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				 Re: Cashing production 
 That queue-reordering preserves production is very likely a bug; ISTR something about one patch fixing a similar issue, namely that deleting the top project in the queue shifted accumulated production to the second item.  I doubt that this is intentional...
 If you do use this, 'tho, I'd suggest building fighters.  If you change your mind, you've still got a group of units which can move in-system on its own, and can be very, very menacing as a defense force.
 
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 -- The thing that goes bump in the night
 
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
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