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  #1  
Old September 10th, 2008, 03:42 PM
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Default Re: Necronomicon Card Game

BTW, I tried the card game, too, but while it's very nicely done, it gets boring quick. Like KO wrote, one does wonder if it wasn't too much of a waste of time afterwards. I've usually been two levels ahead of the AI after level 10, sometimes even three levels, but while this does make a difference at first it doesn't seem to make any difference at all once you reach the 100 life cap. The sanity for you and your enemy is determined randomly each game, there were times when my opponent had better values than me despite me being three levels ahead of him. I did finish with level 30 as "Great Cthulhu", too.
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  #2  
Old August 31st, 2008, 05:58 PM
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Default Re: Necronomicon Card Game

Fox and cat spirits are popular, but I think they were also brought over from the Chinese.
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Old September 1st, 2008, 10:25 PM
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Default Re: Necronomicon Card Game

The problem with Gemcraft is that the best strategy is to just explode low level gems constantly. The first 3rd of the game can be beaten without putting a single gem in a tower. Very good idea, but not well designed.
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Old September 2nd, 2008, 04:12 AM

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Default Re: Necronomicon Card Game

I'm the great Cthlulu (lvl 30).. yay
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  #5  
Old September 2nd, 2008, 07:13 AM
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Default Re: Necronomicon Card Game

Level 30? O.o I thought Yithian Scholar was a bit anticlimactic. But at level 20, it told me I won, and ended the game..... These last several days have been mighty odd.
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Old September 2nd, 2008, 09:21 AM

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Default Re: Necronomicon Card Game

I think things are still being changed.. but it does mean you have to do it again
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  #7  
Old September 2nd, 2008, 12:08 PM
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Default Re: Necronomicon Card Game

But there are still over 6000 games on Kongregate that I've never even tried yet!
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Old September 3rd, 2008, 12:58 PM
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Default Re: Necronomicon Card Game

I never got past 68.
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Old September 3rd, 2008, 02:37 PM
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Default Re: Necronomicon Card Game

I seem to recall hearing that the Fun mode had been beaten, but only by juggling. You did need to go heavy on boosted storm towers to kill the fliers.
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Old September 10th, 2008, 05:10 PM
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Default Re: Necronomicon Card Game

Yep, fun but gets boring. It would be nice if it were a multiplayer (especially team play, since each player can only summon 1 monster at a time)-nicer still if the concept were combined with a boardgame, somehow.

And while it does have some atmosphere, it's definitely not of 'Lovecraftian' levels. It's not quite of 'agic: The Gathering' levels, for that matter.

Still, although I agree it's a somewhat 'cheap' game, it's better than a vast majority...It's a worthy effort for an Independent, though, and the 'Call of Cthulhu' people at Chaosium would be smart to pick it up and run with it.
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