.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 11th, 2004, 06:45 PM
Stavetor's Avatar

Stavetor Stavetor is offline
Private
 
Join Date: Oct 2003
Location: San Francisco
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Stavetor is on a distinguished road
Default Quick Mod Questions

Hey all,

I've been poking through a lot of different mods lately, trying to learn how everything's done, and I think that I have a pretty good grip on things, but still a few little chunks of code elude me. They aren't mentioned in the mod guide, any other mods that I've seen, or in any of the threads I've combed through. My questions:

1. With the #flyspr command, what's the sprite number for a Jotunheim-style hurled boulder?
2. How do you make a weapon 2-handed?
3. What's the code to give a unit a siege bonus? I tried #siegebonus, but it didn't seem to work.

Any help will be greatly appreciated, TIA.

-Stave
__________________
"Is like worst song, played on ugliest guitar."
-Vlad from Achewood
Reply With Quote
  #2  
Old October 11th, 2004, 10:30 PM

Zen Zen is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
Zen is on a distinguished road
Default Re: Quick Mod Questions

Quote:
Stavetor said:
1. With the #flyspr command, what's the sprite number for a Jotunheim-style hurled boulder?
I don't think you can use one for the boulder. There are not alot of unlocked flysprites.

Quote:
2. How do you make a weapon 2-handed?
Nuh.

Quote:
3. What's the code to give a unit a siege bonus? I tried #siegebonus, but it didn't seem to work.
Not implemented.
Reply With Quote
  #3  
Old October 11th, 2004, 10:44 PM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Quick Mod Questions

The best you can use is the sling stone iirc.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #4  
Old October 11th, 2004, 11:15 PM
Stavetor's Avatar

Stavetor Stavetor is offline
Private
 
Join Date: Oct 2003
Location: San Francisco
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Stavetor is on a distinguished road
Default Re: Quick Mod Questions

Quote:
Zen said:
I don't think you can use one for the boulder. There are not alot of unlocked flysprites.
Gah!

Quote:
Zen said:
2. How do you make a weapon 2-handed?
Nuh.
GRRRR!!!

Quote:
Zen said:
Not implemented.
Arrrggghhh... Not what I'd been hoping to hear.
I guess it's going to be a while before I can use catapults to hurl giant rocks at my enemies' walls and heads. Oh well... Thanks anyway.

-Stave
__________________
"Is like worst song, played on ugliest guitar."
-Vlad from Achewood
Reply With Quote
  #5  
Old October 12th, 2004, 04:24 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Quick Mod Questions

Orcish Empire mod has catapults IIRC, and in Kami-mod (I think) the musketeers shot something that seemed to be banefire-boulders... I quess the sprites were a litte-bit too large. You should check them, though, just in case.

And remember, you can always replace Siege Engineers of Ulm with catapults. And even Boulder can be used as a weapon, it flies far enough it the catapult's strength is high enough... You just have to be sure it has no other weapons!
Reply With Quote
  #6  
Old October 14th, 2004, 02:49 AM
Stavetor's Avatar

Stavetor Stavetor is offline
Private
 
Join Date: Oct 2003
Location: San Francisco
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Stavetor is on a distinguished road
Default Re: Quick Mod Questions

Quote:
Endoperez said:
Orcish Empire mod has catapults IIRC,
That's actually what gave me the idea.

Quote:

And remember, you can always replace Siege Engineers of Ulm with catapults. And even Boulder can be used as a weapon, it flies far enough it the catapult's strength is high enough... You just have to be sure it has no other weapons!
Thought about that, but the catapult would have to have a strength of around 60 to get the kind of range I was hoping for. Just didn't seem right to me. I hadn't thought of replacing the siege engineers. I like it, but that would mean messing around with Ulm, giving them orc-operated catapults, which isn't what I had in mind. As it is, I think I'm going to drop the catapults until later.
__________________
"Is like worst song, played on ugliest guitar."
-Vlad from Achewood
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.