.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 18th, 2004, 08:25 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default How do you name your ships?

Im not sure if this poll had been held before, but im curious.

Some people use some kind of a standarization scheme and name their ships according to their class/size.

Others get a list of names and name ships appropriately for their class (example from me - Earworm for a scout ship).

Yet others get huge naming lists and just randomly pick names.


What do you think is the best one? Which one do you use? Why?
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #2  
Old July 18th, 2004, 08:29 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: How do you name your ships?

I used to name them by class, but now I just avoid naming them unless I have to.

Escort Class were named after Rivers.
Frigate Class after Famous People
Destroyer classes, after animals
LC/CR/BC and BS/DR/BS aggressive names

Carriers after Presidents, and statesmen
Others after oceans, moutains, and made up names.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old July 18th, 2004, 08:43 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: How do you name your ships?

Me, i like naming my ships randomly. I get as large a namefile as i can (i have one for insects - at least 400 different bugs there, IIRC) or my current one after dinosaurs. Its interesting, and the other player would never guess what kind of a ship is that (what would Leafcutter Budworm or Two-Year-Cycle Hornworm tell you? )
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #4  
Old July 18th, 2004, 10:34 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: How do you name your ships?

Are you talking about the class name, or the name of the actual ship? I tend to use nonsensical names for my class names (with the exception of Colony Ships and Base Space Yards), since I will be able to recall what class does what in a given name.

I do not name my ships because I am too lazy. And naming a few hundred ships (let's say one thousand per game, including the reinforcements, and that would be in the low range) per game (quite a few of them) would simply take too much time. I cannot say I have the imagination to make up a few thousand different names either, plus planet names if wanted.
Reply With Quote
  #5  
Old July 18th, 2004, 12:26 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: How do you name your ships?

Used to name my ships with simple code, like CS-PT cMT *S*A*SD IV (civilian ship - pop transport, medium transport class *shielded*armored*selfdestruct), but it was too obvious. So I switched to russian codes:
НаселТранс-КСТ(б,щ,су) - I don't think it's easy to understand what does it mean for english-speaking people. The reason for using the codes is that I was never able to keep ramdomized or nonsensical ship class names in my head.

[ July 18, 2004, 11:28: Message edited by: aiken ]
Reply With Quote
  #6  
Old July 18th, 2004, 12:38 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: How do you name your ships?

Usually i give me ships a prefix E.G. EDF (Earth Defence Force) for military vessels. I then usually give all my ships a different name from 3 or 4 various design name files. If you name them as soon as they are built it doesn't take long.
Reply With Quote
  #7  
Old July 18th, 2004, 02:03 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: How do you name your ships?

I've used all the methods you've mentioned. Thing is, I sometimes lose track anyway. With the pictures the same. the names really don't add much. Especially after multiple retrofits -- you really should rename with each retrofit, but I forget.

[ July 18, 2004, 13:05: Message edited by: Arkcon ]
Reply With Quote
  #8  
Old July 18th, 2004, 04:53 PM

Renegade 13 Renegade 13 is offline
General
 
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
Renegade 13 is on a distinguished road
Default Re: How do you name your ships?

I simply do not name individual ships, for one reason alone; time. I don't have enough time to do it for every ship, or even some of them. Because of this, I rely on what class of ship it is in order to keep track of what that ship is supposed to be doing.

For example, say I have a DUC light cruiser attack ship. I would name that class one of two things:

- Attack LC 1
- LC 1.12.12 (1.12.12 are the numbers of letters in the alphabet...therefore ATT for attack.)

Or, if this was a special class of LC, say one with phased polaron beams instead of DUC's, I'd name it either:

- Attack LC 1 (**)
- LC 1.12.12 (**)

See, my system is very simple. But then again, if I ever wanted to fool someone, they'd never expect it!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".

Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.

Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
Reply With Quote
  #9  
Old July 18th, 2004, 05:02 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: How do you name your ships?

Reverse Psychology is good for names

I Once named my Attack Vessels "Uber Powerful Ships Here" in a game against my friends and then named my support ships "Weak Weedy Support Vessel Here". Upon entering the system i split the fleets into two to distract my enemy. My friend thought it was a trick and attacked the fleet of "Weak Weedy Support Ships" that to his dismay were ACTUALLY PDC/Supply ships, he thought i'd tried to trick him and they were my warships. It was a small loss when most his fleet were crippled by ramming and my fleet of actual warships (Uber powerful Ships Here ) Took the system pretty soon afterwards.

[ July 18, 2004, 16:03: Message edited by: Raging Deadstar ]
Reply With Quote
  #10  
Old July 18th, 2004, 05:21 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: How do you name your ships?

When I did play I tried using code that would remind me of the design. After a while I gave up.
Occasionaly I would rename LC and BC class ships as Gryphin and try to track thier actions and life span. Even that got to bee too much.
Just lazy I guess

Wouldn't be cool if you could tag a ship and tell the game to keep track if it's movment and combat?

[ July 18, 2004, 16:22: Message edited by: Gryphin ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.