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				 Presumed hostile 
 Hi all
 Great demo. I have not 'lost' so much time in front of the computer since Civilization.
 
 One thing bugs me a little though, why is new contacts always presumed hostile. Every time my unarmed scouts run into a new species, they are lost. You should at least sometimes get a chance to talk.
 
 oh and the meson bLasters really need to be toned down a little.
 
 But thats about it. Looking forward to the final release - only two months...I hope...
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