.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old November 27th, 2003, 08:46 AM

Joonie73 Joonie73 is offline
Corporal
 
Join Date: Nov 2003
Posts: 195
Thanks: 0
Thanked 0 Times in 0 Posts
Joonie73 is on a distinguished road
Default Are huge maps harder?

I've only played on the biggest map & I always get slammed. I've tried Jotunheim, Ulm, Arcos, Marignon, Man, Pythium. I am not competitive at all with Ulm or Jotunheim. Marignon and Man works a bit better but not much. Arcos and Pythium Lasts a while but at the end game, I just get overwhelmed with the AI, which seems to bring 500+ unit armies every where on the map and seem to dispel any global spell I cast. It is so frustrating. Are huge maps just harder? Maybe I take too long. I tend to move out very very slow...
Reply With Quote
  #2  
Old November 27th, 2003, 09:13 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Are huge maps harder?

Long game & lots of AIs is more difficult than short game with few AIs, and usually a game on a huge map will both have lots of AIs and Last long. So in a word, yes.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #3  
Old November 27th, 2003, 04:37 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Are huge maps harder?

The AI is NOT a bad AI. But it does seem to be written for a certain layout. Some of the nations seem to try and reach certain spells and use them. This means that it uses gold for mages when (in quick small games) it would be better to use them for heavy troops.

In games where it can reach its goal it can be pretty rough. Large maps, few opponents, or maps with hard indep settings allow that more.

Personally I really like huge maps. What we have now are some great theme-based maps but I feel all played-out on the maps we have. Im really looking forward to someone breaking the random-map barrier.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old November 28th, 2003, 12:23 PM

Mortifer Mortifer is offline
BANNED USER
 
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Mortifer is on a distinguished road
Default Re: Are huge maps harder?

Indeed, huge map + lot of AIs = you will have hard days, since some AI(s) will become very strong.
Smaller maps with a few AIs is lot more easier of course.

I've already won 2 games on the biggest map with lot of AIs, and lost 1. I guess this is a good record so far.

[ November 28, 2003, 10:23: Message edited by: Mortifer ]
Reply With Quote
  #5  
Old November 28th, 2003, 03:20 PM

Elmo Elmo is offline
Corporal
 
Join Date: Oct 2000
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Elmo is on a distinguished road
Default Re: Are huge maps harder?

Waiting impatiently for my copy of D2 to arrive in the mail. Can someone tell me how many maps come with the game? I don't see it listed on the Features page. Thanks.
Reply With Quote
  #6  
Old November 28th, 2003, 03:42 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Are huge maps harder?

Quote:
Originally posted by Elmo:
Waiting impatiently for my copy of D2 to arrive in the mail. Can someone tell me how many maps come with the game? I don't see it listed on the Features page. Thanks.
Well there's 7 .tga files (map images) and there are 12 .map files (text files with game scenarios). Which means there are 12 choices for starting a game on. Such as, when you make a game you can select between Orania and War of Orania to play on. They both use the orania.tga to play on but orania.map is standard scrambling of whatever players you pick and oraniawar.map gives everyone 5 starting provinces and other setting changes for a very different game.

By the way, I fully expect alot of both to appear from the players. The "paint program" Users will (should soon hopefuly please) provide new playing areas for the "strategy role playing" ones to create game stories around. Doing the game story stuff only reqeuires a text editor like Word, WordPad, Notepad, (vi?). In Dom1 people tended to do both but I think in Dom2 we will get much better results if people are willing to stick to one or the other. PLEASE some paint people, upload some tga stuff.

[ November 28, 2003, 13:42: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old November 28th, 2003, 03:48 PM

Elmo Elmo is offline
Corporal
 
Join Date: Oct 2000
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Elmo is on a distinguished road
Default Re: Are huge maps harder?

Thanks Gandalf. From this thread it sounds like the AI plays best on huge maps where it has time to build up. I'm not a fan of rushing anyway, even in MP, so hopefully there are a couple of huge maps included with more coming from the community.
Reply With Quote
  #8  
Old November 28th, 2003, 04:04 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Are huge maps harder?

Quote:
Originally posted by Elmo:
Thanks Gandalf. From this thread it sounds like the AI plays best on huge maps where it has time to build up. I'm not a fan of rushing anyway, even in MP, so hopefully there are a couple of huge maps included with more coming from the community.
The AI is definetly misleading in that area. A new player might feel that building his nation around rush tactics will be workable in multiplayer games but they tend to only be able to take maybe one or two players that way.

[ November 28, 2003, 14:05: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.