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Old January 15th, 2004, 12:38 AM
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Default Two new MODs from me

I have made two new mods. I just sent them off to Illwinter and Sunray, so they should be posted shortly.

#1 Alexander's Scales - Dominion scales balanced the way I like. I think it goes a long way towards addressing issues with Order-Luck.

#2 Healing Gods - I wish there was a way to pray afflictions off of gods. After all we can pray them back to life. Since we don't have that, the best I can do is give all gods the recuperation ability. Pretend the people are willing their god back to health.


If you find typos or issues with the mods, or just want to comment, please feel free to offer your help and input.
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Old January 15th, 2004, 12:51 AM
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Default Re: Two new MODs from me

Quote:
Originally posted by apoger:
#2 Healing Gods - I wish there was a way to pray afflictions off of gods. After all we can pray them back to life. Since we don't have that, the best I can do is give all gods the recuperation ability. Pretend the people are willing their god back to health.
...I agree. It's annoying that you can be in a situation where your regenerating wyrm is useless to you (blind and crippled), and you are better off killing him and calling him back. But unless recuperation has varying degrees, I would not want to play with it on all gods. Earth-10 Cyclops with recuperation? That's close to the ultimate supercombattant... (chassis, I mean)

I don't know... a recuperating Wyrm is also superpowerful.

...I think recuperation is too powerful by default. Maybe if a pricey con-4 item gave recuperation, that'd be OK, or if 20 prayer points could eliminate an affliction. But this may be a recipe for disaster.

And then, aren't you the big advocate of SC pretenders?

[ January 14, 2004, 22:52: Message edited by: Saber Cherry ]
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Old January 15th, 2004, 01:04 AM
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Default Re: Two new MODs from me

>...I think recuperation is too powerful by default. Maybe if a pricey con-4 item gave recuperation, that'd be OK, or if 20 prayer points could eliminate an affliction. But this may be a recipe for disaster.


I'd prefer many other solutions, however I work with what I got.


>And then, aren't you the big advocate of SC pretenders?

User/Abuser yes.
Not an advocate. I wish that they had never existed. But as long as they do, everyone should be prepared/informed.


The affliction recuperation is strong, but I don't see it as terribly unbalancing. Besides nobody is forcing anyone to use it.
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Old January 15th, 2004, 01:31 AM

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Default Re: Two new MODs from me

I use mostly rainbows, but I sympathize with folks who have a "useless" SC as a result of afflictions.

20 prayer points, however, are disturbingly easy to come by. If you have 5 indie priests praying for 2 turns, you got those points. I would prefer a year of recouperation (12 turns) in the SC's home province with orders to "heal affliction" during which the pretender can't even research.

If somebody's pretender has been out of commission for a year, I'd say they deserve to come back better. Uncrippled. Unfeebleminded. Or whatever.
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Old January 15th, 2004, 01:42 AM
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Default Re: Two new MODs from me

Apoger...
any chance we'll see an XL map from you ??
Please...
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Old January 15th, 2004, 02:41 AM
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Default Re: Two new MODs from me

>20 prayer points, however, are disturbingly easy to come by.

Agreed. If I had my way I'd make it 40 points, but only from prayers at the gods location.

The recuperation is hard to judge, I'd estimate that it's a 25% chance per turn of losing an affliction. It's not nearly as nice as being immortal.


>any chance we'll see an XL map from you ??
>Please...

I've done a good deal of work converting the Dom1 map "Fantasy North America". I'll polish it up eventually.

By "XL" I assume you mean extra large? Not sure. Depends on my mood. I'm not an artist, and the map work takes me time.


Right now I'm working on mods to improve light cavalry (which I think are deficient) and up the precision on mages. Is there any interest out there for such things? Let me know.
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