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				August 27th, 2013, 07:09 AM
			
			
			
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				 Rpg 32 
 Hi,
 I'm searching the RPG's 32 in Russia and Jordan slots, but seems to be missing. It's already in use from 2010. Is somewhere this weapon ?
 Cheers,
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				August 27th, 2013, 07:59 AM
			
			
			
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				 Re: Rpg 32 
 Why would anybody bother with yet another Russian RPG variant, when the others do the job?.
 You would have to add it to new rifle etc. sections, thus wasting valuable free slots in the USSR OOB.
 
 In the Russian OOB, the PG-29 Vampir is basically the exact same thing (dual charge and 75 pen)
 
 Jordan already has the LAW-80 and APILAS, so no need for yet another inf-AT weapon that does nothing greatly different either.
 
 Brazil and Lebanon could do with the thing though as a boost to their forces inf-AT capacity - according to Wiki they have some, anyway. Probably just a copy of the existing RPG-29 with a new name applied.
 
 Andy
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				August 27th, 2013, 01:00 PM
			
			
			
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				 Re: Rpg 32 
 
	Quote: 
	
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					Originally Posted by Mobhack  Why would anybody bother with yet another Russian RPG variant, when the others do the job?.
 You would have to add it to new rifle etc. sections, thus wasting valuable free slots in the USSR OOB.
 
 In the Russian OOB, the PG-29 Vampir is basically the exact same thing (dual charge and 75 pen)
 
 Jordan already has the LAW-80 and APILAS, so no need for yet another inf-AT weapon that does nothing greatly different either.
 
 Brazil and Lebanon could do with the thing though as a boost to their forces inf-AT capacity - according to Wiki they have some, anyway. Probably just a copy of the existing RPG-29 with a new name applied.
 
 Andy
 |  Sorry, you're very wrong here. The problem is not ''Why would anybody bother with yet another Russian RPG variant'', but why ''Russia and Jordania start this project if there is already RPG 29 available ?'' Because they are foul and stupid, no ?  
NO, absolutelly NOT. But for the necesity to succesfully engage and destroy this specific target: the Abrams tanks !. Point. And subsequently this more powerfull RPG's scores damage and even Abrams/Challenger casualties. 
Please don't get angry, do a quick search on net for this subject.
 
Cheers.
			
			
			
			
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				August 27th, 2013, 05:21 PM
			
			
			
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				 Re: Rpg 32 
 Since you seem to know so much about this please enlighten us as to the significant differences that would affect gameplay between the RPG29 and the RPG32. Penetration values are the same for both ( "according to WIKI" as Andy pointed out ). We'll add it to Lebanon and Brazil OOB but RPG29 covers the Russian OOB ( which is already crowded ). If it does something better than the RPG29 we'll consider adding it but this Russian website claims the RPG-32 has the following stats
 
RPG-32  
Effective range: up to 200 m 
Armour penetration: ERA + 650 mm RHA with 105mm PG-32V tandem HEAT rocket
 
vs this for the RPG29
 
Effective range: up to 500 m 
Armour penetration: ERA plus more than 600 mm RHA
 
Maybe the 75 rating we give the RPG29 now needs review ?
 
Either way the RPG29 and RPG32 have "similar" penetration stats but apparently the RPG32 doesn't have the range the Vampire does
 
Further---------http://www.militaryfactory.com/smallarms/detail.asp?smallarms_id=563
 
says range of RPG32------2,300 feet ( 701 m -- 767 yards )
 
One Russian source says 200 the other 700.......... ( I love this job.....)
 
On the other had "militaryfactory" claims the RPG-29 was used by the East Germans which is more than a little difficult to believe.
 
Garbage in = Garbage out.... it's why OOB work is so much "fun"
 
Don
                 Last edited by DRG; August 27th, 2013 at 06:22 PM..
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				August 28th, 2013, 08:39 AM
			
			
			
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				 Re: Rpg 32 
 I think the main difference between them in means of tactical use is that the 32 is app much lighter when without its ammo(I am hanging on wikipedia data here don't kill me I am guessing). It is also lighter overall by a good 2kg. This probably means a RPG-32 armed infantry squad could carry 1 or 2 rounds more. 
 The 32 seems to have 72mm and 105mm projectiles available, explaining the variety in ranges...
 
 As for the game- it is true that there is no real difference between the two Don, but as I am sure you noticed, us end users like to see every shiny  toy portrayed in game...Sometimes forgetting limitations such as OOB space. On the other hand, working by this concept, we could probably only have one weapon called "Rifle" for all nations since adopting 5.56 NATO...The difference between M4 and M16 in battalion size encounters is negligible, but we still have both of them in OOBs...
 
				__________________The best terrain for tank operations is terrain devoid of anti tank weapons.
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				August 28th, 2013, 09:56 AM
			
			
			
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				 Re: Rpg 32 
 
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					Originally Posted by gingertanker  I think the main difference between them in means of tactical use is that the 32 is app much lighter when without its ammo(I am hanging on wikipedia data here don't kill me I am guessing). It is also lighter overall by a good 2kg. This probably means a RPG-32 armed infantry squad could carry 1 or 2 rounds more. 
 The 32 seems to have 72mm and 105mm projectiles available, explaining the variety in ranges...
 
 As for the game- it is true that there is no real difference between the two Don, but as I am sure you noticed, us end users like to see every shiny  toy portrayed in game...Sometimes forgetting limitations such as OOB space. On the other hand, working by this concept, we could probably only have one weapon called "Rifle" for all nations since adopting 5.56 NATO...The difference between M4 and M16 in battalion size encounters is negligible, but we still have both of them in OOBs...
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Until I find info I can trust this thing is going to sit in the "to do" list. NONE of the info I have breaks down range by projectile so we could play " maybe this and maybe that" until we are all sick of the topic but , as I said, garbage in = garbage out"
 
If Andy had his way there WOULD only be "rifle" but we accommodated the people would for some reason think it makes it "more real" when the actual name is flashed on the screen during a firefight and we have indulged them but when OOB space is tight the "game" changes and we make decisions based on what space is left and what real benefit adding a new weapon and adding new units to carry that new weapon are ( I know you know this .....I'm repeating it for those who this fact has never quite sunk in ). It's OK to add in every last model or weapon when the OOB is no where near full but it's another thing to do it when space is tight and when space starts to be tight we HAVE TO BE more selective and using the old " we have lot's of space so lets add everything" attitude doesn't work anymore
 
Yes, it would be "wonderful" to include everything but the number of weapons, units and formations IS FIXED and it's not going to change. There are 10 unused weapon slots in the Russian OOB and using one to create a weapon that is fundamentally the same as one that is already in service is a poor use of resources no matter how you look at it.
 
The "good news" is since I have yet to find a source that gives the RPG-29 the penetration we rate it at now there will be a review of that weapon as well as adding the RPG32 to the nations that now use it **WHERE SPACE PERMITS** and if in the end that makes people unhappy they have the choice of adding it to their own OOB's with the tools we have provided to do so.
 
Don
			
			
			
			
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				August 28th, 2013, 10:57 AM
			
			
			
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				 Re: Rpg 32 
 FURTHER TO THAT"Armyrecognition" 
claims the Effective range is 200 - 450m ( so now we have a third set of data ( they also say it has a blast radius of 700 meters which would be a bit of a stretch ) I have also read that the range is the same no matter if it's the 72mm or 105mm WH as the propellant is adjusted to give each WH the same maximum range..... it's just that nobody can agree on what that range is 
 
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				August 29th, 2013, 04:16 AM
			
			
			
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				 Re: Rpg 32 
 All I'm going to offer here is everyone already knows where I stand on the OOB issue as already discussed based on the "school of hard knocks " over the years. For someone feeling a little more "froggy" then me, I offer the RPG manufactors site. I've taken many "shots" out here on various forum issues, maybe someone else might get lucky and they'll even respond back to you from the first ref. Also the second ref has been useful in the past to me as check or if you like an indicator of the flow of information/data on a subject matter concerning Russian equipment when needed. In this general RPG discussion the data crosses in some aspects to the BAZALT site, this site is also from Russia. Also there's a reason I'm pointing to the RPG-32 in ref. 2, the Jordanian manufacturing plant just opened last May per ref. 3.http://www.bazalt.ru/en/close_in_weapon_systems/ http://world.guns.ru/grenade/rus/rpg-32-e.html
 http://en.rian.ru/world/20130530/181...Launchers.html
 
The last added for context the "Related Stories"  section should be of some interest especially the first article concerning the Russian Army. 
 
Good Luck and Happy Hunting!!
 
Regards, 
Pat
			
			
			
			
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				August 29th, 2013, 05:18 AM
			
			
			
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				 Re: Rpg 32 
 @Don,
 This is OT, but how many weapon slots do you think are taken in the more full OOBs by things that are the same in everything but name?
 I cant believe it's more than a few really, mostly rifles and small machine guns i would guess? In any case you guys are 100% correct, I would not add yet another RPG type when in 1 or 2 years you may need that space for a MBT or IFV or Arty piece.
 
 Also is there no way to split some of the loaded OOBs? I am just asking I am sure there are reasons why its very complicated I just dont know.
 
				__________________The best terrain for tank operations is terrain devoid of anti tank weapons.
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				August 29th, 2013, 08:49 AM
			
			
			
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				 Re: Rpg 32 
 
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					Originally Posted by gingertanker  @Don,
 This is OT, but how many weapon slots do you think are taken in the more full OOBs by things that are the same in everything but name?
 I cant believe it's more than a few really, mostly rifles and small machine guns i would guess? In any case you guys are 100% correct, I would not add yet another RPG type when in 1 or 2 years you may need that space for a MBT or IFV or Arty piece.
 
 Also is there no way to split some of the loaded OOBs? I am just asking I am sure there are reasons why its very complicated I just dont know.
 |  If you want to go off-topic for a thread then kindly start a new thread for the new topic , please. Otherwise you get a tangled cats-cradle mess of questions and answers all intermingled for competing subjects and confusion arises. It also makes finding a particular conversation later to refer back to it, almost impossible without creative use of the forum search tools.
 
/off-topic 
As to OOB implementation changes - we might look into that at a future date if it becomes necessary. 
/-off-topic
 
Andy
			
			
			
			
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