View Full Version : Online D&D Gaming --- Looking for new players!
Fyron
June 18th, 2004, 08:35 AM
Narf, Hugh Manatee and I were discussing starting an Online session of Dungeons and Dragons play on #se4. It would be like normal D&D, except over the internet on IRC. Who would be interested in participating? Make sure to answer all of the following questions:
When are you typically available to play (preferablly in GMT)? List all times. If the list of when you can not play is shorter, feel free to post it yourself.
Do you have any experience being DM?
Would you like to be a DM?
Do you have the player's handbook of the 3.0 or 3.5 edition? Players only need this, though it is not strictly necessary...
I have the E-tools program, which can help out tremendously with creating random characters, dungeons, etc., as well as electronically creating your own character.
narf poit chez BOOM
June 18th, 2004, 08:44 AM
I'm available from 8:00 PM GMT to 10:00 AM GMT.
Thanks, Fyron.
[ June 18, 2004, 07:48: Message edited by: narf poit chez BOOM ]
Combat Wombat
June 18th, 2004, 12:55 PM
Let me find my dice and handbook. I have 3.0
What Time: I'm off from school so whenever is fine
[ June 18, 2004, 11:56: Message edited by: Combat Wombat ]
gregebowman
June 18th, 2004, 06:49 PM
Would like to, but never having a stable time to get on-line, and not having a 3.0 book, makes it kind of difficult for me at the present. But who knows what the future may be? IF there is a time that I can particpate, I'll let you know.
Alneyan
June 18th, 2004, 09:11 PM
I don't really believe I will be able to get a stable time for a play either. While I could manage to be available from 9 pm to 6 am (GMT), my connection is seldom available during the nights, and so I wouldn't be able to be Online at a given moment.
Assuming I can somehow manage to get there, I have no experience whatsoever being a DM, and so you don't want to put me as one. However, I have the 3.5 handbook at my disposal, so this matter would be solved. Assuming I can get Online in the first place obviously.
narf poit chez BOOM
June 18th, 2004, 10:55 PM
Oh yeah, I have the 3.5 players, DM's and monster manual 1.
Taz-in-Space
June 19th, 2004, 03:29 AM
Best time for me would be 10PM-7AM EST.
I think that is about 3AM-12 NOON GMT.
I have done this as a player before, but that was a L O N G time ago. http://forum.shrapnelgames.com/images/icons/blush.gif
I don't have a current Version players handbook.
(Don't have the old one anymore - unless it's in the attic...)
Have NO experiance DM'ing. Have NO desire to DM either.
Even if I don't play, I might sit-in on a session out of curiosity... http://forum.shrapnelgames.com/images/icons/icon6.gif
GMLocutus
June 21st, 2004, 06:22 PM
Ooooh i think i'm gonna post here...
Anytime past 8PM GMT, accept on teusdays or Thursdays and i'm usually out and about.
No i don't want to be a DM.
Yes I have the players handbook (E-Book) [and just about every other book in PDF format]
Cyclop
June 21st, 2004, 07:48 PM
I would love to try this out. I do have experience DM'ing and playing. I have most of the books from AD&D and 2nd Edition as well as the vital 3rd edition rules.
I could volunteer as a DM to start since I have a nice module already made for a 4-6 party group to sleigh a Minotaur chief.
My best times to play Tues, Wed, and/or Thurs, 5pm-9pm GMT. I would suggest two days in a row.
All I would need is a list of usefull tool links or tools themselves for dice rolling, stats, etc.
I currently use ICQ#4093688 during work hours (3am-12noon GMT).
[ June 21, 2004, 18:57: Message edited by: Cyclop ]
narf poit chez BOOM
June 21st, 2004, 08:06 PM
Town, treasure, npc and dungeon generator: http://www.aarg.net/~minam/towns.cgi
Chat channel, die roller and more: http://www.openrpg.com/
sachmo
June 21st, 2004, 08:16 PM
If anyone is interested, you can follow along in a roleplaying thread I am currently participating in:
http://dynamic2.gamespy.com/%7Efof/forums/showthread.php?t=26920
Here is one in the same world, with a different group:
http://dynamic2.gamespy.com/~fof/forums/showthread.php?t=26921
Eventually, we may even run into one another!
narf poit chez BOOM
June 22nd, 2004, 12:14 AM
Don't mind me, just cross-linking: http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=23&t=011923
[ June 21, 2004, 23:16: Message edited by: narf poit chez BOOM ]
dumbluck
June 22nd, 2004, 03:05 AM
Sigh. I would love to play, except that:
1. I have no time.
2. I have no books.
3. I have no experience.
But I always wanted to play......
narf poit chez BOOM
June 22nd, 2004, 03:49 AM
You don't need the books. The character sheets are legally downloadable. Just ask. http://forum.shrapnelgames.com/images/icons/icon7.gif
No experience needed. I've played out one combat encounter and GM'd on the boxed begginers adventures for my brother 8 times.
Nothing I can do about 'no time'.
Randallw
June 22nd, 2004, 08:56 AM
Originally posted by GMLocutus:
Yes I have the players handbook (E-Book) [and just about every other book in PDF format] <font size="2" face="sans-serif, arial, verdana">Where can I find the books in e-book or PDF?. I looked on Amazon but couldn't find any.
GMLocutus
June 22nd, 2004, 04:03 PM
Originally posted by Randallw:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by GMLocutus:
Yes I have the players handbook (E-Book) [and just about every other book in PDF format] <font size="2" face="sans-serif, arial, verdana">Where can I find the books in e-book or PDF?. I looked on Amazon but couldn't find any. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I doubt you'll find it on Amazon. I actually found them by going through search engines..some websites have them up.
dumbluck
June 23rd, 2004, 03:39 AM
Sigh.
I'm available weekdays from 3 to 5 pm CST (GMT - 6, or 9 to 11pm GMT). Also from about 8 to 10 pm CST (2 to 4 am GMT). Weekends are too flexible to predict, but I should be able to fit a few hours in...
I don't have any materials, other than what I can download off the internet (character sheets, etc.)
I don't have any experience at D&D, but do have some minor experience with MUDS.
Sigh.
Rasorow
June 23rd, 2004, 04:11 AM
I am interested but for the next 3 weeks my availablity is weekends only (though if I know a time in advance I can schedule just about any two hour block)
I typically play clerics, rangers, cleric/rangers, fighters, fighter/thieves
have played mage/clerics, bards
I have not played 3.0 or above rules though, only AD&D original, AD&D 2nd edition (though I have the CD for 2nd Edition)nor do I have the 3.0 or above books
Oh, and I have DMed both AD&D original and 2nd edition but never 3.0 or higher. I am not interested in DMing at this point though unless as an emergency fill-in or a 1 time filler between campaigns.
Rasorow
Tanus
June 23rd, 2004, 06:36 PM
I'd be interested, but I don't really have any 'always available' time at the moment. If people start settling on an agreeable time, I'll see what I can do to be available then.
I have played 3.0 a couple times, but it was a fair while ago
I don't have any of the books, and I definitely don't have the time to DM, though I have DM'd a couple small campaigns.
narf poit chez BOOM
June 24th, 2004, 05:19 AM
I can indeed get up before noon. http://forum.shrapnelgames.com/images/icons/icon7.gif
Fyron
June 24th, 2004, 05:35 AM
Actually, now that I think about it, that does not work for me... http://forum.shrapnelgames.com/images/icons/icon9.gif Starting July 26th or so, I will be busy with a summer school class from 9 AM to Noon PST Monday to Thursday, though with lab from 1-4 PM PST IIRC on two of those days, possibly Tuesday and Thursday. The week before, I will be away on vacation. http://forum.shrapnelgames.com/images/icons/icon9.gif
Tanus
June 24th, 2004, 06:57 AM
Thursdays at those times (5pm - 9ms GMT) should work for me until august I think. That's morning here (PST), and I have thursday mornings free I think.
Alneyan
June 24th, 2004, 10:23 AM
I will be able to be here from 7 PM to 9 PM on any of the mentioned days. So count me in, as an annoying lurker however. http://forum.shrapnelgames.com/images/icons/icon12.gif (That, or as a character prone to fits of narcolepsy, your choice)
Fyron
June 24th, 2004, 07:22 PM
The old post had a few misunderstandings about time zone math. Hopefully I did not miss anyone. Feel free to yell at me if I missed you.
Also, apparently GMT does not adjust based on daylight savings time... oi. PST is actually GMT -7 right now, EST is GMT -4.
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Player | Times Available (all in GMT)
-----------------------------------------------------------
Fyron | Flexible
Narf | 8 PM to 10 AM
Combat Wombat | Flexible
gregebowman | maybe
Alneyan | maybe 9 PM to 6 AM
Taz | 3 AM to 12 PM
GMLocutus | Anytime past 8PM, except on Teusdays
| or Thursdays
Cyclop | Tues, Wed, and/or Thurs, 1 AM to 4 AM,
| might be able to DM
Dumbluck | weekdays 9 PM to 11 PM and 2 AM to 4 AM.
| weekends maybe
Tanus | needs to work around schedule</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">So in the revised schedule, it looks like 1 AM to 4 AM GMT on Tuesday, Wednesday, and Thursday is the time to play, as our only DM volunteer (Cyclop) has only these times available. Keeping in mind that regardless of daylight savings time, the EST time listed below is confirmed as when Cyclop is available. This translates to:
GMT: 1 AM to 4 AM
EST: 9 PM to 12 AM
CST: 8 PM to 11 PM
MST: 7 PM to 10 PM
PST: 6 PM to 9 PM
If you are interested, please meet on the #se4 IRC channel tonight at 2 AM GMT (or 10 PM EST, 7 PM PST) for preliminary discussions, if you can. Exchanging emails, discussing when we can start, etc. would be useful via instant chat. http://forum.shrapnelgames.com/images/icons/icon7.gif Follow the link in my signature if you are unsure of how to use IRC.
[ June 24, 2004, 18:28: Message edited by: Imperator Fyron ]
narf poit chez BOOM
June 25th, 2004, 02:45 AM
13 minutes. Ah, not that that's much time...
Rasorow
June 25th, 2004, 03:25 AM
Cannot get on IRC tonight but am available weekends only for 3 weeks, though looks like weekdays will be game night :-(
Rasorow
Randallw
June 25th, 2004, 09:32 AM
I am interested in joining but thought it was at 5am to me so I didn't bother. If it is 1am GMT then as I am at +10 I think I can handle 11 am to 2pm.
I have tried gamesurge and it let me register but I can't connect. The connection FAQ is uselss as clicking on it only reloads the faq menu. I don't have any IRC stuff, and mIRC says it only works for 30 days before I have to buy.
I don't have any current manuals but am prepared to get the Players manual if I am to participate.
narf poit chez BOOM
June 25th, 2004, 10:07 AM
You don't actually need the manual. Technically, only the DM needs it, but there's enough between the other people that someone could probably help you.
Try trillian for IRC.
Randallw
June 25th, 2004, 12:17 PM
I install Trillian (incidentally mistaking gamesnet for gamesurge), then go to gamesurge to see if it automatically uses Trillian. Now it asks me if I want the applet (and it asks me each time I go to test). I seem to be able to get #se4 but theres no one there. Oh well.
Anyway it appears that the game can at least be why I am awake. I have however started a part time job (government scheme, so no pay) recently that I do 2 times a week, which might be when the game is organised. Once the time is set I'll see about changing my schedule.
Edit: oh yeah my times, lets see
I am +10 GMT so
0100 to 1400. I usually have access to my computer, but sometimes my mother uses my computer to do her research and email.
[ June 25, 2004, 11:21: Message edited by: Randallw ]
Fyron
June 25th, 2004, 05:23 PM
It is possible that there was a server error and the server you connected to was partially down (read: split from the rest of the Gamesurge servers).
Randallw
June 26th, 2004, 02:25 AM
managed to meet Flame empire in room. Looks like I can interact with others.
Edit: What land will we be in?. DM designed or published such as Faerun.
[ June 26, 2004, 01:26: Message edited by: Randallw ]
narf poit chez BOOM
June 26th, 2004, 10:11 PM
Where's Cyclop?
Randallw
June 27th, 2004, 08:35 AM
A game stockist I can order from has monster manual and Fiend folio at less than half price. I know this stockist and they usually sell stuff half price because they know in 3 months the new edition will come out and no one would buy an old edition. Are the changes from v.3 to v3.5 so much that an old v3 monster manual would be a waste?
Chifo
June 27th, 2004, 09:37 AM
The differences are minor to a large extent. However they do impact on the game mechanics, so you face the choice of buying all the 3.5 material or just sticking to 3E which works fine as it is.
(Though i'm a 2E junkie...)
Fyron
June 28th, 2004, 07:17 PM
Looks like we might be starting on July 6th. You can find character sheets located here:
http://www.wizards.com/default.asp?x=dnd/dnd/20030718b
Should probably use the 3rd edition one.
Cyclop
June 28th, 2004, 08:38 PM
Campaign Beginning:
The campaign will be using the World of Greyhawk map. The adventure will start near a trading town just before a mountain pass route. Each adventurer will have different reasons for needing to get to the other side of the mountains (can be determined with DM). A new sign posted on the road heading toward mountains reads “Danger: mountains pass frequented by Orc raiding party, risk HIGH”
Weather & Climate:
The time frame is in the end of summer beginning of fall when the temperature just begins to drop during the night. Winds can pick up when bad weather approaches. Talk to local farmers for short term weather forecasts.
Character Creation:
Create your character using the 3.0 edition rules. You may equip your character with the starting average cash for your class (take average if multi-class).
Player can spend up to 40 points to create a character using the following chart:
Ability = Cost
9 = 1 point
10 = 2 points
11 = 3 points
12 = 4 points
13 = 5 points
14 = 6 points
15 = 8 points
16 = 10 points
17 = 13 points
18 = 16 points
Note:No psionics in the beginning please.
Please list your character on this forum once you have decided upon a race and class. Our first session is set for Tuesday, July 6th.
[ June 28, 2004, 19:42: Message edited by: Cyclop ]
narf poit chez BOOM
June 28th, 2004, 09:45 PM
Originally posted by Cyclop:
Character Creation:
Create your character using the 3.0 edition rules. You may equip your character with the starting average cash for your class (take average if multi-class).
<font size="2" face="sans-serif, arial, verdana">I have the 3.5, not the 3.0. Could someone PM me the details or differences on elves and wizards? Thanks.
Fyron
June 29th, 2004, 02:38 AM
We should probably use Open RPG (http://www.openrpg.com/) for the gaming. It is designed specifically for people playing pen and paper RPGs over the net.
Fyron
June 29th, 2004, 03:21 AM
So who is going to be able to show up on the listed starting date? Let's get some RSVPs. http://forum.shrapnelgames.com/images/icons/icon7.gif
narf poit chez BOOM
June 29th, 2004, 05:34 AM
Me.
Hugh Manatee
June 29th, 2004, 08:40 AM
Well, if you don't mind dragging a total n00b along I'm in. I'm flexible on the time, but preferably after 7pm central (I don't do GMT, you figure it out and get back to me..... http://forum.shrapnelgames.com/images/icons/tongue.gif )
Anyway, the most D&D I've played was about 10 minutes of Never Winter Nights, I don't know how big a difference there is in the rules and character set up, but in that game I think I set up a healer monk and would like to test drive a similar character if possible. If you would kindly point me to a n00b character creation FAQ/tutorial, and maybe a few Online resources that would help a lot.
Also unless I'm mistaken in games like this communication between players is important right? Well in that case in addition to IRC I think we should set ourselves up with "Comms" that allow live talking between people. All you need is a mike and speakers, I can run(but not host) Comms and Mechwarrior 4 over a 56K dialup connection and can still hear people just fine. Ventrillo (http://www.ventrilo.com/)
Team Speak 2 (http://www.teamspeak.org/)
^ those are the 2 most used in the MW community, I prefer and reccomend TS2 since it's easier on a Dialup connection.
narf poit chez BOOM
June 29th, 2004, 08:44 AM
ooh, and if we have live chat I can entertain you all with silly accents! http://forum.shrapnelgames.com/images/icons/icon10.gif
Randallw
June 29th, 2004, 10:25 AM
I am in.
My understanding is we shall start on july 6.
I have said I can do the 1am GMT slot
I am at +10 GMT so that is 11 am on july 7th to me.
Please say if it is a different time. I can handle a few hours later or maybe an hour earlier.
Rasorow
June 30th, 2004, 12:27 AM
Am wanting to join but would miss frist week. After the 9th would be available about 6:30pm (maybe sooner) EST (with daylight savings) so I think that is.... -4 GMT? its normally -5 plus the spring ahead for daylight savings.. would be actually -4 now? (-5 + (+)1= -4 hopefully) Math and GMT are not my favorite items.
I run Rangers and Ranger/clerics generally and would probably take a Ranger/Cleric here.
Rasorow
narf poit chez BOOM
June 30th, 2004, 01:40 AM
Well, since no-one has said anything about changes, I made a character. If I missed anything, tell me. I havn't fleshed out equipment because I'm looking for suggestions. http://forum.shrapnelgames.com/images/icons/icon7.gif
Lae'nial, Elven Wizard. No Spell School.
Stats:
Strength - 10 - 10 - 0
Dexterity - 16 - 18 - 4
Consitution - 16 - 14 - 2
Wisdom - 10 - 10 - 0
Intelligence - 18 - 18 - 4
Charisma - 8 - 8 - -1
Hit Points - 6
AC - 14 - Touch 14 - FF - 10
BAB - 0
Loads: Light - 33 | Medium - 66 | Heavy - 100
Racial Traits:
+2 Dex, -2 Con
Medium size
Speed 30
Immune to magical sleep effects; +2 bonus against enchantment spells or effects
Low-Light Vision
Weapon Proficiency: Longsword, rapier, longbow, composite longbow, shortbow and composite shortbow
+2 to listen, search and spot. Passive searching concealed or secret door 5ft.
Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc and Sylvan.
Favored Class: Wizard
Feats:
Summon Familiar
Scribe Scroll
Combat Casting
Wizard Weapon Proficiencies - Club, dagger, heavy crossbow, light crossbow and quarterstaff.
Skills: 6 points x 4 = 24 | 24
Concentration(con) - 4 + 2 = 6
Craft(int) - Alchemy - 4 + 4 = 4
Decipher Script(int) - 4 + 4 = 8
Knowledge(int) - Arcana - 4 + 4 = 8
Knowledge(int) - Nature - 4 + 4 = 8
Proffesion(wis) - 0 + 0 = 0
Spellcraft(int) - 4 + 4 = 8
Languages: Common, Elven, Draconic, Goblin, Orc, Sylvan
Stuff:
Gold - 60
Wizard's Spellbook - 15gp - 3lb.
Scholar's outfit - 5gp - 6lb.
Weight - 9lb.
Saves:
F - 0: R - 0: W - 2
Spells:
0st - Detect Poison:2 | Detect Magic:1
1st - Color Spray:2 | Hold Portal:0 | Protection From L/C/G/E:0 | Mage Armor:0 | Indentify:0 | Detect Secret Doors:0 | Comprehend Languages:0
[ June 30, 2004, 22:34: Message edited by: narf poit chez BOOM ]
Fyron
June 30th, 2004, 02:43 AM
Please make sure to make your characters in the Open RPG format, using the in-program editor stuff. If you need help figuring it out, feel free to ask. This will allow us to seemlessly send standardized files to Cyclop, the GM, making his life a lot easier. http://forum.shrapnelgames.com/images/icons/icon7.gif
dumbluck
June 30th, 2004, 02:51 AM
I want to play, and can play the 8 to 11pm CST time slot. However, looking at Narf's post, I'm beginning to think I'm in over my head. I don't know what half that stuff means. I am also a total newbie at D&D. HELP!
I have the general idea of my character, but no idea how to put this on a character sheet.
Oh, and Narf: I'm sorry. You'll find out soon enough. http://forum.shrapnelgames.com/images/icons/icon12.gif
EDIT: Ok, I've got a start on it in the OpenRPG program. But I need help with the technical stuff.
[ June 30, 2004, 03:32: Message edited by: dumbluck ]
Fyron
June 30th, 2004, 03:22 AM
Once you have Open RPG installed and running (the Client no console shortcut), follow these instructions to make your character sheet:
1) In the Game Tree section at the top left corner, expand OpenRPG 1.6.1 (click on the little plus next to it).
2) Expand Templates.
3) Expand Tools.
4) Look for 3rd Edition Character Tool. Double click on it, or right click and select Use. It will add a new item at the top of Game Tree entiled 3rd Edition Character Tool.
5) Right click on this new item and select Design, Or double click on it.
6) Now you can fill out the sheet.
I have set up a server for us to use. It might not be up all the time of course. To join:
1) Run Open RPG Client no console (or start.py in the install folder).
2) Click on the Open RPG menu (all the way on the left).
3) Click on the Chat tab.
4) Click on where it says "No Name", in the first line of data fields. Enter the name you wish to display on the chat rooms. Click ok.
5) Now you have to exit Open RPG and reopen it to get the settings changes to take effect.
Note: You only need to change your name the first time you load up Open RPG.
6) After reloading Open RPG, click on the Game Server menu and select Browse Servers.
7) Locate the server Alkazhar in the list. If it is not there, the server is down. After selecting it, click on Connect.
8) Now, select an option from the Game section on the right. You probably want to just select the Lobby at first. Click on Join Room.
9) Now, Click on Close Window on the bottom left side of this screen.
narf poit chez BOOM
June 30th, 2004, 03:42 AM
My char and DL's char are definitly not going to get along. Mine's NG and his is LN-E.
Cyclop
June 30th, 2004, 12:25 PM
Nice Elf wizard Narf!
So far I have the following adventurers:
Narf: Elf Wizard
Rasorow: Half-elf Ranger Cleric
Fyron: ???
Randallw: ???
Hugh Manatee: ???
Dumbluck: ???
You may wait to purchase your goods at the town we are starting in: Uncle Thom's Trading Post.
Did I miss anyone?
The first gathering as a group will be on Tuesday 9pm EST using the OpenRPG that Fyron posted. The program is easy to install but we will all have a slight learning curve so don't worry about the details.
Contact me if you have any questions for the DM: unitednaper@hotmail.com
[ June 30, 2004, 11:29: Message edited by: Cyclop ]
Cyclop
June 30th, 2004, 12:57 PM
Here is a small map of the Greyhawk area your adventure will begin: http://www.spaceempires.net/dnd/images/ghmap-start-small.jpg
Here's the entire Greyhawk map (1mb) if desired:
http://www.spaceempires.net/dnd/images/ghmap.jpg
geoschmo
June 30th, 2004, 02:24 PM
Does that open rpg let you keep a log? If so you could post it somewhere for those of us that are interested but can't make it. I'm going on vacation that day.
Randallw
June 30th, 2004, 02:52 PM
Originally posted by Cyclop:
The first gathering as a group will be on Tuesday 9pm EST <font size="2" face="sans-serif, arial, verdana">I was going to be a Ranger, but is that ok if someone else has already claimed a Ranger.
Unfortunately this is all moot as my calculation
9pm-10(GMT)-7(EST*)=4am.
shows that I can't participate.
*Narf told me he was at -7 with Fyron.
Edit: actually I'm confused http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif . I just remembered that I always guess time by remembering that 9am in New York is 11pm here (I was watching TV at 11 pm on 9/11). This means 9pm there should be 11am, which means I can play.
I just changed my clocks time zone to EST and it says 12am here is 10 am there. I can play http://forum.shrapnelgames.com/images/icons/icon7.gif . Yet, if 11pm was 9am then 11am (not 7am) should be 9pm.
This is all very confusing. http://forum.shrapnelgames.com/images/icons/confused.gif
[ June 30, 2004, 14:07: Message edited by: Randallw ]
Cyclop
June 30th, 2004, 06:49 PM
Having two or more Rangers for this adventure will be fine (actually needed). Don't forget some Rangers prefer swords while other specialize in bow (or both).
We could also use a figther or Barbarian class to be the lead during heavy encounters.
Fyron
June 30th, 2004, 07:12 PM
Originally posted by geoschmo:
Does that open rpg let you keep a log? If so you could post it somewhere for those of us that are interested but can't make it. I'm going on vacation that day. <font size="2" face="sans-serif, arial, verdana">Yes it does.
Dumbluck is most likely going to be a dwarven fighter. Maybe a barbarian, but much more likely a fighter.
I was waiting to see what others wanted to be, so I could plug in whatever hole appears. http://forum.shrapnelgames.com/images/icons/icon7.gif
Technically, Narf and I live in GMT -8 time zone (Pacific Standard Time). However, GMT does not change for Daylight Savings Time, so for now, we are GMT -7.
gravey101
June 30th, 2004, 07:24 PM
>GMT does not change for Daylight Savings Time, so for now, we are GMT -7.
It does too. Just a week out of step with the US. PST is currently GMT-8.
Fyron
June 30th, 2004, 07:30 PM
Ugh. Some other people told me it did not. Do you have any verification of this?
gravey101
June 30th, 2004, 07:37 PM
I spoke to my sister in London about 30 mins ago and they are 6 hours ahead of us here in Central.
geoschmo
June 30th, 2004, 08:01 PM
Originally posted by gravey101:
>GMT does not change for Daylight Savings Time, so for now, we are GMT -7.
It does too. Just a week out of step with the US. PST is currently GMT-8. <font size="2" face="sans-serif, arial, verdana">No, GMT does not change.
from:http://wwp.greenwichmeantime.com/
GMT is fixed all year and does not switch to daylight savings time. <font size="2" face="sans-serif, arial, verdana">GMT is Greenwich Mean Time, NOT Greewich local time. Half the year the UK is GMT, and the other half it's GMT+1.
Geoschmo
[ June 30, 2004, 19:06: Message edited by: geoschmo ]
gravey101
June 30th, 2004, 08:18 PM
Yes, you are correct. I was referring to Greenwich loacl time rather than GMT itself. The point that I was trying to make, and that still holds, is that the UK does follow daylight savings time, albeit staggered a week from the US and that The West Coast is 8 hours behind the UK right now.
Fyron
June 30th, 2004, 08:30 PM
I was refering to GMT itself merely as a point of reference. Those living in the UK will have to know about daylight savings time and all as well. Now back to D&D...
Rasorow
July 1st, 2004, 01:52 AM
Randallw - I am going to take a Ranger/Cleric so he wont be as good as a pure ranger at the strictly ranger abilities. It would not be a bad idea to have a pure ranger or a pure cleric if someone wanted that... This is just a character personality I have established, is flexible, and normally works with most Groups.... Also I wont be there the frist game night.. It will be the second game night before I can get there (assuming weekly game nights)
Besides Talon (the character name for my Ranger/Cleric) would greatly appreciate a fellow ranger to have some shop talk and learn new tricks.
Rasorow (on the Boards)
Talon (Ranger/Cleric - though will probably just use my forum name to cut down confusion in-game)
Fyron
July 1st, 2004, 02:40 AM
Updated list of players and character types:
Narf: Elf Wizard - Lae'nial (http://www.spaceempires.net/dnd/charsheets/Laenial.html)
Rasorow: Half-elf Ranger Cleric
Fyron: Elf Rogue - Sulimo Mandrallorn (http://www.spaceempires.net/dnd/charsheets/Sulimo_Mandrallorn.html)
Randallw: Ranger
Hugh Manatee: ???
Dumbluck: Dwarf Fighter - Draknor (http://www.spaceempires.net/dnd/charsheets/Draknor.html)
Once you make your character sheet in Open RPG, you can use the Export to HTML function to save it to an HTML file. Email it to me (see profile), and I will post it on the site with my character and with Dumbluck's. If you want to hide your alignment for role playing purposes, open the HTML file in Notepad. Locate the section where it says this, and delete it:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> <B>Alignment:</B> True Neutral, </pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">
[ July 01, 2004, 06:02: Message edited by: Imperator Fyron ]
dumbluck
July 1st, 2004, 04:19 AM
LMAO!!!! My character hates elves, then ends up in a group with at least 3 elves in it....
Maybe I'd better edit my history to hating HUMANS....
Nah.
Fyron
July 1st, 2004, 05:04 AM
You are going to need to come up with a damned good reason for adventuring with us them. http://forum.shrapnelgames.com/images/icons/icon10.gif
Randallw
July 1st, 2004, 08:59 AM
Heres some comic strips to get us in the mood.
When I discovered Nodwick a few months back I went back and read every strip in the archive.
http://archive.gamespy.com/comics/nodwick/index.htm
When will we get a henchman to do all this stuff?
Fyron
July 1st, 2004, 06:52 PM
In the Game Tree, expand the + sign next to your character. Locate the ClassesAndStats section. Expand it. Then, expand Ability Scores. If you right click on an ability, say strength, it will make a strength check roll in the chat window automatically.
narf poit chez BOOM
July 1st, 2004, 07:11 PM
Same for skills and saves. It'll also automatically count off spells. Refresh spells is for when you rest. http://forum.shrapnelgames.com/images/icons/icon7.gif
narf poit chez BOOM
July 1st, 2004, 10:59 PM
hehehe...Me and Ashton and Fyron are playing Alternity. I think my characters a little psychotic. I guess that's what you get from your subconcious when you pick bad temper as a flaw and name your character Garrak. http://forum.shrapnelgames.com/images/icons/shock.gif
(8) Fyron: <font color='#000080'>"Station Administrator Crowell has gathered the other survivors in the ore storage bay. They have barricaded themselves in. I need you to convince him to come out and help. We need his security card to open the closet containing the components necessary to repair the power generator." </font>
(8) Fyron: <font color='#000080'>OOC: There you go</font>
(6) Narf Poit Chez BOOM!!!: <font color='#000080'>Thank you</font>
(8) Fyron: <font color='#000080'>OOC: On the Map, each square is 4 meters by 4 meters. Grey lines are walls. Blue lines are airlocks. White lines are normal doors</font>
(6) Narf Poit Chez BOOM!!!: <font color='#000080'>Well, we could hole the dome. The coward would come out real quick. If there weren't other people in there...</font>
(8) Fyron: <font color='#000080'> http://forum.shrapnelgames.com/images/icons/tongue.gif </font>
(6) Narf Poit Chez BOOM!!!: <font color='#000080'>OOC:Growly enough?</font>
(10) Ashton Skydust: <font color='#000080'>No, that would quickly kill the people inside. Do they have any portable communications equipment?</font>
(8) Kreenak: <font color='#000080'>We need them alive...</font>
(6) Narf Poit Chez BOOM!!!: <font color='#000080'>I did say if there WEREN'T other people in there. Maybe a really small hole?</font>
(6) Narf Poit Chez BOOM!!!: <font color='#000080'>OOC: How do I do that name thing?</font>
(8) Fyron: <font color='#000080'>OOC: /nick</font>
(6) Garrak: <font color='#000080'>OOC: Thanks</font>
(8) Fyron: <font color='#000080'>Birden says, "There are other people in there!"</font>
(6) Garrak: <font color='#000080'>I know. Oh well.</font>
[ July 01, 2004, 22:01: Message edited by: narf poit chez BOOM ]
Syllogism
July 2nd, 2004, 12:14 AM
I run a D&D IRC channel, so maybe I can answer a few questions.
3.5 vs 3.0 Very basically 3.5 nerfed a bunch of spells ( primarily buff spells) and made rangers and dwarves VERY powerful. It also nerfed the sorcerer class, slightly boosted bards ( a good change IMO), improved the skill list, altered monster damage resistance significantly, and changed the spell focus and power attack feats and a number of popular prestige classes.
I don't like 3.5, but I play casters and the thing I liked best about 3.0 was that it had nice strong (but not crazy strong IMO) spellcasters.
If you want to look at the differences read the SRD ( Note that the srd isn't as "user friendly" as the players handbook, since it was writen for gme designers to reference)
http://www.opengamingfoundation.org/srd.html has the 3.0 srd and a link to the 3.5 as well.
narf poit chez BOOM
July 2nd, 2004, 12:31 AM
Run any games?
* The Last time I was this excited about a new hobby, I ended up with about 400 webcomics bookmarked. LOL
* I'm finding the SRD more user-friendly.
[ July 01, 2004, 23:54: Message edited by: narf poit chez BOOM ]
Cyclop
July 2nd, 2004, 01:22 AM
Our first character story is complete!
Dumbluck will be receiving a small bonus item and trait for being the first to give us a story. Draknor Burnbeard History (http://www.spaceempires.net/dnd/charsheets/DraknorBurntbeardhistory.htm)
Hating elves will be a great roleplaying addition, especially since his family mission is more important than his hatred.
Keep the stories and good character generation coming. I have a lot of work to do but our first adventure should be a fun one.
dumbluck
July 2nd, 2004, 01:36 AM
Hmm. I was going to post my story, but it seems Cyclop beat me to it! Oh well. Here are a few minor edits/additions.
-Draknor’s Great Grandfather Repinor Stoutfoot died before Draknor was born.
-Gratnor Burntbeard (Draknor's Grandfather) died when Draknor was 10 years old.
-Tarnor (Draknor's mother) died giving birth to Draknor. Felnor then became the head of the family.
-...He currently knows only that it was Elves that attacked Repinor all those years ago. But a remote cousin (Topsider Eon Walestone) of his Stoutfoot clan has been rumored to be working as a gem miner near the Molivar pass. Some of the older miners told Draknor that the miners at Molivar Pass often go down to trade at the trading town near the entrance of the Molivar pass. ...
Randallw
July 2nd, 2004, 01:52 AM
I'm working on my character at the moment. I have installed openRPG. I have a question. In the how to section of the character builder it says once I have entered my stats and stuff "click on the +(plus) next to the gears, and right click. This will cause it to roll what is needed to roll". I can see 2 gear icons and neither has a + next to it.
Edit: By the way I am using a 3.5 PH book. If there are any differences please point them out.
[ July 01, 2004, 13:42: Message edited by: Randallw ]
Randallw
July 2nd, 2004, 08:49 AM
Cyclops. I have practically done my character, just have to buy all my equipment. openRPG doesn't seem to allow me to record all my equipment seperately. Only one square for it all.
ALso I have CC2 viewer and a map of Greyhawk. Since you had a full map I didn't mention it, but It has the option to measure distances (even along winding rivers etc) eg. Lopolla to Molvar is 165 miles and the blashikmund river is 557 miles long.
[ July 02, 2004, 10:54: Message edited by: Randallw ]
Cyclop
July 2nd, 2004, 02:13 PM
That CC2 viewer with Greyhawk map sounds great!
We can probably make a plugin input area for equipment once we get use to the OpenRPG program.
For now just list equipment in an email format and send it to me. Don't feel too overburdened to purchase all of the needed equipment before we start as there will be ample time in the trading village before any real encounters begin.
Send anything you have to: unitednaper@hotmail.com
anything over 1mb to: rhenning@bellsouth.net
Cyclop
July 2nd, 2004, 02:47 PM
No need for the CC2 viewer. I took the time to search for it and found it rather quickly.
THX
Rasorow
July 3rd, 2004, 02:54 AM
Cyclop,
How are you handling spells for clerics? Also I happen to have the full set of Priest Companion spell books... the ones that came out just before 3.0. Any of those spells valid (few decent low lvls that I like) or just keep to standard kit?
Also, I am not familiar with Greyhawk as I did most of my adventuring in either Forgotten Realms around Waterdeep or (most often) in custom worlds. Would it be possible for you to let me know Diety choices?
Thanks,
Rasorow
Ranger/Cleric
Randallw
July 3rd, 2004, 03:59 AM
It is my understanding that Greyhawk uses the default gods, so the gods in the PH book. I will be worshipping Ehlonna.
Cyclop
July 3rd, 2004, 05:07 AM
The good news is that most haven't played in the Greyhawk realm so it will all be new. The other good news is that I rarely ever stay to the "campaigns" created for each world. What I like to do is give objectives that the group picks from and they evolve with the party instead of filtering a group through a pre-constructed adventure from A-Z.
Here are some great links to help you learn more about the world of Greyhawk.
Greyhawk Gods (http://www.cmc.net/~rtaylor/greyhawk/gods/)
Greyhawk Locations (http://hometown.aol.com/dmwog/location.html)
Greyhawk Site (http://www.greyhawk.net/)
Legends of Greyhawk (http://home.insightbb.com/~greyhawk/gods.htm)
Try and stay with the 3.0 and 3.5 rules but if you see something you like I am flexible http://forum.shrapnelgames.com/images/icons/icon12.gif
[ July 03, 2004, 04:10: Message edited by: Cyclop ]
Hugh Manatee
July 3rd, 2004, 10:05 AM
Originally posted by Cyclop:
The good news is that most haven't played in the Greyhawk realm so it will all be new. <font size="2" face="sans-serif, arial, verdana">Bad news is some of us have never played this game period..... I don't suppose I could get a link to an informative n00btorialon on character creation? I've figured out the forms in Open RPG, just not what to put in them, maybe like a list of all my options and what they do... something like that. It seems we lack a full cleric, this sounds apealing.(unless cleric is a n00b unfriendly character, then I'm open to advice, however Monks also look "fun").
Randallw
July 3rd, 2004, 10:19 AM
If we don't have to have the stock gods perhaps I could have a Ranger of Viruk (Virkokka). Viruk is sort of made for Rangers. http://forum.shrapnelgames.com/images/icons/icon7.gif .
Warning: This is a joke. There is absolutely no way, to my knowledge that obeying Viruk is realistic. Besides I highly suspect you have to be CN.
Hugh Manatee
July 3rd, 2004, 10:22 AM
Ok, I found my Never Winter Nights manual, there is some stuff in here about the classes, but I don't know how much aplies to what we are doing here.....
Atrocities
July 3rd, 2004, 10:55 AM
Diablo 2 and the expansion should have some good stuff too.
Murph
July 3rd, 2004, 03:49 PM
I don't know if there is still space, but I'd love to play (or help GM - I've been a storyteller for 15 years). 6 pm to 9 pm T/W/Th work for me most of the time, and I can confirm when it doesn't.
Also, if there is space, do I need to download something for character generation? I have the 3.0 books, and I gmed 2nd ed for years, but I've never played a 3rd ed table-top, just the pc games.
[ July 03, 2004, 15:23: Message edited by: Murph ]
Fyron
July 3rd, 2004, 06:00 PM
Originally posted by Atrocities:
Diablo 2 and the expansion should have some good stuff too. <font size="2" face="sans-serif, arial, verdana">Not really. They have nothing to do with D&D.
Originally posted by Hugh Manatee:
Ok, I found my Never Winter Nights manual, there is some stuff in here about the classes, but I don't know how much aplies to what we are doing here..... <font size="2" face="sans-serif, arial, verdana">NWN is more or less like D&D. There are a few changes to how some feats and skills function, due to it being a computer game and all. You could design your character in-game, then transfer it to OpenRPG (manually of course). Well, except for ability scores, which you need to do manually as we are using a different system.
Clerics are not too unfriendly. They combine spellcasting with decent combat abilities, so you are not stuck in one role or the other.
Personally, I would prefer to never see a monk... The monk class is extremely unbalanced class, even in 3.5...
Originally posted by Murph:
I don't know if there is still space, but I'd love to play (or help GM - I've been a storyteller for 15 years). 6 pm to 9 pm T/W/Th work for me most of the time, and I can confirm when it doesn't.
Also, if there is space, do I need to download something for character generation? I have the 3.0 books, and I gmed 2nd ed for years, but I've never played a 3rd ed table-top, just the pc games. <font size="2" face="sans-serif, arial, verdana">You need OpenRPG (http://www.openrpg.com). Another person willing to DM at times is always welcome! http://forum.shrapnelgames.com/images/icons/icon7.gif Speak with Cyclop.
[ July 03, 2004, 17:06: Message edited by: Imperator Fyron ]
Rasorow
July 4th, 2004, 03:08 AM
Ok,
WOW they have changed the rules....
Havent played anything but 1st and 2nd ed and just got a hold of a 3rd ed players today and it came as something as a rude shock.
So Cyclop, I would actually start as either a ranger or cleric then add later correct? Also I never saw in there but I take it its 1 feat at frist lvl and then feats are gained based on your overall all lvl not your class lvl..
Sorry just need to check my understanding.
Also I will be modifing my ability scores based on the new information from what I sent you... Apparently Cha plays a greater role in these rules....
Should have character for you tomorrow
Rasorow
Murph
July 4th, 2004, 04:31 PM
Yes, you get one feat at 1st level, and when you gain a level, you can pretty much take it in any class, given some limitations. You gain feats based on total level, not on individual class levels, but you gain class skills based on class level.
It's a little different from 2nd Ed, but I find that it actually plays pretty well. I usually don't bother to multi-class much, because the benefits of sticking to one class can be pretty high.
Cyclop
July 6th, 2004, 03:09 AM
Less than 23 hours before the adventure begins.
I do however need your help with my contact sheet.
Please post or email me any info I don't have:
D&D Contact Info (http://www.spaceempires.net/dnd/charsheets/Contact_Information.htm)
I will be in the OpenRPG / Alkazhar server with a SEIV D&D room open (9pm EST)
Most of the characters will be meeting in this town: Angry Thoms Trading Post (http://www.spaceempires.net/dnd/images/angry-thoms-trading-post_map.gif)
So far I have the Barbarian and Dwarf teamed up and the other Elves as a group. I will speak to you seperately via chat or email then.
Contact me if you need anything,
Cyclop
unitednaper@hotmail.com
ICQ=4093688
[ July 06, 2004, 03:07: Message edited by: Cyclop ]
Fyron
July 6th, 2004, 07:49 AM
Please do not post any email addresses in the "normal" manner. They become susceptible to spam spiders and such that way. Please post them in a form such as user at domain com.
narf poit chez BOOM
July 6th, 2004, 11:36 AM
lrg mouse at tel us dot net
dumbluck
July 6th, 2004, 09:38 PM
email: dumbluck at msn com
ICQ: Hmm. I can't seem to log into my ICQ anymore. The password finder keeps giving me an error, too. Will MSN Messenger do?
MSN: see email
Y!: dumb1uck
[ July 06, 2004, 20:43: Message edited by: dumbluck ]
Suicide Junkie
July 6th, 2004, 09:59 PM
PM-ing them would be the most secure manner, and then you can spread it to the group via IM.
Hugh Manatee
July 6th, 2004, 11:29 PM
Ok thanks to Fyron and Narf, I got most of my character set up, Last things I need help with are weapons(what should I put in these fields), spells& powers(again, what goes here, and what do I do about my domains) , armor, and Deity, or do I even need one? If so which is a good coice for a CN? I'm leaning towardsTritherion (http://www.cmc.net/~rtaylor/greyhawk/gods/tritherion.html) , unless losing the shields is a big deal, and the +10% exp thing...
I'd upload what I have so far for aproval, but I seem to have forgotten how to upload files to shrapnel.....
narf poit chez BOOM
July 7th, 2004, 12:14 AM
You can't upload files to shrapnel. Send it to Fyron, he's collecting them.
narf poit chez BOOM
July 7th, 2004, 04:58 AM
Weee, that was fun. http://forum.shrapnelgames.com/images/icons/icon7.gif
What, you want detail? I'll stick the transcript on my website later.
Cyclop
July 7th, 2004, 05:00 AM
Thanks for a great start guys. Although it is hard to give the perfect setting and different not doing it face to face, things did seem to work out as we progressed.
It was nice to see the group chat and the dwarf and I have our own conversation that no one realized. Only thing I hate is that I can't whisper to two or more people.
See you tomorrow.
narf poit chez BOOM
July 7th, 2004, 06:49 AM
We need a name for the role-play.
Here (http://www3.telus.net/funnybnz/Copy%20of%20Role-Play%20history.html) for the roleplay history.
Randallw
July 7th, 2004, 08:32 AM
Originally posted by Cyclop:
Thanks for a great start guys. Although it is hard to give the perfect setting and different not doing it face to face, things did seem to work out as we progressed.
It was nice to see the group chat and the dwarf and I have our own conversation that no one realized. Only thing I hate is that I can't whisper to two or more people.
See you tomorrow. <font size="2" face="sans-serif, arial, verdana">you can. select each player and add them to whisper group. then choose whisper to group.
edit: checked openRPG. You can toggle each player to whisper group then when you whisper to group all players toggled hear.
[ July 07, 2004, 07:38: Message edited by: Randallw ]
Fyron
July 7th, 2004, 09:18 AM
Originally posted by Cyclop:
Thanks for a great start guys. Although it is hard to give the perfect setting and different not doing it face to face, things did seem to work out as we progressed.
It was nice to see the group chat and the dwarf and I have our own conversation that no one realized. Only thing I hate is that I can't whisper to two or more people.
See you tomorrow. <font size="2" face="sans-serif, arial, verdana">Sure you can. Right click on their name in the user list and select "group whisper". You can whisper to as many as you would like.
Randallw
July 7th, 2004, 10:14 AM
What he said http://forum.shrapnelgames.com/images/icons/icon7.gif
Hugh Manatee
July 8th, 2004, 12:05 AM
so when is our next schedualed session?
Cyclop
July 8th, 2004, 01:52 AM
I had tonight open (now) for at least a couple hours. If not next Tuesday since I will not be available tomorrow (birthday).
narf poit chez BOOM
July 8th, 2004, 05:26 AM
No friday?
Sorry I couldn't be there.
[ July 08, 2004, 04:27: Message edited by: narf poit chez BOOM ]
Cyclop
July 8th, 2004, 11:52 AM
Greetings adventurers
Our next gathering time can be Tuesday 13th or Thursday 15th at the usual 9pm EST start time.
We had three adventurers tackle a random encounter. They easily killed the 3 initial goblins and the 1 charging orc. But the Ogre was a little different. It was able to deal some damage just before Sulimo delivered the killing blow. One more turn and someone probably wouldn't be talking about it.
Nonetheless the 3 brave lads (Wulf, Sulimo & Hugh) received some drinking gold and some experience to be tallied and delivered soon.
Rasorow
July 9th, 2004, 02:02 AM
Good to hear things got to a good start.. sorry still behind on my character but I am putting in 20 hour days at work and school until the end of the week on Sunday (upon which I will promptly sleep for 24 hours). I will be there as soon as this week ends.
Rasorow
Fyron
July 10th, 2004, 07:42 AM
There is now a web site! http://forum.shrapnelgames.com/images/icons/icon10.gif
http://www.spaceempires.net/dnd/
Atrocities
July 10th, 2004, 09:21 AM
Desprate & Dangerous Gamers?????? http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
narf poit chez BOOM
July 10th, 2004, 09:38 AM
Dungeons and Dragons.
Murph
July 10th, 2004, 03:22 PM
On the contact sheet of the website, my email address is incorrect. It should be wickedmurph at yahoo dot com. Cheers, and I'll "see" everyone Tuesday.
Cyclop
July 10th, 2004, 04:18 PM
The adventurers (Sulimo, Manny & Wulf) for killing the 3 goblins, 1 orc and ogre get each:
50 gp and 550 exp points
I'll post the gaming session later.
Fyron
July 10th, 2004, 06:54 PM
Originally posted by Murph:
On the contact sheet of the website, my email address is incorrect. It should be wickedmurph at yahoo dot com. Cheers, and I'll "see" everyone Tuesday. <font size="2" face="sans-serif, arial, verdana">Everything on there was copied directly from the old contact sheet. All fixed now. http://forum.shrapnelgames.com/images/icons/icon7.gif
Lach
July 10th, 2004, 10:11 PM
I'll work out all the needed information later.... I am on my way out but expect me to be at the next one with a human wizard, i'll read the rest of this thread later to get the info/send any info needed etc.
Quick question.... I browsed through the thread quick(I'll read the whole thing later)-where do you have the character generator?
[ July 10, 2004, 21:12: Message edited by: Lach ]
Rasorow
July 11th, 2004, 12:51 AM
Hey Lach,
You can get OpenRPG at http://www.openrpg.com/.
Rasorow
Fyron
July 11th, 2004, 09:01 PM
Added a Getting Started section to the web site.
http://www.spaceempires.net/dnd/
Lach:
Check out the new Getting Started page. It has instructions for how to make your character in Open RPG and such.
[ July 11, 2004, 20:02: Message edited by: Imperator Fyron ]
Cyclop
July 12th, 2004, 08:27 PM
Our next session is in less than 30 hours.
To make any encounter/combat easier I would like for everyone to view the following sites and select a mini character for the map.
Character Mini Site-1 (http://nazaire.home.insightbb.com/openrpg_minis.htm)
Character Mini Site-2 (http://dmsilverglass.tripod.com/dmsminis/id6.html)
When you find one you like:
Add a reply with your character name and mini url.
There are plenty of other mini's out there just do a google: openrpg mini search
dumbluck
July 12th, 2004, 10:09 PM
Draknor
Mini {link} (http://rcgrande.home.insightbb.com/minis/gnome/gnome001.gif)
Rasorow
July 13th, 2004, 12:03 AM
Rasorow
Mini Figure Link (http://rcgrande.home.insightbb.com/minis/elf/elf008.gif)
Rasorow
July 13th, 2004, 12:05 AM
Forgot to post address earlier
its rasorow at gmail dot com
Rasorow
Hugh Manatee
July 13th, 2004, 01:33 AM
Manny Ashall (http://rcgrande.home.insightbb.com/minis/warrior/warrior068.gif)
^I'll use that for now, and unfortunately Manny will be "sleeping off a hangover" http://forum.shrapnelgames.com/images/icons/blush.gif this tuesday, please feel free to continue the adventure without me, just toss me on the back of Sulimo's pack mule or something and fill me in when I come too.
(reason I can't make it, my Mech Warrior 4 Mercs unit is having a Guerrila raid done on our home planet, they need pilots, it's 6 strait drops that can Last up to a half hour each, with a possibillity that we may have to redrop some, and I kick *** in a Marauder http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif .)
Cyclop
July 13th, 2004, 01:40 AM
Do you mind if I play your character as an NPC?
This way you will gain all the EXP while you are gone and you can pick back up on Thursday.
I will probably let someone else control your character in case I forget a turn or a skill.
Best of luck on your home planet defense.
[ July 13, 2004, 00:41: Message edited by: Cyclop ]
Hugh Manatee
July 13th, 2004, 04:50 AM
sure go ahead.
narf poit chez BOOM
July 13th, 2004, 06:04 AM
One Fishy,
Two Fishy,
PC Fishy,
NPC Fishy.
Ok, kinda lame, but the best Fishy humor I could come up with.
[ July 13, 2004, 05:05: Message edited by: narf poit chez BOOM ]
Randallw
July 13th, 2004, 03:39 PM
Quick note, my connection (and the connection at work) has been glitchy all day so the local IP is acting up. If I don't appear then they still havn't fixed it (It clears up occasionally). As for my mini, I was going to go with the same mini I used Last week.
narf poit chez BOOM
July 13th, 2004, 07:24 PM
I guess my subconcious was having a slow day, because I dreamed about this avatar choosing. What I remember is, Hugh had to leave permanently and I left choosing mine to the Last 2.5 hours. I woke up and kept thinking it was 3:30 instead of about 11:00. And all this was done with Posts and me staring at the 'computer screen'.
I dunno, I think it's kind of funny. You know, I've heard that you can't read in your dreams, but I've done it. It doesn't tend to stay the same if I take my 'eyes' of it, but I've done it. And now, to choosing a picy. http://forum.shrapnelgames.com/images/icons/icon7.gif
http://dmsilverglass.tripod.com/LW/mage_m_staff6.gif
Dis guy for Lae'nial (http://dmsilverglass.tripod.com/LW/mage_m_staff6.gif)
[ July 13, 2004, 18:34: Message edited by: narf poit chez BOOM ]
dumbluck
July 13th, 2004, 10:28 PM
Fudgeknuckles.
I just noticed that my OpenRPG character sheet doesn't have the battleaxe I supposedly bought upon character creation. (but it still has the gold...)
Oops. Anybody wanna let me know how much a battleaxe costs, so that I can buy it again...
narf poit chez BOOM
July 13th, 2004, 10:31 PM
10gp
dumbluck
July 13th, 2004, 10:38 PM
now, I know I was charged more than that when I bought it Last... Unless I dreamed the whole thing...
Hmmm. And my armor didn't take, either. How much was medium scale armor?
Fyron
July 13th, 2004, 11:14 PM
Man these minis all suck horribly...
Cyclop, the nodes on this site look extremely useful for a DM. Some are even useful for players, such as feats.
Nodes (http://www.geocities.com/danjnm_2000/DMRescources.htm)
narf poit chez BOOM
July 14th, 2004, 12:50 AM
Originally posted by dumbluck:
now, I know I was charged more than that when I bought it Last... Unless I dreamed the whole thing...
Hmmm. And my armor didn't take, either. How much was medium scale armor? <font size="2" face="sans-serif, arial, verdana">Well, you might have bought a dwarven battleaxe, which is 30gp
Scale is 50gp
narf poit chez BOOM
July 14th, 2004, 02:02 AM
It's started.
The D&D game, I mean. Well, the pre-game discussion. We're missing Fyron and Khahadin's sitting in the lobby.
[ July 14, 2004, 01:12: Message edited by: narf poit chez BOOM ]
Fyron
July 14th, 2004, 04:54 AM
Session 2 Log (http://www.spaceempires.net/dnd/adventures.php) has been posted!
I am going to miss the next 2 or 3 sessions, so someone else will have to host the server for them.
[ July 14, 2004, 03:57: Message edited by: Imperator Fyron ]
narf poit chez BOOM
July 15th, 2004, 01:54 AM
No server yet. Um, is this session on?
dumbluck
July 15th, 2004, 02:08 AM
um, Last I heard we were playing thursday
narf poit chez BOOM
July 15th, 2004, 02:24 AM
Not wednesday? That explains it.
Cyclop
July 15th, 2004, 03:16 AM
Sorry guys I should have posted the next sessions time. I had it set for Thursday which is in 23 hours from now. But (two not good buts:
I just found out that I had a death in the family and I may be traveling out of town for the funeral. And work has been killing me so I haven't had the time I wanted to get some of the details ready before the next session (like a map to the minotaur lair and other story goodies to help the game).
Instead of dragging you guys on we should just set the next session for a Tuesday the 20th, 9pm EST.
narf poit chez BOOM
July 15th, 2004, 03:28 AM
Take all the time you need.
Cyclop
July 15th, 2004, 04:48 AM
Thanks Narf,
Also give me some feedback on what I can do to improve gameplay, communication, etc. We have a rather large group so I may not always respond to everyone's characters but I have also tried using the whisper and group whisper mode more.
Hit me hard, the more feedback the better.
narf poit chez BOOM
July 15th, 2004, 05:46 AM
Everything seems to take too long. But I'm a newbie and wouldn't know how long things are supposed to take. http://forum.shrapnelgames.com/images/icons/icon7.gif
Fyron
July 15th, 2004, 06:46 AM
Well roleplaying does take some time... http://forum.shrapnelgames.com/images/icons/icon12.gif
Cyclop, no big rush. There are more important things in life than D&D. You have my condolences.
Randallw
July 15th, 2004, 10:08 AM
On the one hand we are still where we started, but on the other hand we have only had 2 group sessions. We are only just starting out and some of us are learning as we go. I used to run 2nd edition and am getting acquanted with 3.5. I would say we are going fine. We may be a bit slow but I am sure we will speed up after we get some experience.
Rasorow
July 15th, 2004, 11:55 PM
Frist and foremost, I am sorry for your loss. Words are never enough and never adequate but they are sincere.
We have a very..... antagonistic group so I think that we need to take it slow in the beginning and establish the reason we are adventuring together. Expecially with the anger management issues and elves and the loner (my char) who wouldnt normally be in a group.
My only advice is realize as DM (though you should very rarely do this) you can override a PC's actions especially at the start when you are setting the senerio up. You should never do it in a manner inconisient with the char, but sometimes when you are setting the senerio the players try to get ahead and force issues that would actually normally just happen. Just let them know as soon as you do it so they are not in limbo about thier char.
Just a thought.
Rasorow
dumbluck
July 16th, 2004, 02:00 AM
I offer my condolenses as well.
And I have no complaints so far. Well, except perhaps that Park may be a bit too trusting... especially in trying times like the trading post is having....
But that's just me. I guess what I'm saying is that you don't have to spoon-feed the plot if the characters are willing to try to force it out of the NPCs... http://forum.shrapnelgames.com/images/icons/icon7.gif
Just remember to keep things flexible and the NPC reactions realistic, and you'll do a stellar job. And we would know, since we sail thru the cosmos all the time in SE4...
narf poit chez BOOM
July 19th, 2004, 05:38 PM
Baring unforeseen, I can.
Dibs on the wand!
[ July 19, 2004, 16:59: Message edited by: narf poit chez BOOM ]
dumbluck
July 19th, 2004, 09:50 PM
Narf:
ditto on the first part, but you can have the wand.
edit: it's good to be useful...
[ July 19, 2004, 21:03: Message edited by: dumbluck ]
Hugh Manatee
July 20th, 2004, 01:02 AM
looks like I'm an NPC again, our planetary defence was an astounding success, since we outnumbered them 8 on 5-6. We however need more mechs so it's mech raid thefts this tuesday.
Cyclop
July 20th, 2004, 01:22 AM
Greetings adventurers,
Our next game session is scheduled for this Tuesday @ 9pm (about 36 hours) but I need a head count for all who CAN and CANNOT attend. So far I have a no for Fyron. If two more can't make it then we can schedule it for Wednesday or Thursday.
What I do have for you now is some information your party should be privy to and probably know already. I did put in some other information concerning equipment and stuff that could take an entire session to get.
Minotaur Lair Information (http://www.spaceempires.net/dnd/images/Lair_Info.htm)
Here is the map to the minotaur lair. I was acquired and deciphered by Draknor
Minotaur Lair Map (http://www.spaceempires.net/dnd/images/minotaur%20lair2a.jpg)
Here is the room descriptions to the lair. Draknor is currently translating the hard to read text but it should be completed later today (if he doesn't drink too much).
Detailed Lair Information (http://www.spaceempires.net/dnd/images/Lair_Map.htm)
Rasorow
July 20th, 2004, 02:07 AM
Shall we split the arrows? Also need some regular arrows.... say about 20-30 if he has them? Quiver available?
Rasorow
Cyclop
July 20th, 2004, 02:49 AM
Yes, you can add a quiver of 20 regular arrows and whatever the split is with the magical ones.
Cyclop
July 20th, 2004, 05:01 AM
So far I count 2 yes and 2 no for playing in 21 hours. Hopefully everyone checks this forum first as I will have to find another server until Fyron returns. I will post the server, game name and password tomorrow as soon as I can (around an hour or so before game time).
Fyron
July 20th, 2004, 05:10 AM
You can always run your own server. Create a shortcut such as this, replacing parts in brackets with appropriate info (making sure to have no brackets in the actual shortcut):
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> C:\Program Files\OpenRPG\start_server.py -n [server name] -l [password] -p </pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Alkazhar would be easiest for server name, to keep consistency, though such is not necessary.
This will allow you to simply run this shortcut and launch a configured server automatically. You will need to open port 6774 in your firewall, if you have one, before anyone will be able to connect to the server.
[ July 20, 2004, 04:11: Message edited by: Imperator Fyron ]
Randallw
July 20th, 2004, 07:58 AM
I'll be there
Edit: I'll want some of those arrows. Maybe a potion and a bow. I don't understand some of it. What is meant by items found of good quality?. Do we get the bag or is it just to hold pieces?.
[ July 20, 2004, 10:41: Message edited by: Randallw ]
Cyclop
July 20th, 2004, 02:47 PM
Well Draknor was able to finish the map translations in between drinking binges. You can see the latest document here: Minotaur Lair Description (http://www.spaceempires.net/dnd/images/Lair_Map.htm)
Randallw
July 20th, 2004, 02:48 PM
oh right, I see now. I didn't make the connection that he would buy from us instead of the other way around.
Rasorow
July 20th, 2004, 08:12 PM
Didnt realize I didnt specificly state:
I'll be there
- Arent we up to 4 there and 2 missing now?
Rasorow
Cyclop
July 21st, 2004, 01:22 AM
Unfortunately I don't have a server or access to one this week so I will have to piggy back off of another and post the location information.
"The of good quality" statement refers to Thom being able to purchase from the party any weapons or equipment they might find for face value. As in if you kill three orcs and keep their short swords you can receive "fair value" for them if they are not rusted or of poor quality. Thom will act as a pawn shop to sell the items to others.
Cyclop
July 21st, 2004, 01:34 AM
I've got a server for the game!
Server: OpenRPG Dev II
Game: SEIV DnD
Password: ace
Rasorow
July 21st, 2004, 01:56 AM
running late!!!!!!!!!!! Flat tire!
dumbluck
July 21st, 2004, 02:39 AM
hey! what happened.
I lost my connection to the game server!
Rasorow
July 21st, 2004, 02:42 AM
I got booted as well and cannot reconnect
narf poit chez BOOM
July 21st, 2004, 02:43 AM
It's not there anymore.
Cyclop
July 21st, 2004, 02:43 AM
Go to:
Server: OpenRPG Dev III (server 3 now instead of 2
Game: SEIV DnD
Password: ace
Cyclop
July 21st, 2004, 12:53 PM
Great side adventure Last night.
It was quick and to the point.
The small group of 4 were able to locate Gruff, the half-orc barbarian as well as defeat a small tribe of 5 goblins.
I will post more information about Gruff and his knowledge of the minotaur lair. I will also get the experience posted for the battle (probably not more than a couple hundred exp).
Did anyone save the game log?
Cyclop
July 22nd, 2004, 02:27 AM
EXP has been calculated and awarded as follows:
La'Nial, Wulf & Rasorow = 275 exp each
Draknor = 303 exp
Total Party EXP
Draknor = 303
Khahadin Nineteeth = 0
Lae'nial = 275
Manny Ashall = 550
Sulimo Mandrallorn = 550
Wulf Shieldbearer = 825
Rasorow = 275
I will postpone tomorrow's session due to items I need to finish at home. I think it may be best to keep it to a once a week session, since it has been very hard for me to create a second day each week. So far Tuesday's may be best but I can let the group decide.
Also any volunteers for DM'ing after this Mintoaur Lair? We can swap after each major adventure. Food for thought.
[ July 22, 2004, 01:28: Message edited by: Cyclop ]
Rasorow
July 22nd, 2004, 11:23 PM
Once a week is fine with me
Rasorow
narf poit chez BOOM
July 23rd, 2004, 06:44 AM
That's good, cause I tottally forgot because my allergy's are bothering me a lot and my nose is running like a faucet and I took two prescription meds and I'm really tired like I got hit in the head.
Cyclop
July 24th, 2004, 04:02 AM
Next session set for Wednesday the 28th?
Let me know if you can make it.
narf poit chez BOOM
July 24th, 2004, 05:21 AM
Probably. There clearing up.
Randallw
July 24th, 2004, 03:11 PM
I'm usually free but understand that others may be busy, so I can accept once a week. I was planning on eventually announcing that I wanted to DM. I'm still getting familiar with the new rules though, and dusting off all my old maps and stuff from college.
Rasorow
July 26th, 2004, 09:51 PM
Wednesday is fine with me,
LOL Randallw, it would be a little longer for me and all my stuff is frist ed rules...
If there is a need sometime I can fillin a session or two with some interesting dungeon crawls (After all it is DUNGEONS and Dragons :-) but prefer to play and would not run a campaign.
Rasorow
(It truly would not take much to convert my dungeons to 3rd or 3.5ed rules)
dumbluck
July 26th, 2004, 09:56 PM
wednesdays are good for me.
Fyron
July 26th, 2004, 10:09 PM
Originally posted by Cyclop:
Next session set for Wednesday the 28th?
Let me know if you can make it. <font size="2" face="sans-serif, arial, verdana">I can probably make it.
Cyclop
July 27th, 2004, 04:44 AM
Excellent, it looks like we will have at least 5 people for Wednesday. The usual 9pm EST start time. Maybe someone can post the information they obtained from Grull (half orc barbarian) so the other members can see.
[ July 27, 2004, 13:07: Message edited by: Cyclop ]
Rasorow
July 27th, 2004, 08:29 PM
Hmmm <Rasorow looks up from from chopping wood>
Grull is a pleasant enough Half-Orc I guess. Darn good in the wild, he blended right in with the trees.
He has been trying to clear out the Orcs and other filth from the pass but is badly out numbered. He's not afraid of the minotaur either.. Dont know what that says about either his ability or his foolishness.
He's willing to help us against the Minotaur, he tried to take the Minotaur himself once but got caught by the guards and barely got away... Dont remember what else he might of said. Been awhile.
Well, I gotta get this wood cut or we wont have a fire to cook dinner over tonight.
Rasorow
Sabin
July 28th, 2004, 04:40 AM
Er, can I join? If so, what are the details?(Method of communication, D&D Version, house rules, ect.)
Fyron
July 28th, 2004, 05:31 AM
Check out the SE4 D&D Players web site (http://www.spaceempires.net/dnd/). We already have a rather large party. We are using 3.0/3.5 (mostly 3.0, but a few players only have 3.5 books).
narf poit chez BOOM
July 28th, 2004, 10:08 AM
Sorry I didn't show. I totally forgot. I'm really kinda fuzzy here with these prescription allergy meds, so I'm not that coherent.
Cyclop
July 28th, 2004, 11:36 AM
Remember everyone that our game is tonight, in about 14 hours from this post.
Cyclop
July 29th, 2004, 12:45 AM
Hey guys I spent the whole day in bed trying to get better from a cold/flu I just got. I was hoping to getting better by this evening but I actually feel worse and very tired.
Sorry to postpone and let everyone down but I don't think I can stay up late tonight. Can we try for tomorrow?
dumbluck
July 29th, 2004, 01:50 AM
do we have a choice? you are the DM after all... http://forum.shrapnelgames.com/images/icons/icon12.gif
Hope you're feeling better soon.
Rasorow
July 29th, 2004, 05:51 PM
Just wondering if we are on for tonight....
Rasorow
Cyclop
July 29th, 2004, 11:16 PM
I spent the entire day in bed, feeling weak from the flu. I doubt I will have the energy to stay up past 10pm, especially since I need my Nyquil to sleep.
Lets set a firm date on Tuesday for the next meet. Fyron will you be available with your server to host the session?
Many appologies, I don't get sick much but when I do it hits me hard.
Fyron
July 30th, 2004, 01:00 AM
I will be available on Tuesday.
narf poit chez BOOM
July 30th, 2004, 07:12 AM
I think I will.
*Chuga, Chuga, Choo Choo*
Randallw
July 30th, 2004, 11:24 AM
I'm generally always available. Today I actually slept in and was 1/2 an hour late. Kind of a relief to find I didn't miss anything.
Rasorow
July 30th, 2004, 06:25 PM
Tuesday is good.
Anytime other then the weekend and Monday night is good.
IC: "Where's that dwarf? He talked to Grull and can better tell you what he said."
OC Translation: "Did I miss anything important with what he said?"
Rasorow
Randallw
August 2nd, 2004, 02:28 PM
I came across this site today. Had found it previously but had to search again so I could bookmark it.
http://www.svgames.com
You can download old edition books for a few dollars each. The Rules are old but more importantly lots of background info and ideas. You could download some of the books for nothing though at the Wizards site.
Edit: just checked ebay. until a few days ago I had never been there (except maybe once for a few minutes a few years ago). I am surprised a search of "D&D 3.5" only had 2 pages. You say you picked up Unearthed Arcana. I know it has optional rules. I am interested in the rules for sanity.
[ August 02, 2004, 13:34: Message edited by: Randallw ]
Cyclop
August 2nd, 2004, 04:04 PM
I will search the book when I get home for the Sanity Rules and scan the page for you to read. Are you going to apply those rules to your character or just check your own "sanity" to see if your "sane"?
Fyron
August 2nd, 2004, 04:16 PM
There are sites where you can download the new books for a few dollars each as well. The quality of the scans from some of these sites tends to be very poor... too bad they never show you a screenshot. :-\
Rasorow
August 2nd, 2004, 04:52 PM
I cannot make Tuesday as my Internet is down and repair truck wont roll until Wednesday.... Sorry. Currently Posting from work....
Rasorow
Cyclop
August 2nd, 2004, 07:46 PM
Rasorow, would you like me to play your character as an NPC if we have at least 4 players? If so, keep in mind that I tend to play NPC's aggressively in combat situations.
Cyclop
August 3rd, 2004, 01:12 AM
Greetings fellow adventurers,
I will be in the OpenRPG / Alkazhar server with a SEIV D&D room open tomorrow evening (9pm EST) Password: ace.
I purchased a few more 3.5 books Last week (Fiend Folio, Unearthed Arcana and Warriors handbook) at Ebay, all new for under $20 each. If anyone wants the vendor info let me know. But after the minotaur lair adventure if you are having fun and want to continue I would suggest an investment in at least the Player's Handbook (3.0 or 3.5).
All is going better as I have just a caugh from my flu Last week. The better news is my daughter got sick and is almost over it as well so this week should be "sick free" (cross fingers).
I'm looking forward to tomorrow's quest and I hope to keep chatter to a minimum and combat/ encounters at a peak. See you there!
Cyclop
August 3rd, 2004, 04:30 AM
Hey Wulf, I really like the sanity rules in the Unearthed Arcana. I must have overlooked them after all these years. Being a huge HP Lovecraft-Cuthulu fan I may be adding this stat to our adventure tomorrow, especially since I already placed some sanity check points along the way http://forum.shrapnelgames.com/images/icons/icon10.gif
Randallw
August 3rd, 2004, 05:04 AM
Originally posted by Cyclop:
I will search the book when I get home for the Sanity Rules and scan the page for you to read. Are you going to apply those rules to your character or just check your own "sanity" to see if your "sane"? <font size="2" face="sans-serif, arial, verdana">I don't need to check my sanity I already know I'm insane. http://forum.shrapnelgames.com/images/icons/icon7.gif (Though my mother prefers "He's just eccentric"), rather I think it would make games more realistic (This in a fantasy game http://forum.shrapnelgames.com/images/icons/confused.gif ). Sure fear or terror can cover horror, but I saw "The Relic" the other day and theres that other movie with the passenger liner attacked by the deep sea monster. It seems to me facing those things will seriously test your sanity
"Dude, thats seriously freaked out right there"
or as they say in "Advertising men"
"This movie will f*** you up for life"
Randallw
August 3rd, 2004, 05:08 AM
Originally posted by Cyclop:
Hey Wulf, I really like the sanity rules in the Unearthed Arcana. I must have overlooked them after all these years. Being a huge HP Lovecraft-Cuthulu fan I may be adding this stat to our adventure tomorrow, especially since I already placed some sanity check points along the way http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">When I was in college I played Cthulhu. We were in Alaska, and met a major league ice monster (possibly a Wendigo). While roleplaying try to explain to the local sheriff why you were going around bLasting everything in sight with a rifle. No wonder people in Cthulhu end up in an asylum the rest of their life http://forum.shrapnelgames.com/images/icons/icon7.gif .
narf poit chez BOOM
August 3rd, 2004, 06:13 AM
One of the things I've been wondering about with call of cthu-cthu-cthublah is, what if your character was completely insane, but functional?
Randallw
August 3rd, 2004, 12:22 PM
Originally posted by narf poit chez BOOM:
One of the things I've been wondering about with call of cthu-cthu-cthublah is, what if your character was completely insane, but functional? <font size="2" face="sans-serif, arial, verdana">I can't remember Cthulhu much but I saw an account recently saying every time you face a horror you make a sanity check, fail that and its off to the asylum and bye bye character. The same account had someone wanting to attack Cthulhu. It was pointed out that it was Cthulhu, he doesn't even have a hit point score. I havn't read much of the books. I believe I tried once and found it boring, but I love the catchphrases such as "That which man was not meant to know".
Cyclop
August 3rd, 2004, 04:27 PM
The rules in the Unearthed Arcana can be quickly summarized as:
Sanity points = Wisdom x 5
Sanity checks are made using percentile against Sanity Score. If you roll below your sanity you could even lose a couple points automatically, or if you miss, a large amount of points could be deducted (1d4, 1d6, etc). Insanity can occur if a large amounts of sanity checks fail over a short span of time (1-2 hours of game time).
In this current adventure, I can guess that some may lose a few points of sanity and a couple could get into the double digits in loss. Keep in mind that the scenes have to be gruesome, unusual, evil, and "mystical" for any of the characters to hit their sanity level. I.E. an elf who hates orcs may not think a beheaded orc is gruesome. However a fallen comrade who gets his limbs ripped off by an ogre could be another story ...
What this could do is help the over all campaign as your sanity can go up as you gain levels and during tranqual times. And it can go down depending upon the adventure routes the group takes.
I tend to like horror and gruesome details so we can give it a try and see what the group feels. Insanity doesn't mean a character is unfunctional, they just may have some "quirks" with demons spawning henchman out of crypts, etc.
Rasorow
August 3rd, 2004, 04:30 PM
Not that I dont trust you but I havnt established Rasorow enough to turn him over.
Lets just say that he heard of a sacred grove nearby and felt a calling.... Since he will be adding a cleric level probably next level it would be appropriate...
Fyron
August 3rd, 2004, 04:31 PM
Why are we suddenly dealing with sanity??? http://forum.shrapnelgames.com/images/icons/icon9.gif
Cyclop
August 3rd, 2004, 06:57 PM
Using the sanity rule would add some flavor to the game as the campaign grows. No one will really notice or have any side effects from it during the earlier lower level stages but as the party gets to the higher levels 8-12, you could then see some changes or issues a person or party might have to deal with due to the long term effects.
The good news is the players really don't have to do anything for this rule other than role when I ask for a sanity check. I can carry the burden of the player tallies (along with exp). I think as the group plays more together it will add a bonding effect.
I have never tried it with D&D but I have used it during a Cthulu campaign, Boothill game and another sci-fi horror game.
Fyron
August 3rd, 2004, 09:42 PM
All of those things can be done easily without forced insanity at some point...
Cyclop
August 4th, 2004, 01:52 AM
Gathering players now.
Server: Alkazhar
Game: SEIV D&D
Password: ace
narf poit chez BOOM
August 4th, 2004, 05:05 AM
Ah man, I forgot again.
Fyron
August 4th, 2004, 05:27 AM
Posted a log on the adventures page (http://www.spaceempires.net/dnd/adventures.php).
Cyclop
August 4th, 2004, 02:28 PM
We had three brave adventurers (Draknor, Sulimo & Wulf) wander through the mountain pass Last night. After only a few hours of travel they were able to ambush a goblin scouting party. Needless to say the little beasts were disposed of almost effortlessly.
Congrad's to Wulf for participating in every side adventure. He now is over the 1,ooo exp level and will add a level before the big adventure. (Contact me Wulf if you need anything)
Next Tuesday will be our next gaming date. Please sound off if you can attend. I think we will need about 4-5 characters to tackle the Minotaur's lair.
[ August 04, 2004, 13:29: Message edited by: Cyclop ]
narf poit chez BOOM
August 5th, 2004, 02:24 AM
Uh, well, I can attend. Oh, wait, I'll mark it on my Calendar. Marked.
Rasorow
August 5th, 2004, 04:51 PM
Sanity has returned and so has my internet connection. So I'll be there.
Rasorow
Cyclop
August 5th, 2004, 05:49 PM
Has anyone heard from Murhpy (Khaladin the barbarian)? It's been a few weeks since I recall seeing a post of his.
It's also been about 2+ weeks since I heard from Hugh. Last I recall he was defending his planet in a mech game, hope he was frag'd.
[ August 05, 2004, 16:53: Message edited by: Cyclop ]
Hugh Manatee
August 5th, 2004, 07:01 PM
Don't worry, we got frag'd bad Last tuesday. 6 losses straight, and we are about to lose the planet. We will likely launch another PA, this time as the attacker. The people we were defending this planet for gave us like 4 assaults, and a bunch of lights, mediums, and a handful of heavies, and they were all the "vanilla" mechs. No Clan tech= no missile boats, and less flexibility in weapons.
I don't know if we have anything going on next week in the NBT league, but Manny Ashall may have to drop from the party to pilot a huge 75 ton robot.... http://forum.shrapnelgames.com/images/icons/icon9.gif
Cyclop
August 7th, 2004, 01:24 AM
Hugh, too bad you can't do both with 4 arms and two heads. If you find the spare time or if you switch days look us up. Best of luck on your attacks.
Cyclop
August 9th, 2004, 04:40 PM
So far all is on for tomorrow night's session.
Monday Night Football is back tonight!
Here's tomorrow's gathering info:
Server: Alkazhar
Game: SEIV D&D
Password: ace
Cyclop
August 10th, 2004, 09:46 PM
We're up and running tonight!
gathering info:
Server: Alkazhar
Game: SEIV D&D
Password: ace
Cyclop
August 11th, 2004, 09:38 AM
Good session. Too bad I don't have 8-10 hours so we can start and end an adventure in one sitting.
Good news:
orcs had 127 gold, 328 sp, 3 spears, 3 short swords, 1 long sword, and 1 mace (+1).
ogre had a pouch with 3 pieces of jewelry (about 100 gp ea) 365 gp, 2 medium gems, 6 small gems, one excellent huge club (2d6+5). Grull removes the two canine teeth of the ogre ("ughh, sage in village collects teeth, gives potion or gold in return, must get more.")
Bad News: After the fight Grull comes out of his rage and is barely hanging on. He has 22 points of damage after the two big hits.
Summary: It near 1 am and the group is one hour away from the maze of thorns. The party did get a whistle that summons the Minotaur child (he's only about 6'8"). The child usually has with him an ogre and possibly some orcs to help carry the treasure back. The minotaur's only real function is to navigate the maze since the orcs and ogres get lost. Once the whistle is blown he will appear in 2 hours. Grull mentions that the odds would be less if we can ambush him just as he comes out of the maze. If the child realizes there is an ambush or he is out numbered, he will run back in the maze to the lair. That can't happen. One side note Grull mentions "We shouldn't bleed the Minotaur child too much or his mother may sense danger ..."
Fyron
August 11th, 2004, 12:11 PM
There is, naturally, a session log posted on the web site. http://forum.shrapnelgames.com/images/smilies/happy.gif
Cyclop
August 13th, 2004, 01:36 PM
Ok, next session is set for Tuesday as usual. Hopefully all that attended Last one can be there since we are one step away from accessing the lair.
Who's got the whistle???
Rasorow
August 17th, 2004, 01:05 AM
I will try to be there but my mother was just admitted to the hostpital so if I am not there dont wait around for me.
Rasorow
Cyclop
August 17th, 2004, 02:06 PM
NP, hope all turns out ok. Do you want me to play your character or leave him out?
Rasorow
August 17th, 2004, 07:53 PM
Update - mom do better - released from hospital and home, I will be in-game tonight
Rasorow
Cyclop
August 17th, 2004, 08:36 PM
good news both ways http://forum.shrapnelgames.com/images/smilies/laugh.gif
narf poit chez BOOM
August 17th, 2004, 11:37 PM
What happened? The servers gone.
dumbluck
August 17th, 2004, 11:39 PM
It's back up now.
Fyron
August 18th, 2004, 01:04 AM
Log posted at: http://www.spaceempires.net/dnd/adventures.php
Cyclop
August 18th, 2004, 02:56 PM
I found a nice mini for Draknor, red beard and all... click on "attachment" above.
dumbluck
August 18th, 2004, 05:18 PM
er, but draknor doesn't have a red beard. He has practically no beard at all. http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/shock.gif
Fyron
August 18th, 2004, 07:25 PM
And he uses no shield! Too thick-skulled to think of defense. Well, other than his thick skull being a defense against head blows... http://forum.shrapnelgames.com/images/smilies/wink.gif
Cyclop
August 24th, 2004, 09:41 AM
Entering the Minotaur's lair is set for tonight. Let us know if you can't make it. Almost a full party will be needed to tackle the beast ...
Rasorow
August 24th, 2004, 05:23 PM
I'll be there.
See everyone Online.
Rasorow
Cyclop
August 24th, 2004, 10:01 PM
Server up and running, meet us there!
Fyron
August 25th, 2004, 12:56 AM
Log posted on D&D site (http://www.spaceempires.net/dnd/adventures.php).
Cyclop
August 25th, 2004, 08:22 AM
I need to confirm a strategy in SEIV.
Are religious talismans considered targeting sensors?
In an asteroid belt with objects that interfer with targeting sensors will they be useless?
Also in an asteroid belt that causes shields to be disrupted, are shields worthless or penalized?
Randallw
August 25th, 2004, 09:11 AM
Cyclop said:
I need to confirm a strategy in SEIV.
Are religious talismans considered targeting sensors?
In an asteroid belt with objects that interfer with targeting sensors will they be useless?
Also in an asteroid belt that causes shields to be disrupted, are shields worthless or penalized?
to my knowledge talismans are not sensors. Instead of the maximum of 99% they always hit, thus they won't be affected by asteroids. In an asteroid field of such a type mentioned the shields would be "offline", and would not work at all (They overload due to all the debris hitting the field). If this question were outside the D&D thread (which perhaps not everyone but us reads) someone in the know could supply a more extensive answer.
Cyclop
August 25th, 2004, 09:18 AM
Thanks for the reply ...
Randallw
August 26th, 2004, 12:26 AM
I JUST knew that had to be the reason. It is for just such a reason I don't ask such questions.
ME: "In one of my games will I be able to destroy a sun while cloaked"
Enemy in game: Oh, no. He's got sun destroyers !.
ALthough I also give such advice I always feel I am hurting myself by helping a potential enemy. http://forum.shrapnelgames.com/images/smilies/smirk.gif
Cyclop
August 26th, 2004, 10:13 AM
I like educated enemies. As it then forces me to think outside the box even more. We have faced each other before on the Paranoia 1 & 2 games and possibly some others. I can't remember which race you had in Paranoia 1.
I didn't like Paranoia 2 as the placement of homeworlds and galaxy map were subpar.
Randallw
August 26th, 2004, 12:12 PM
I have only ever been in one Paranoia game. I still have the files and they say Paranoia2, but I aint sure whether thats the game or my player number.
tesco samoa
August 27th, 2004, 12:29 PM
http://pc.gamespy.com/articles/538/538848p1.html
People who read this thread should find this interesting
D&D 30 years
Cyclop
August 27th, 2004, 02:31 PM
Wow it has been that long. I still remember hating the few guys who played D&D until I gave it a try and got hooked. Needless to say I have all the books from the first box set to 3.0. And this weekend my wife needs some office space and I have a feeling my collection shelf of books will have to move (another argument over the value of my collection).
GenCon is a bLast to see the costumes and unique levels of gaming that I have never aspired to. Having gone there on business twice I will have to take a trip for just pleasure and observe (with a digital camera of course) http://forum.shrapnelgames.com/images/smilies/cool.gif
Tesco you should join us to play or observe if you are remotely interested in D&D. We meet every Tuesday 9pm-12pm EST. We are very close to finishing the first adventure: "Into the Bull Minotaur's Lair". The group is nearing the climax scene ... I have a feeling there will be more blood shed over the treasure than fighting the main villian http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Randallw
August 27th, 2004, 11:41 PM
The interview with Michael Stackpole is interesting. As a teenager I was a bit resentful at being forced to go to church. I attribute playing AD&D to teaching me the virtues of faith and obedience to God (I must point out I do not think like other people). I have fond memories of playing the SSI games with my friend every afternoon.
Cyclop
August 28th, 2004, 11:33 PM
Fyron,
Has access to the images, maps, and html folders been denied to the outside?
I can ftp files but I can't access them via url for the OpenRPG program. Let me know if this is an easy fix, I have some new minis I wanted to try http://forum.shrapnelgames.com/images/smilies/wink.gif
Thx
http://forum.shrapnelgames.com/images/smilies/Injured.gif
Fyron
August 28th, 2004, 11:56 PM
I disabled file indexing for the entire site, so you can no longer view the contents of a folder that has no index.html/.php file... but that should not affect using the images in Open RPG. I just tested it out in OpenRPG, and it worked fine for me.
Cyclop
August 31st, 2004, 10:12 AM
Its game time tonight ... or 12 hours from this post.
Cross your fingers for me as hurricane Francis is bearing down on our area and should make landfall sometime this weekend.
Hopefully all can make it. Sound off if you can't and if you want someone else to play your character. The group could use more cannon fodder http://forum.shrapnelgames.com/images/smilies/wink.gif
Rasorow
August 31st, 2004, 08:07 PM
We could use a cleric.......
Rasorow
Ranger - soon to be Ranger/Cleric
Fyron
September 1st, 2004, 01:56 AM
Adventure log posted. (http://www.spaceempires.net/dnd/adventures.php)
Cyclop, was there a specific name for this adventure?
Cyclop
September 1st, 2004, 09:43 AM
"Into the Bull Minotaur's lair."
Cyclop
September 2nd, 2004, 09:29 AM
I started to calculate experience, make a treasure list with names and value, as well as get the next session's maps ready. But if you don't hear from me by Monday, I might have lost power or maybe even more, due to hurricane Frances which is about to move through my neighborhood sometime tomorrow.
Wish us luck .... /threads/images/Graemlins/Dagger.gif
Rasorow
September 2nd, 2004, 11:28 AM
Good luck... my cousin and aunt are going to be right there in the middle of it with you.
Rasorow
narf poit chez BOOM
September 2nd, 2004, 10:41 PM
Good luck.
Cyclop
September 7th, 2004, 10:47 AM
I will not be able to play tonight.
Hurricane Frances leveled my avacado tree onto my house. Needless to say I spent most of yesterday hacking it down. I also have my parents staying with me since they live about 250 miles north of me, where the real damage occured. They haven't been able to contact anyone in their neighborhood so I may be traveling north to help them assess their damage ... if hurricane Ivan doesn't hit us this weekend that is.
I'd be a horrible kid if I hybernated in my office tonight playing so we will have to wait another week for the conclusion of the lair.
Randallw
September 7th, 2004, 11:16 AM
I wondered if you'd be affected or not. Makes me glad all we worry about here is catching a cold at night.
I said I'd take over when the current mission ends, so I have 2 questions for everyone. Do you want to stay on Greyhawk or change to the world I created?. I'd like to try my own world, but the history I came up with does not accomodate Elves (pesky problem with them enslaving humans for 200 years). ALso, how does everyone stand on Mature gaming. I'd like to make use of The Book of Vile Darkness, but am concerned some players may not like certain aspects. Its a debate between standard "oh well apart from an evil alignment the enemy are the same as you" and "These people do things that will make you sick if you have a weak stomach". If we use "vile darkness" would you want me to also use "exalted deeds"?.
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