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Reay
September 12th, 2008, 01:38 AM
I am back home and have taken over EA Tir Na N'Og once again. Any communications should go to me now, thanks.

Falkor
September 12th, 2008, 06:49 AM
History repeats itself from the last Big Game, with Lanka killing Kailasa.

Very thematic war for both nations. Although, following the story of Dominions Kailasa should win to enter MA.

Will history repeat itself further and MA Ctis kill off Lanka?

Herewith the High Circle of Lanka is sending warm greetings to the new neighbours of MA C´tis. :D

atul
September 12th, 2008, 07:38 AM
Very thematic war for both nations. Although, following the story of Dominions Kailasa should win to enter MA.
Bah. During the time of Bandar Log the unscrupulous monkey sorcerers have just found some style and aren't blathering about their blood dabbling everywhere they go. Blood and death summons are still available, fortunately there's a lot to go around.

Remember, where there's a bloodhunting scout, there's a way.

Hadrian_II
September 12th, 2008, 10:18 AM
History repeats itself from the last Big Game, with Lanka killing Kailasa.

Very thematic war for both nations. Although, following the story of Dominions Kailasa should win to enter MA.

Kailasa is only in tactical retreat to gain time to rebuild our forces after a long and hard war against Midgard, but soon we will be ready to punish Lanka for its cowardly move against an exhausted neighbour.

DonCorazon
September 13th, 2008, 01:22 AM
There is nothing worse than the Utgard postal service. It seems some air gems were delivered to the wrong nation. We appreciate the honesty of the recipient who notified our postmaster of the mistake. Since that nation has not since responded to the PM we sent, this message is to let them know we are asking them to forward the gems to their LA brother, and we will send them a reward for their good deed and they will forever be considered a friend of Utgard.

In other news, Two-Eyes is back in shape, having worked off some flab in a recent clash. The Savior of Utgard got to demonstrate his awesome prowess when a slight pin prick triggered his legendary bad temper, causing him to charge alone into a force of 300ish enemy warriors. While Utgardians watching the combat held their breath in horror as Two-Eyes found himself alone and surrounded by the horde of foes, he miraculously emerged unscathed and ready to defend his crown in the next arena match...

Xietor
September 15th, 2008, 11:39 AM
As most of you know, Jazzepi is now running the game and has been since about 10 or so turns ago. He is having some power issues. Llamabeast changed the admin. pw when Jazzepi took over as admin., and i asked both of them to do that since it is best to only have 1 person able to change host times etc.

With LLamabeast on vacation, and Jazzepi without power(temporarily due to a storm), we are on autopilot until power is restored in Jazzepi's area.

Good Luck.

Jazzepi
September 15th, 2008, 02:38 PM
I'm still here! I'm only going to have internet once or twice a day, though, when I drive over to the Panera and use theirs.

I'll do my best to honor any requests for extensions, etc, but expect some delay.

Jazzepi

Zeldor
September 15th, 2008, 02:56 PM
It could be good to extend hosting by 24h. It looks like llamas mail server is down - it is not accepting turn files.

Meglobob
September 15th, 2008, 04:58 PM
Please extend the timer. No one can get there turn in, only 3 nations so far, I completed my turn and sent it ages ago.

Xietor
September 15th, 2008, 07:18 PM
Jazzepi sent me the pw since his power is unreliable.

I will go ahead and postpone hosting. Jazzepi can tinker with the timer as he see fits when he gets back to a coffee house.

Since he is est, i will postpone hosting by 20h so it will host while he is awake. if he wants a different time, he can adjust it when he logs in.

Ouch. I think llamaserver also postponed hosting when i did it. I got an unusual message saying the hosting was postponed twice in a very short period of time. Be sure this is what you want to do.

In any event, if it was Jazzepi, my apologies. I added 20 hours. So you can just subtract 20 to get what delay you wanted. Too many cooks spoil the broth, but we do not want everyone staling or stressing out either.

/cheers.

Another edit-Llamaserver is not updating, but it did acknowledge the 20h delay i put in. So when it comes back online i think it will delay the game, and not host. That is my best guess.

Zeldor
September 15th, 2008, 07:30 PM
Xietor:

That looks bad:

20:30 GMT on Monday September 15th Hosting delayed by 48 hours.
20:33 GMT on Monday September 15th Hosting delayed by 48 hours.
21:07 GMT on Monday September 15th Hosting delayed by 48 hours.

I hope it gets switched to max 24h after server getting back online.

Jazzepi
September 15th, 2008, 11:53 PM
Okay, I now have power.

Llamaserver is pooping a proverbial brick. It's unable to take turns for some people, and it seems to be repeating commands like crazy. I requested a resend of my turn for a certain game, and I got 15 different copies of that resent turn like 3 hours later.

I'm going to keep extending the game timer until llamabeast returns or the issues with turn submission get sorted out.

Jazzepi

Meglobob
September 16th, 2008, 08:22 AM
Llamaserver could well be down until the Llama himself comes back, he is due back on the 20th.

Apparently, it could well be the victim of hurricane Ike. The mailing account used by Llamaserver is down due to damage caused by Ike.

Even if it comes back, it will likely be chaos, as it gets bombarded by emails and whatnot.

Darkwind
September 16th, 2008, 12:33 PM
I was afraid I'd stale! You see, I live in Ohio. Ohio just had a hurricane (albeit a minor one) and is currently in a state of emergency (or so I've heard) due to said hurricane. My power was out for two days. Fortunately I haven't staled, since that would spell the end of Ulm. :)

Ike really did a lot of damage.

Xietor
September 16th, 2008, 12:47 PM
Ike was not a hurricane when it hit Ohio. With all due respect, it was not even a tropical storm any more. Likely just got some high winds and thunderstorms.

But if you thought the remnants of Ike was a hurricane, you can imagine what Texas
went through. Ike was a category 2 hurricane when it made landfall in Texas

But being without Power sucks, regardless of the cause. Glad you did not stale!.

Foodstamp
September 16th, 2008, 01:11 PM
I don't get why hurricanes are such a big deal nowadays. When I lived on the Gulf Coast I went through a cat 4 , cat 3 and cat 2 at landfall. It was a scary deal but not nearly as scary as a tornado. Now it seems like if a cat 2 makes landfall somewhere it is the apocalypse. Must be lower lay of the land in those areas or something, but hurricanes have really become a dramatic ordeal.

It used to be: If you lived right on the water you headed north. If you lived atleast 10+ miles inland, you boarded up/taped your windows and bought enough food to ride it out. When it was over, you cleaned up your yard and did whatever repairs you needed to do and talked about it with your friends for a few weeks.

Now it seems like people want to stay in their waterfront homes to show how tough they are, and the inland people can't cope with cleaning their yard up. Then it becomes a big media circus as people are rescued off the rooftop of their ocean front home.

I think the exception to this rule is Katrina. I don't think enough was done to warn people how bad it was going to be, a hurricane hitting a city in a bowl. But Ike shouldn't have been such a serious event.

Either way, I hope the people involved in Ike are able to get their homes/lives back in order when they get power on and get back in.

Zeldor
September 16th, 2008, 01:17 PM
Foodstamp:

I guess it is about huge amount of people getting homes [even whole cities] where nothing should be built. Most of the times with hurricanes, floods etc it comes to situations like that.

Foodstamp
September 16th, 2008, 01:49 PM
I blame it on republicans. If we elect a democrat president hurricanes will stop.

Darkwind
September 16th, 2008, 04:01 PM
I remember my family said that someone on the news said (or perhaps someone heard that someone on the news said, or perhaps someone heard from their aunt in Mississippi that her friend in Connecticut had heard someone on the news said, etc.) Ike was a category 1 when it hit Ohio.

Upon checking Wikipedia, it seems wind levels in Columbus near where I live) were equivalent to that of a level 1 hurricane. Not much rain though, and Wikipedia isn't the best of sources (or so everyone I know says).

Jazzepi
September 16th, 2008, 04:11 PM
There was no rain where I was in Columbus, but the winds were really bad. I lost a tree in my front yard, and near my mother's old house a woman lost half of her roof.

Jazzepi

Xietor
September 16th, 2008, 04:31 PM
http://www.statesman.com/news/content/news/local/ike_map.html

This shows Ike was reduced to about 35 mph in the midwest. Perhaps when the warm Gulf air mixed with colder air you got some thunderstorm activity from Ike's passage. Thunderstorm's can cause high winds and severe weather.

DrPraetorious
September 16th, 2008, 04:48 PM
I was in Ohio when it hit - the wind was above 35 mph, and it was sustained, over several hours. Hardly any rainfall, at least where I am (Columbus.)

The damage to the power grid is fairly severe, but the reason AEP is having so much trouble bringing it back up is that they sent most of their teams down to Texas, not anticipating any damage this far inland.

Tichy
September 16th, 2008, 05:18 PM
Up in Milwaukee we didn't get wind, but all sorts of rain and humidity.

Hot hot hot...then cold...then hot again. Cold now.

Same with Chicago

Zeldor
September 20th, 2008, 04:11 PM
Are we putting back time on 24h from now or leaving it at that horrible 48 more hours?

Xietor
September 22nd, 2008, 06:12 PM
We are approaching the 72 hour hosting period(turn 70). Reference the original thread.

JimMorrison
September 22nd, 2008, 06:24 PM
We are approaching the 72 hour hosting period(turn 70). Reference the original thread.

Well, "approaching". ;) My turn says 56, so that's a month away from 72h turns, if we continue at 48h hosting for now. :p

Jazzepi
September 22nd, 2008, 07:06 PM
I'd like to hear people's thoughts on quickhost being turned off. I'm thinking about switching it back on.

Jazzepi

Xietor
September 22nd, 2008, 07:17 PM
I have no problem with quickhost on, but you will have to micromanage it. When everyone but ma man has done their turn, you need to use the force host option.

Just make sure everyone has turned in their turn. Or you may want to ask llamabeast to unplug MA Man. they served their purpose, i think.

Zeldor
September 22nd, 2008, 10:13 PM
I prefer quickhost off, at least when we still have 48h timer. I find it easier to have the ability to submit unfinished turn earlier.

Xietor
September 22nd, 2008, 11:48 PM
LA Tien Chi has departed Kingmaker. Good game Ossa. At one time LA Tien Chi owned 3 capitals.

!0/22 EA races, 9/18 LA races, and 8 /21 MA races remain. It appears the Late Age is doing best, at least in terms of percentage of races left standing on turn 56.

27/63 races left. Of those several are not looking like AAA investment stocks. Many of the same old stocks are still blue chip quality, LA Agartha, EA Neifelheim, Helheim, LA Marignon, LA Caelum, etc.

Some new entries to the blue chip index are EA Lanka, Utgard, and Formoria. Analysts say that MA Ctis and EA Mictlan stocks may alsobe on the rise, while cautioning against buying much Atlantis or Arcoscephale stock.

MA Ulm, MA Tien Chi, and LA Abysia stock has been downgraded and their CEOs caution that if a bailout is not imminent, they may totter into bankruptcy.

Lingchih
September 23rd, 2008, 12:55 AM
No worries. The Fed will step in and bail out those countries.

DrPraetorious
September 23rd, 2008, 07:34 PM
It appears that the LA Man player has vanished into the cosmic infidibulum. Assuming he doesn't show up - he gave me an e-mail address to contact him, which he seemed to create for this game, so I'm not sure if he checks the forums or that address anymore - is there any objection to my going and finding him a sub?

Xietor
September 23rd, 2008, 07:43 PM
No objection from me, assuming the player harbors me no ill will:eek::eek::eek:

I am only one province away from having a border with LA Man and I have troubles aplenty with my naps dropping like flies near a Shell No Pest Strip.

Jazzepi
September 23rd, 2008, 08:26 PM
It appears that the LA Man player has vanished into the cosmic infidibulum. Assuming he doesn't show up - he gave me an e-mail address to contact him, which he seemed to create for this game, so I'm not sure if he checks the forums or that address anymore - is there any objection to my going and finding him a sub?

Tell me when, and if, you find a sub. Otherwise I'll set him to AI.

Jazzepi

Zeldor
September 23rd, 2008, 09:10 PM
HE is a big nation allied to DrP, maybe someone else should look for an ally? :D

But yeah, he does not check that forums, so you can contact him just only ingame messages or email. It would be quite bad to put nation so big on AI.

Xietor
September 23rd, 2008, 09:35 PM
He has only staled 1 time. And given his consistent behavior over 56 turns i would certainly not set him to ai until he has staled a second time, and then a sub is looked for. I think he was an ally of Dr. P, so it is not unfair to let Dr. P look for a sub for him if he has gone.

Things happen. maybe his computer died(: Or his wife deleted Dominions from his hard drive. shrug.

He may not even be aware he staled. Typically when you submit a turn and llamaserver comes back up, it processes that turn. It is unusual that the turns were lost this time around. It is prudent to begin looking for a sub, especially if you are Dr. P, but LA Man may resurface.

Edit-actually that was his 1st stale in 56 turns. I would certainly be very cautious before setting someone to Ai that had not staled in 55 turns.

AdmiralZhao
September 23rd, 2008, 11:32 PM
A quick note about EA Mictlan. While I have no information about EA Mictlan except their army graph, I have won a 30 person game with Mictlan before. When I did, my army graph looked exactly like that, since I was summoning one Onaqui after another in order to use them as free-spawn bat factories. The bats are fairly deadly and have no upkeep, and Mictlan will get more and more each turn so long as he's investing in Onaqui's. The Onaqui's are also very good in large games, since their cost has not been nerfed like clams and everything else. If you are neighbor of EA Mictlan, and you see giant bat armies flying around, you should think about stomping on Mictlan before their geometric growth gets too out of control.

Zeldor
September 23rd, 2008, 11:40 PM
I see slaves around there, billions of them. Probably as a food for bats.

AdmiralZhao
September 23rd, 2008, 11:46 PM
Whew, ok, that makes me feel safer. Mictlan, please forget what I said about Onaqui spamming.

Meglobob
September 24th, 2008, 07:35 AM
Thanks for your concern Admiral, but Ea Mictlan is not really any threat at the moment compared to several other races which should concern yourself and others much more!

I was already very much aware of the Onaqui and its useful auto-bat summoning ability btw but against some of the SC's already wondering around the bats have limited value. Even assuming I had the ability to cast weapons of sharpness/giant str on them.

Xietor
September 24th, 2008, 02:58 PM
LA Man submitted a turn already btw, so it looks as rumors of his demise were premature.

Baalz
September 24th, 2008, 03:40 PM
Heh, bats are stealthy! Attach them to civateteos and nobody will see them until they darken the skies!

Meglobob
September 24th, 2008, 03:48 PM
Can we all just stop talking about bats please?

Why not chat about Niefelheim or Helheim or Agartha or just someone else.

Ea Mictlan, nothing to see here, except pools of blood running down from a bloody altar.

Zeldor
September 24th, 2008, 04:18 PM
I would talk about that bastardas that put all that globals up. Lanka conquering Kailasa without any problem is something to talk about too. Big war coming in the east should be also interesting. Who will win there? And can Man-Niefel team stomp everyone? And what happens if Niefel rules the seas, as he promises to do?

Hadrian_II
September 24th, 2008, 04:35 PM
I would talk about that bastardas that put all that globals up. Lanka conquering Kailasa without any problem is something to talk about too. Big war coming in the east should be also interesting. Who will win there? And can Man-Niefel team stomp everyone? And what happens if Niefel rules the seas, as he promises to do?

Lankas Thugs > Kailasas Thugs
Also Kailasa just won a huge pyrric victory against Midgard. (On the time of lankas attack there where around 40 sacreds ready)

but you might try to stomp lanka now as they might be at least a little bit distracted

Xietor
September 24th, 2008, 05:21 PM
This war has already been done in Perpetuality.

Lanka killed kailasa, and several other races, only to fall to the undead of MA Ctis.


http://www.mediafire.com/imgbnc.php/3e3dd983787e390b3b76dc5983da0cf12g.jpg (http://www.mediafire.com/imageview.php?quickkey=3dmhmpznnhu&thumb=5)


Though you cannot see the Banelords, or the skelly spammers, or the Rigor Mortis, foul vapors, or shadow blasts,
MA Ctis's forces killed this Lanka attacking army pretty much to the last demon. If Lanka took a n9 bless, then history surely does repeat itself.

If you look closely you can see the mandahas, but not the constr 8 items they wore.

Zeldor
September 24th, 2008, 05:28 PM
Looks quite similar to what I have seen in last few turns.

Xietor
September 24th, 2008, 06:20 PM
Not surprising.

Lanka was played competently in both games. Though I think the n9 is a mistake. n8 would be better.

Xietor
September 24th, 2008, 08:24 PM
On turn 57 Kingmaker waves goodbye to Revolution, who controlled MA Tien Chi. MA Tien Chi had a rough game facing a very tough first foe in EA Abysia, who had a e9n4 bless.

Divine intervention saved MA Tien Chi that time, but there was no saving him from the combined might of Formoria and Utgard. Double Ouch!

Thanks for playing Revolution. You had some very ill luck in opponents this game, but we were glad to see you. You did manage to curse most of those blind werewolves.

I was thinking of gating in and enslaving the lot of them, then i wondered, why I would want blind, cursed werewolves?:):)

Darkwind
September 24th, 2008, 08:47 PM
Equip spare Lycantropos Amulets on them? :)

Anyways, I tried to set up the Wrath of God. I failed. Sigh. 100 pearls down the drain. MA Ulm's hopes are becoming increasingly small, though at least our Astral brigade will hopefully soon rain down pain on LA Arco, or perhaps have pain rained down on it. Either way our troops get some relief.

On the plus side I've begun actually killing things (though very few things) instead of just wholesale slaughter. At a time I think the Ulmish army feared stray kittens, and these are tough guys in full armor.

Xietor
September 24th, 2008, 09:29 PM
Thanks for the items on your thug, Darkwind. With everyone going to war with my peaceful race, we can use all donations we can get. You are not doing too badly as Ulm. And I like the changes made to Ulm. They would help you a lot more if I was a race that had sacred troops. Your hate for LA Arcos is misplaced. YOU did attack us, you know. We did not attack you. The fact that we successfully defended ourselves is no reason to hate on us.

LA Arcos is a tough match for Ulm. But you are also not seeing the main armies either, as Ruin has directed the best troops to be sent to meet other threats. You did kill a few Agema. But those militia-we are trying to get those killed! those are an unfortuante result of "lucky" events.

Just kidding about not knowing what to do with blind cursed werewolves. Just poking some fun at Utgard. LA Arcos can actually heal afflictions. So they would not be blind for long.

DonCorazon
September 24th, 2008, 09:32 PM
I was thinking of gating in and enslaving the lot of them, then i wondered, why I would want blind, cursed werewolves?:):)


Funny because the blind, cursed werewolves were thinking of tearing down the walls of Arcos and slaughtering the nerdy book lovers when they realized they had already done that. :)

Xietor
September 24th, 2008, 09:36 PM
Afraid you would have to stand in line:confused:

Darkwind
September 24th, 2008, 09:38 PM
Thanks for the items on your thug, Darkwind. With everyone going to war with my peaceful race, we can use all donations we can get. You are not doing too badly as Ulm. And I like the changes made to Ulm. They would help you a lot more if I was a race that had sacred troops. Your hate for LA Arcos is misplaced. YOU did attack us, you know. We did not attack you. The fact that we successfully defended ourselves is no reason to hate on us.

LA Arcos is a tough match for Ulm. But you are also not seeing the main armies either, as Ruin has directed the best troops to be sent to meet other threats. You did kill a few Agema. But those militia-we are trying to get those killed! those are an unfortuante result of "lucky" events.

Just kidding about not knowing what to do with blind cursed werewolves. Just poking some fun at Utgard. LA Arcos can actually heal afflictions. So they would not be blind for long.I'm more resigned than hateful. However, if hate will win me the war, then prepare for so much hating even Hitler (or whatever group/person you have a particular dislike to) would be surprised. :p

Finally, killing a few militia is better than being slaughtered wholesale by them.

DonCorazon
September 24th, 2008, 09:44 PM
Oh, and Utgard managed to squeeze out a little astral bless for a slight MR boost. And a drain scale. Just want to point that out as sometimes the enslavers miss those. The wolves must run free!

Revolution
September 24th, 2008, 09:55 PM
On turn 57 Kingmaker waves goodbye to Revolution, who controlled MA Tien Chi. MA Tien Chi had a rough game facing a very tough first foe in EA Abysia, who had a e9n4 bless.

Divine intervention saved MA Tien Chi that time, but there was no saving him from the combined might of Formoria and Utgard. Double Ouch!

Thanks for playing Revolution. You had some very ill luck in opponents this game, but we were glad to see you. You did manage to curse most of those blind werewolves.






thanks for the kind words Xietor, it was cool to take part in a mega game. ...I learned my lesson, difficult research and tons of neighbors makes a sleeping master lich a poor choice; astral fires was allways so very far away. And when I finally did get astral fires and happened to meander my lich out of my dominion a clever someone took notice and sent a half dozen seeking arrows into my army (nother lesson learned). Then, on the last turn when I finally got him back from call god and went to script astral fires for my castle defense I found to my horror that he had lost his fire magic...oh the humanity. In closing...

Those cursed werewolves are my legacy! MY LEGACY!!!!!

JimMorrison
September 24th, 2008, 10:01 PM
DAMNED DIRTY APES!!!


Oh sorry, wrong thread. >.>

Xietor
September 24th, 2008, 10:20 PM
I hope you are kidding. MR 15? muhahahahahhaha.


http://www.mediafire.com/imgbnc.php/c928948ddcb36512587c8fa68705ce302g.jpg (http://www.mediafire.com/imageview.php?quickkey=mizljkycn4b&thumb=5)

AdmiralZhao
September 24th, 2008, 10:28 PM
LA Marignon would like to emphatically state that it almost certainly had nothing at all to do with those Seeking Arrows. With so many provinces, and so many arrows zooming around the globe, it is a statistical impossibility that we were responsible for that. Not that we cast Seeking Arrows to begin with. No, we were one of the original signatories of the Autumn of Year 2 Ban on Homing Arrows and Stone Birds. Did you know that Seeking Arrows that miss their target are responsible for almost three dozen sprained ankles and foot injuries each year? It is true, the arrows can lie in fields for years, just waiting for some poor farmer to trip over them or cut his foot on an arrowhead.

DonCorazon
September 24th, 2008, 10:45 PM
I hope you are kidding. MR 15? muhahahahahhaha.


http://www.mediafire.com/imgbnc.php/c928948ddcb36512587c8fa68705ce302g.jpg (http://www.mediafire.com/imageview.php?quickkey=mizljkycn4b&thumb=5)

Damnit Egil, how many times do I have to tell you - you don't need the ring of tamed lightning anymore - Eriu is gone. Pick up the amulet with the star next time you wander off!

btw good game Revolution. The Iron Crutch shall long be cursed by all the Utgardian gamblers who ever since they met the evil old man now constantly stub their toes, break their beer mugs, and lose every bet they make.

Currently they are betting that LA Arcos will have a long and healthy life! :)

Zeldor
September 25th, 2008, 06:53 AM
I think MA ARco needs either a sub or switching to AI. He staled again.

Xietor
September 25th, 2008, 07:55 AM
MA Arcos is a good candidate for a sub. 3rd in research. Since they are at peace, I would rather spend at least a day or 2 looking for a sub, rather than setting them to ai.

Twan looked for a sub briefly, but to be honest, when llamaserver went down for a week, even i forgot twan was looking for a sub. So I think an effort should be made now that players are again reading the forums.

Twan
September 25th, 2008, 11:54 AM
I have a connexion problem since last week. I was hoping it to be fixed before llamaserver, but it was the contrary.

Anyway I've just read you have changed my mail, so I hope a sub has been found (if not I can play this turn*, then I may or not play the next ; my problem should be fixed around "the end of the week" according to my provider).

* edit : hum if you ask and change back the mail tonight, I will be at home with no working connexion tomorrow

Zeldor
September 25th, 2008, 12:25 PM
So temp sub can be a better solution.

Xietor
September 25th, 2008, 12:37 PM
Twan, you previously posted:

"Recently feeling tired of dominions I envision to take some weeks or even 2-3 months of pause.

So I'd be happy to find a sub for ME Arco in Kingmaker (permanent or "long temporary" - considering the game will probably last months I may be candidate to re-take the nation when my sub wants a break)."

After 2 stales I thought you were on your break. We now have 2 permanent subs. While I have no real stake in who plays MA Arcos, other than the time spent looking for a perm sub for you, are you now saying you are over your break and are ready to play again?

Twan
September 25th, 2008, 12:59 PM
To resume : after looking for a sub and finding nobody two weeks ago, I stopped to ask and was going to continue with Arco (before llamaserver and then my connexion problems) and was preparing for the other option (starting a war to end my boredom). Anyway I then staled the last turns without warning due to my connexion break, and considering game rules it's normal to replace me.

So if you have already found someone wanting to take Arco permanently let it be (it's a good moment to take the position he should find the nation quasi ready for a war, + a lot of money and gems in bank due to the last staled turns).

The "if not" was in case you were going to turn Arco AI or just had a temporary sub.

Xietor
September 25th, 2008, 01:07 PM
Thank you for the Clarification. I was hoping being a good Samaritan was not going to bite me you know where.

And thanks for playing Twan. I am sure you left MA Arcos in good shape. Your guide to MA Arcos. is a very good one.

Cannot blame you for getting bored. The fun part of Dom III to me is the battles(and laughing at Utgard). Sitting around at peace for more than a few turns would get me bored
as well.

Xietor
September 25th, 2008, 03:32 PM
Baalz has taken over MA Arcos. Jazzepi asked me to select the 1st to pm or post saying they wanted the race. Baalz was earlier by 20 minutes.

Good luck Baalz!

Baalz
September 25th, 2008, 03:53 PM
K, I'm the head hauncho as of this turn. Anybody who has diplomatic ties to arco that they think I should honor should PM me.

JimMorrison
September 25th, 2008, 07:02 PM
Twan said he was going to send 200 Pearls to Gath.

Oh wait, was that supposed to be in a PM?

:rolleyes:

Baalz
September 25th, 2008, 07:09 PM
200 pearls worth of mindhunts, on their way!

JimMorrison
September 25th, 2008, 07:26 PM
200 pearls worth of mindhunts, on their way!

Cheers! Just drop those off at province (241), and we'll be all straightened out.

:angel

Zeldor
September 26th, 2008, 04:28 PM
Huh, we have a problem - research graph got stuck. I think that it just doesn't want to show anything over 32000. Same in detailed score graphs. Can we fix it?

Xietor
September 26th, 2008, 05:15 PM
I think you would need to speak to llamabeast or KO.

Meglobob
September 26th, 2008, 05:20 PM
It did the same in the 1st megagame but it does not effect the game in anyway does it? So its a very minor point, especially for those of us with not so good research...:)

Just like to welcome Baalz as the new leader of Ma Arco! 3rd time lucky...:D

Zeldor
September 26th, 2008, 05:36 PM
Xietor:

Is it because of the mod? I doubt that you hit that limit with just choosing very diff research [that would be quite strange].

Xietor
September 26th, 2008, 09:12 PM
there was no mod in the 1st big game and research was not very hard(just hard). shrug. ask ko or llamabeast in a pm is your best bet.

Jazzepi
September 26th, 2008, 09:48 PM
Xietor:

Is it because of the mod? I doubt that you hit that limit with just choosing very diff research [that would be quite strange].

I don't think so. I'm pretty sure it happened in the first game, too.

Jazzepi

atul
September 27th, 2008, 05:06 AM
The graphs just won't display research correctly after "all researched" level on normal difficulty. It happens, we already know who has the research lead so no need for more pain and embarrassment. Though the jumps every time someone got to lvl9 were nice clues.

Darkwind
September 27th, 2008, 11:50 PM
It's incredibly late, but I'm winning and thus two AARs--the battles of Ivermark and Korrmark, two provinces with truly Ulmish names. Coincidentally two provinces once again under Ulmish rule. Still no Bane Lords dead, but I forced one to retreat so yay. I'm running on caffeine and adrenaline which may or may not be a deadly combination but I shall go onwards, for the glory of the Forge!
---
by Erik Notzcaulaoutl

Ivermark. The only real reward Ulm gained from the war with LA Mictlan and the now-dead toad-kings. It seems that Ivermark attracts Atlantians and their descendants, but it also attracts the Ulmish. It seems that, every time, the Ulmish trounce the Atlantians.

Ivermark was defended by two lone Basalt Kings, armed with only Frost Brands, and an Atlantian priest. The Basalt Kings deftly avoided Magma Bolts by standing still while powering themselves up in order to trounce the Ulmish forces. The Basalt Kings had good initial results, dodging the numerous Magma Bolts thrown at them by Smiths who, it seemed, couldn't hit a whale from five feet away. They easily destroyed the small Black Knight presence, aided by a badly-aimed Magma Eruption.

It was not to be, however. Though the Kings regenerated their wounds, the afflictions remained. The Coral Priest died early to a Magma Eruption, and the first Basalt King died from numerous Arbalest bolts to the face. The second died to a surprising combination of a Bonds of Fire spell cast by a clever smith, numerous spells designed specifically for killing things which somehow failed to do so, and Arbalest short swords to the face, and possibly groinal region. I guess what the Ulmish have in resilience they lack in intelligence.
---
An Extract from "Memoirs of an Anon", by Gunthamund Haraldson

It was my first real experience in battle, and it was incredible. All the training led up to this; almost no casualties, and the enemy force was routed wholesale. Ulmish magic, though shunned by most, truly saved the day here. Looking back on it, the Ulmish force was truly outdated--we relied on the strength of our steel. Steel breaks before the might of magic, and Ulm broke before the Arcoscephalean, and to a lesser extent Atlantian, onslaught. Without magic, Ulm would have been destroyed, there is no question of it. Not even Monny itself could defeat the might of the entire Arcoscephalean army alone. But on to the account of the battle-

It began well. Though the enemy had numerous priestesses, a Lamia Queen, a Bane Lord, and even a Kithaironic Lion, their force was mainly militia or light infantry who would rout easily and die with just as much ease. A series of Iron Blizzards thinned their ranks nicely. Meanwhile, Magma Eruptions blasted through the Heavy Cavalry and Elephants on one side and the ghosts on the other. Pippin, the Lord Guardian, was nearly killed during it, though. Sadly, he died sometime afterwards during thebattle, though no one is quite sure how.

As the middle began, the Lamia I think began to cast Raise Dead over and over. She has an obsession problem I guess. Meanwhile, I helped a hail of Iron Blizzards eliminate the ghosts, routing the superstitious peasantry under Arcoscephale. Soon afterwards, the Bane Lord met us in battle. It was a sad affair, with his Vine Shield entangling near every man who attacked him. The Kithaironic Lion was killed and soon after the Bane Lord began, he ran in fear. I don't know why, he could have destroyed our entire force. Crazy undead. Crazy Arcoscephaleans, for that matter. While I'm at it, crazy Ulmish.

(note: no mention of C'tissian conflict, referred to in gov't texts dated around same time--perhaps never happened? perhaps afterwards? simply not related to the account? this extract is all we have of a battle during the period, an investigation undergoing)

Xietor
September 28th, 2008, 11:04 AM
In other news, LA Arcos. did manage to win one battle against the mighty Ulm forces. And fortunately that was the one that mattered as it netted us a new castle.

The heads of the treaty breakers decorate the walls of the captured fort like ornaments. While LA Arcoscephale is quite civilized, Ruin is not.:)

As an aside, Ulmish scouts may not realize it, but EA Atlantis is not really at war with you. They attacked Marignon, kailasa, EA Ctis, Lanka, and every land race that had a border with them. You are merely the last to push them back into the water.

Zeldor
September 28th, 2008, 11:51 AM
Darkwind:

I did see that battles, they are nothing compared to what I had that turn :)

Darkwind
September 28th, 2008, 12:06 PM
@Xietor: A small garrison of Smiths stands no chance against a horde of Elephants, though I did manage to give a few casualties, which is still much above my previous expectations of a horrible massacre with no casualties on your side. Also, if civilized means loving small children a bit too much for comfort, well, I suppose LA Arcoscephale is the very height of civilization. For the EA Atlantis comment, are any of them at war with someone who has twice their province number, army size, and research, as well? I don't claim to be powerful, just that I'm exceeding my own (admittedly low) expectations.

@Zeldor: Still, they were huge for me since I'm admittedly a very minor power and it's a miracle I've lasted this long, considering I came into this war unprepared for anything Xietor threw at me. I'm still not ready to take on some of the stuff, like his Bane Lords. It'll be a miracle if I survive this war, being attacked on every side by three nations, all of which (except EA Atlantis I guess, so rather 66% of which) are more powerful than me. Even with the proverbial cavalry coming to my rescue and attacking Arcoscephale.

Xietor
September 28th, 2008, 01:21 PM
"are any of them at war with someone who has twice their province number, army size, and research, as well?"

Yes me, considering i am fighting Bandar Log and LA Marignon, as well as you. Look at bandar Log's research compared to mine. They also have at least one GOR tartarian Cyclops, as well as their conj. 9 national summons. If you think banelords are bad. heh.

And LA Marignon has many Harbingers angels of Fury, and Blood Hunters. Shrug. So MA Ulm is seeing about 5 percent of my army. The rest has been gated out to fight 2 very powerful nations.

atul
September 28th, 2008, 01:40 PM
Fighting Bandar Log? Seriously? We haven't fought a single battle against LA Arcoscephale, been at serene peace.

But, if that Leprosy casting (while our NAP was still in effect, by the way) was your way of calling it a fight, it goes down to semantics. Oh well, you can't fight with semantics, at least a winning battle.

DonCorazon
September 28th, 2008, 02:25 PM
Very nice report Darkwind. Utgard always appreciates a rousing battle tale and for all its claims of literacy, Arcosephale seems to be in a period of artistic stagnation. Its once great authors like Cor2-iticus or Twan-iad have passed on while the current voyeuristic regime spends more time snapping screenshots of its foes than generating any entertaining pieces of literature (who knows what perverse uses these images provide the deviants of Arcos?).

At any rate, the Sethkona who rarely publicize their predictions outside of the National Enquirer, now declare the three cryptic signs to look out for that shall foretell the demise of LA Arcosephale:

The first sign will be a chicken coated in tasty sauce wearing an admiral's hat shaking hands with a yellow monkey;

The second sign will be a blue wolf crashing into trees, losing any games of chance, and regurgitating a long golden spear;

The final sign will be a giant that looks like ex-professional NBA player Karl Malone throwing down endless storm bolts upon a pile of dusty tomes.

When you have seen these things, know that the end draws nigh!!! :hour:

Xietor
September 28th, 2008, 03:10 PM
I tend to think troops massing on my border, with a nap cancellation is at least a prelude to war. True there have been no battles fought yet, but I am expecting them soon.

I cast no hostile spells during the existence of a nap. A NAP 3 is in existence during the turn it is terminated, but that counts as turn 1 of the notice, next turn is 2, and next turn is 3 and final turn of peace.

I actually took pains to spell it out turn by turn with your ally, and with Ulm, to avoid any confusion.

Since Ruin has no treaties with the Werewolves, he need not trouble assigning a bureaucrat to teach the illiterate to count . The Council has been disbanded by Ruin. Their counsel is no longer needed to run the Empire.
Ruin has lived for ages, and he recalls memories of feasting on roasted werewolf. Though he need not eat, it gives him pleasure nonetheless to subsume lesser creatures. Should any be foolish enough to wander into his lands, a spit is their likely fate.

atul
September 28th, 2008, 03:51 PM
Hm, apparently it was then just our of our smaller monkeys that went "one, two, BANANA! ....um... two, THREE!"

Or then I've never been quite in in these rules. Some think that 1 turn NAP means one turn of peace after declarations. That's why I don't like to deal with NAPs. Unhygienic stuff, you never know where one has been.

Xietor
September 28th, 2008, 04:47 PM
The small peaceful empire of Ruin is now covered with horrors, demons, angels of fury, harbingers, armies with admiral caps and orange shields, monkeys. We even got hit by a dozen seeking arrows, ghost riders, and various other sc's.

Ruin now concludes by anyone's method of counting to three, his empire is now at war with Bandar Log, LA Marignon, and Ulm. And since we know your allied with them and have only stayed your hand out of naked fear of Ruin, we declare war on Utgard as well.

There you have it. 4 v 1. Just like the last Big Game. Even Zeldor should be happy that I now have a challenge.

Zeldor
September 28th, 2008, 04:52 PM
I will be happy if LA Mari gets some challenge too.

Xietor
September 28th, 2008, 05:11 PM
LA Marignon is at war with Ruin. What more of a challenge could you seek?

It is not who lands the first blow, no matter how mighty, that determines who wins a war. Ruin will not lose faith even if reduced to only his castles, where he will hole up for some stout painful defense.

Ruin is about to dispense some pain from afar on his enemies. If their capitals are not well domed I predict a drastic drop in income for all concerned.

AdmiralZhao
September 28th, 2008, 05:21 PM
On the events at Swande, in the winter of year 5, A.D.W
Report filed by Hand of God #156, Angel of Marignon

I send my greetings to the Council. Doubtless you have already read the reports sent by my most holy brothers, Hand of God #152 and Hand of God #153. They have not as yet seen fit to join me on the front lines, but they are quick to write when they see some benefit in it. I am sure they have informed you, with great regret, about the losses of men and material at Swande. I am equally sure that they wrote of how disheartening it was that so many senior mages could die to the province defense of the infidels. And, I am confident that they went on at great length about what a tragedy it was for the soldier's families, and how inexplicable it must seem to the populace, seeing as how our mages were guarded by the elite northern battle group.

As I am sure you know these things, I will not repeat them in detail, but will instead inform you of some things which I am quite sure you do not know. For instance, I am sure that my brothers did not tell you that it was Climorins, a mage transferred to my department specifically at Hand of God #153's authorization and against my written protests, who cast the first Phoenix Pyre. I have never thought Climorins qualified to stand in the line of battle; I could smell fear off him the first time we met. Fear and lies. Still, I could not dis-obey the Council's wishes, and so Climorins was present at Swande. The man quailed at the sight of the enemy, puny as they were, and rather than obeying my express orders to wrap the enemy in chains of fire, Climorins began the Phoenix ritual. The other elder mages noticed, and rightly fearing for their own lives should something happen to Climorins, began their own Phoenix rituals. Still, even then the situation was not lost. If the enemy had just been simple province defense, as my brothers have surely reported, then victory would have been ours without any loss. Instead, mixed amongst the enemy ranks was an elite archer, skilled in the arts of marksmanship and assassination. While I detected no enchantments or magic items on her, I believe this is only because the Adversary has cloaked or shielded the gifts he had given to her, via infidel magics as yet unknown to us. In any case, she knew just where to strike, and while the Adversary's troops fled amongst fire and chaos, she loosed a single arrow which took Climorins through the heart. Of the results, again, my brothers have surely told you. What they did not tell you was how I blocked the worst of the blast with my great wings, preventing the conflagration from spreading still further. Indeed, if it was not for my quick action, it is possible that the entire host battle group might have been ripped apart by the Phoenix rituals.

In light of these events, I ask your leave to investigate how the Adversary's archer could have known to target Climorins. Furthermore, as Climorins survived his death, I request the immediate dispatch of a group of Inquistors to my battle group in order to uncover the truth about Climorins dealings with the Adversary. While it is too early to say anything definitively, I do find the relations between Hand of God #153, Climorins, the archer, and the Adversary to be a bit too close.

Naturally, I will not let these investigations or the Swande losses interfere with my primary duty of taking the regional capital from the Adversary. I will write you next from beneath its walls.
Your servant,
Hand of God #156

Darkwind
September 28th, 2008, 05:36 PM
I think I'll take a hint from Ruin. As much damage as possible will be inflicted upon Arcoscephalean (and Atlantian, and C'tissian, and whoever else joins the Eat Ulm bandwagon; the C'tissians have been polite at least though) forces who attack our forts, though that's not really too much right now. And no I won't begina wolf-eating policy, as that's really creepy considering how Ruin happens to be undead. Monny's just as old if not older than Ruin, and about everything he remembers is telling stories of how, in the ye olden days, Monny had to personally tell the governors to adjust tax rates and personally remind those stupid magi to cast a spell over and over again. Also Ulm's method of counting to three is quite curious and not always reliable, so I believe LA Arcoscephale is wrong in that respect.

Also, I think I may take another hint from LA Marignon and begin giving the Anonymouses (Anonymii?) numbers. It doesn't help when you say "Anon cast Iron Blizzard, as did Anon, Anon, and Anon, while Anon also was attacked by a Mind-Enslaved Anon while Anon and Anon desperately tried to Banish the undead horde pouring from the enemy side. Sadly, Anon, Anon and Anon died, though Anon became legendary for his cruelty and Anon became legendary for his heroic stupidity." Numbers, or even letters would be much easier.

Ulm takes hints from a lot of people, it seems. Perhaps I should start collecting them?

DonCorazon
September 28th, 2008, 05:52 PM
And since we know your allied with them and have only stayed your hand out of naked fear of Ruin, we declare war on Utgard as well.

Hehe, it seems Ruin's last few dusty lich brain cells finally blew out of his cavernous lich skull. Declaring war on a 4th nation after getting attacked by 3 nations seems unwise. But the world should know Utgard doesn't even have a border with Arcos, and only a vague idea that they are somewhere in the corrupt west.

So to say its a 4:1 is a bit premature as Utgard is currently busy trying to reduce Abysia's carbon footprint following our divine leader's warning that global warming will doom us all...

Winter is coming!!!

Xietor
September 28th, 2008, 06:09 PM
Regardless, we know where YOU are, and ask la tien chi if we needed a border with him to gate an army in next to his capital and sack it. Do not get too cozy in your new digs.

DonCorazon
September 28th, 2008, 06:22 PM
Excellent! That saves us a trip.

Xietor
September 28th, 2008, 08:21 PM
And provides me with the thugs i need to fight your allies. we can both profit by my trip to your lands!

Xietor
September 30th, 2008, 05:05 PM
Ruin is losing provinces to ghost riders and raiding angels and thugs-not much anyone can do about that when outnumbered. We also observed a new flag in our area this turn, but apparently their scouts were a turn out of date as they landed on a bandar Log province.

Despite that, Ruin intends to reclaim all of his lands. Ruin will also add there are 4 less angels flying around in the world this turn than last. one dies to my decked out Sleeper(who thanks you for the horror helm btw), and the other 3 to penetration 5 mind hunts. MR 22 is no bar to the call from the grave!

Ruin also caused some pain to LA Marignon:

http://www.mediafire.com/imgbnc.php/119fff2b31a1433ca7485c32f78872482g.jpg (http://www.mediafire.com/imageview.php?quickkey=zmlmklovned&thumb=5)


Ruin is prepared for a long war. A war that will last 40 or more turns. While he cannot guard his provinces from raiders, he can kill raiders, and he can destroy armies.

Ruin is immortal. He will win this war of attrition. No matter how many nations come to dine on him. Already they begin to attack each other in their zeal to gobble up his lands. How soon before apologies are not accepted and they begin to war in earnest?

Ruin's laughter will be their only reward as he animates their corpses.

atul
September 30th, 2008, 05:23 PM
*sigh*

You've been whining for help everywhere and now that you've got it you don't even have the backbone to acknowledge your helpers? It's one thing to make others wage your war for you, but totally other to feign ignorance. It might have worked for Cladius, but nowadays it's one of the oldest tricks in the book.

Xietor
September 30th, 2008, 05:30 PM
Actually, i did have help against you, and you alone. But it has not materialized(:

No that is not the help i had negotiated, as you well know. In fact I informed you prior to your invasion with whom i had a mutual defense pact. In fact I am baffled where my partner's armies are. MIA:mad:

AdmiralZhao
September 30th, 2008, 08:30 PM
Reports of Marignon deaths have been greatly exaggerated. According to the Council's analysts, the most likely cause for this is that Ruin's astral mages are bringing him false reports. We suspect that they are doing so in order to advance their own positions, and to avoid shattering Ruin's illusions about the progress of the war. Certainly, none of his subordinates wants to face the gibbet by telling him he's lost half of his empire in just two months.

JimMorrison
September 30th, 2008, 08:40 PM
Amid this soap opera of near global war, the current Prime Minister of Gath, Iosif Satriani wishes to announce that the scoundrels of LA Caelum have declared an unjust war against our peaceful and neutral mountain peoples.

All who crave and believe in justice, should note wisely the implications of this act, which are twofold -

First, while Gath is stoicly neutral in the face of regional events, we have maintained a healthy and technologically advanced defense industry. Our forces are highly drilled, and we anticipate they will be fighting mostly on our home turf, so the misguided death cults of Caelum are sure to suffer terrible and costly losses in their invasion.

Second, our top military advisors (most of whom have cashed in their vacation time and flown out of country now) have long projected that full military engagement with LA Caelum would have a 97% chance of negative outcome for the people of Gath.


Ultimately, only the other neighbors of Caelum can fully appreciate the ramifications of this act of gross and belligerent bully-warmongering. Caelum will profit greatly from their acquisition, and will turn from their appetizer to look for a more filling meal elsewhere soon afterward. However, in the short term, they will be significantly weakened, first by the heavy blow that we shall deal to their ill-thought invasion force, and then due to sending reinforcements to deal with the horrors of war in the holy land.


~Iosif Satriani
Prime Minister of Gath
"We don't want to fight you, but if you attack us, we'll make other people want to fight you."

:shock:

JimMorrison
September 30th, 2008, 08:41 PM
...Ruin's astral mages are bringing him false reports. ... Certainly, none of his subordinates wants to face the gibbet by telling him he's lost half of his empire in just two months.

Likely he is better at feasting on brains, than counting.

Xietor
October 1st, 2008, 12:21 AM
LA Marignon benefits, as does Ulm, from waging war in a section of my empire that is far from my capital, and does not connect. So you face no real armies in the South, other than a few elephants that trampled the harbinger last turn.

Once my Northern Realm is secure, I will retake what I lose in the South, expanding outwards from the LA Atlantis Capital, which, unlike my other forts in the South, is well defended.

It is going to be a long war. A very long war.

Darkwind
October 1st, 2008, 06:51 PM
It's a good thing I'm lucky, then, because I seem to stale prolifically. I did my turn and forgot to send it in. :doh: In the middle of a giant war, too!

I wonder, about how much of the world is caught up in this war? I know that currently all of my neighbors are at war with me, and LA Arco is at war with quite a few big powers.

Xietor
October 1st, 2008, 07:23 PM
They fear what they do not comprehend. And they attack that which they fear.

In any event, LA Arcos. is the only one fighting Ulm that is defending itself from your aggression. So sending Ruin compensation for damages would be just and proper. Ruin will accept that submission and forgive your wanton act of destruction upon our people.

Bandar Log and LA Marignon would have to offer a King's ransom in fortune to atone for the damages to LA Arcoscephale's Empire. And if they had a crystal ball, it is a price they would gladly pay. For the Wrath of Ruin is great, but it is also guarded. And Ruin takes the measure of his foe before he counterstrikes.

It is now Early Spring in year 6. Before the year draws neigh, the peoples of Bandar Log and LA Marigon will curse their leaders for attacking Ruin. When their armies are diseased to the last man, and Ruin's armies finally burst forth from his castles, the wailing of his enemies will be great.

.

Darkwind
October 1st, 2008, 08:21 PM
First of all, are you saying you declared war on both Bandar Log and LA Marignon (there may be others but to be honest I can't remember the names of everyone who's at war with you)? That was a rather stupid idea, then (unless you mean you're the only one of my numerous warr-ers who I declared war on, in which case well yeah, but I'm not sending you money I don't have for a peace I won't be able to enjoy). Second-I think they understand you quite well. I don't think they fear you, either. I think, for the most part, they have one of three reasons:

1) To protect me and at the very least stop LA Arco from gaining a fort-rich area that is, admittedly, poorly defended. Not a very likely reason but still.

2) They originally had plans to attack you, and simply found a good cover-reason and time to do it.

3) They want a part of your quite large empire while you're still alive, hoping the combined weight will bring you down.

Of course, there's also Utgard, who you declared war on. I guess you really needed to open up a third front to pour resources into. Funnily enough, both Utgard and Ulm have been at war with another nation once before-with Eriu. Eriu was also at war with LA Marignon, actually. We all know how that turned out. :angel

(one last thing-you've already admitted I've declared war on you. So, uhh, why aren't Ulm's people going to curse Monny? Are you assuming they'll be dead by then? Or is Ulm just too small to be of notice?)

DonCorazon
October 1st, 2008, 08:27 PM
They fear what they do not comprehend. And they attack that which they fear.

Tricky Lich make puzzle. Utgard think this mean they fear that which they do not attack, hmm..err..they comprehend what they do not fear, no wait...to comprehend a thing it must be attacked??!!

Aghh..Utgard get headache. Utgard always at war from day 1. Never hardly say anything because in Utgard war is given. Now Arcos at war and make big deal. Tricky Lich sound scared - Utgard smell fear (drool, slathers down werewolf tongue)....

Xietor
October 1st, 2008, 10:03 PM
Peace? Who said anything about peace Darkwind. You are dead. Gems and gold would earn your soul a less torturous place in the infernal plane.

My message was not for you Utgard. Simple Beasts. Be content to slay whom your masters direct you to slay, and beg from whom they direct you to beg. And hope Ruin's fortunetellers are wrong.

Xietor
October 2nd, 2008, 06:49 AM
And wearing a new hat and speaking as game admin., as Jazzepi is in 8 games and has school starting again, I am easing his burden,

do any of the large nations at war need 72 hours host? The game is on turn 60, and it will host to 61 on a 48 hour host. Kingmaker is the only game I am in, and my empire(now) is relatively small. So 48 hours is still a snap for me.

But there are players with nations twice my size that are at war now. So I would be open to discussion about moving to 72 hour host starting on turn 61(next turn). Obviously if you are not at war, or your nation is small, you will not get a large voice in this matter.

I do not want Kingmaker decided by which of the biggest nation's players is in the fewest games, or which guy is willing to tick off his wife the most to put in the time to do a proper turn.

Outside factors are generally not reasons to move to a 72 hour host 8 turns early.
But I am aware that school has started back and many players are students and have less time now then when the game started.

Zeldor
October 2nd, 2008, 07:03 AM
I'd like to stick with 48 for 10-20 more turns. But I guess Marignon is the one with biggest problems now.

Xietor
October 2nd, 2008, 07:10 AM
At turn 70 we will be moving to a 72 hour host as per the original thread outlining the hosting time for the game.

The only issue is whether any large power at war needs the timer to be moved to 72 now to get a proper turn in. The game was initially delayed waiting on the patch adding the 3 new nations so we should have reached turn 70 before school started. We also had the week with Ike taking down Llamaserver's mail system.

I never really anticipated we would hit October and only be on turn 60 as I am quite good at moving games along.

Meglobob
October 2nd, 2008, 10:51 AM
I suppose I am one of those with only a, 'small voice' but I would like to go to 72hrs from turn 61.

Tichy
October 2nd, 2008, 01:52 PM
Though the vast EA C'tis empire is indeed vast, we don't require a move to 72-hours just yet.

I don't have any objections to the shift if there's majority interest, though. It will just give us more time to fine-tune the movements of our vast hordes of lizard warriors.

EA C'tis: "We're Vast!" (tm)

DonCorazon
October 2nd, 2008, 02:43 PM
X,

Well as we are just "simple beasts" the clock makes no difference to us.

As for my "master", that would be my wife and she doesn't care who I attack.

:)

Darkwind
October 2nd, 2008, 03:18 PM
I for one would like a 72h host. Not that I necessarily matter considering that by turn 70 at most Ulm will likely be gone.
Peace? Who said anything about peace Darkwind. You are dead. Gems and gold would earn your soul a less torturous place in the infernal plane.Why would I give gold I don't have and gems I direly need to an enemy who needs all the gems and gold they can get? Does Ruin understand basic logic or has pretender-godhood addled his brains? Ulm will put up as much opposition as it can, though that is admittedly very little opposition. You can be assured that Ulm's gems and gold supplies will not go to any of its enemies.

Xietor
October 2nd, 2008, 03:39 PM
no problem Darkwind,

We did not want your gold and gems until your last turn. Then we thought a gift of some sort might make ease your guilt in attacking our Empire. But if you have no guilt give your gems to the Lizards. We care not.

Bad Karma will continue to plague you.


Though you could donate your gems to MA Man, and that is the jackpot for the winner of the next Arena Fight. Which we promise you will not be won by anyone with fur.

Zeldor
October 2nd, 2008, 03:51 PM
Or he could buy smth from Agarthan marketplace :) We have some really cool stuff.

Zeldor
October 2nd, 2008, 04:08 PM
La Man put 7 new forts that turn, impressive. Their allegiances a bit less.

Darkwind
October 2nd, 2008, 04:08 PM
Haven't you heard? EA C'tis is at war with me too. I have enemies on quite literally every side. It's a bit sad, really, how I actually armed C'tis's Bane Lords for battle. I'll make the best of it though, and perhaps take back a few of those items :)

DonCorazon
October 2nd, 2008, 04:09 PM
Coming from a nation who has yet to savor the thrill of victory in the arena we don't take Arcos seriously. We know your warriors look like a Brad Pitt and like to wrestle skinny boys. Send your monstrous undead and they will be smitten down - surely someone will script wither bones x5. :) It is too bad that Two Eyes is forced to use the stupid trident champion as a weapon because otherwise he'd talk a lot more trash about winning the next arena.

Meglobob
October 2nd, 2008, 05:24 PM
Could we have a update of the arena prize please, ie...exactly how much gold and gems we get?

I think it should be a sizable amount, to encourage more SC's/Thugs.

Xietor
October 2nd, 2008, 05:39 PM
only llamabeast knows. The game admin. has no control whatsoever of the mythical nation of MA Man who exists only in a different plane. created by Llamabeast to fund arena purses.

Zeldor
October 2nd, 2008, 05:56 PM
I should really teleport an army on MA Man :P [joking]

Xietor
October 3rd, 2008, 09:42 AM
Not much of a push for an early move to 72 hours. EA Mictlan is a voice I took seriously, but it was one alone of nations with numbers of provinces and armies to manage. So we will remain on schedule with the 48 hour hosting until turn 70, as outlines in the original thread, and move to 72 hours on turn 70.

On another note, if there is a nation looking for an easy capital to grab, I know where one is. An it belongs to a nation with overextended armies, 300 now of which are diseased, and many far from the home borders(and most not making it home either).

http://www.mediafire.com/imgbnc.php/994ae7fb28477087b4f6aea8257cafb02g.jpg (http://www.mediafire.com/imageview.php?quickkey=1mydn9bjkli&thumb=5)

Lightly guarded capital. hard to find one easier to take. PM me if you want to take out bloodhunters. I know some provinces where some bloodhunters are just plying their unholy trade. a few random spells and you can put a dent in one of your competitors.

Xietor
October 3rd, 2008, 10:41 AM
http://www.youtube.com/watch?v=L4iOGgjKnTk

http://www.mediafire.com/imgbnc.php/c59bc62f30a8be941c7607c7447322d42g.jpg (http://www.mediafire.com/imageview.php?quickkey=dyn5dspcm0x&thumb=5)

Zeldor
October 3rd, 2008, 03:19 PM
Yeah, but what is the award at the arena?

DonCorazon
October 3rd, 2008, 03:56 PM
Death.

AdmiralZhao
October 3rd, 2008, 07:22 PM
The Council of Marignon would post an in-depth response to the endless lies of LA Arco, but our schedule is already quite full managing our growing empire and endless armies. Suffice to say, Ruin is posting his messages of victory while losing yet more provinces, and while he is personally under siege by a large army. One is reminded of the children's tale of the great king of Irack, and how he boasted to his people of victory even as the enemy's iron dragons rumbled down the streets of his city.

Meglobob
October 4th, 2008, 04:22 AM
I have PM'ed Llama about the prize fund (its his baby), to see if he can publish the amount, in gold and gems. I have suggested it should be 150% to 200% greater than last time, to reflect current power levels in the game and encourage the best SC's/thugs.

llamabeast
October 4th, 2008, 04:55 AM
The mysterious nation of MA Man is proud to announce this year's Arena Prize Fund will be 4000 gold and 60 pearls.

Xietor
October 4th, 2008, 10:06 AM
That should jump start the furnaces of my war engines nicely. See you in the Arena Furball!

The temptation to enter a nature made and turn a werewolf into a swine is almost too great too pass up. Can you imagine 2 eyes humiliation? Running around the arena as a pig.

Zeldor
October 4th, 2008, 04:22 PM
Huh, strange thing - my guy that I sent to arena didn't arrive there. I am 100% sure he was on teh way. Did it happen to anyone else?

DonCorazon
October 4th, 2008, 05:27 PM
Arena turnout was disappointing - it seems folks are taking the game a little too seriously. At least send someone.

We salute LA Arcos for having the balls to enter the arena though his champion's lifespan was surprisingly short. Congrats to Mictlan for slaughtering Two-Eyes, the savior of Utgard who was made prophet after his champion's purse helped us turn the tides against the sidhe, so many years ago. RIP Two-Eyes, a nation mourns your passing.

Mictlan, enjoy the champion's trident. May it serve you as well as it served Two-Eyes... :)

Xietor
October 4th, 2008, 06:55 PM
The devil hung his head because he knew that he'd been beat, and he laid that golden fiddle on the ground at Johnny's feet."

Our hat is off to Two Eyes who took out our Banelord in one round. In retrospect a vine or eye shield would have served him better. But I thought there would be more contestants and was worried about not having 100 fr.

As it turned our, had I beaten Furball, I would have needed the 100 fr in round 2. I think a banelord would match up well against a werewolf generally. Them just how the cards fell.

Good Match Utgard.

Foodstamp
October 4th, 2008, 07:21 PM
Bah, I had a guy ready to go for the arena, but things came up IRL and I could not get my turn in on time /cry. Sorry I could not send a champion against you Sir Heart!

Lingchih
October 4th, 2008, 09:23 PM
Such an awesome idea, the prize filled arena. I wish it could be incorporated into every large MP game.

Meglobob
October 5th, 2008, 03:59 AM
Congrats to Mictlan for slaughtering Two-Eyes, the savior of Utgard who was made prophet after his champion's purse helped us turn the tides against the sidhe, so many years ago. RIP Two-Eyes, a nation mourns your passing.

Mictlan, enjoy the champion's trident. May it serve you as well as it served Two-Eyes... :)

Indeed, may Two-Eyes enjoy a well deserved rest after being a worthy former champion. The tridents nice and all but where's my cash and gems?

Surprised only 3 contestants turned up at this stage, 4,000 gps + 60 pearls + considerable experience + a magic trident seems a very worthy prize to me. What do people want to send a worthy hero to the arena?!?

I agree the increased arena prize is a excellent idea, should be implemented in Dom4 if it ever happens.

Xietor
October 5th, 2008, 02:07 PM
Lllamabeast has to make ma man send you your prize the next turn. Hopefully you receive you gems and gold this upcoming turn. As I said, arena prizes and ma man are totally Llamabeast things.

Game admin. has no control whatsoever over either.

AdmiralZhao
October 5th, 2008, 04:05 PM
I'm going to be traveling for the next week; I don't suppose anyone knows a player who would like to substitute for me and get some late game experience? They could sub for a week or take over completely, either way would be fine for me.

llamabeast
October 5th, 2008, 07:41 PM
The Arena prize money has been paid to EA Mictlan, and should arrive in the next post.

Xietor
October 6th, 2008, 06:17 PM
LA Marignon said some time back:

"The Council of Marignon would post an in-depth response to the endless lies of LA Arco, but our schedule is already quite full managing our growing empire and endless armies. Suffice to say, Ruin is posting his messages of victory while losing yet more provinces, and while he is personally under siege by a large army. One is reminded of the children's tale of the great king of Irack, and how he boasted to his people of victory even as the enemy's iron dragons rumbled down the streets of his city."

I wonder what the Council thinks now that Ruin took a hand in the combat himself starting 2 turns ago and leaving over 100 dead on the battlefield, and countless more maimed and diseased. And now LA Arcos. Elephants have stormed forth from their castles to trample crossbowman, mage, and pike alike.

Ruin unleashes new terrors on his enemies this turn. As Ruin said when this invasion was launched, it is not who lands the first blow, but who wins the war of attrition. Ruin has gauged well what LA marignon can throw at us, and finds it lacking.

Xietor
October 6th, 2008, 07:07 PM
LA Arcos. is looking to trade for some air gems. Anyone interested please pm me.

DonCorazon
October 7th, 2008, 02:16 AM
Kauthuga's mead hall glowed through the wintery mist. The Nemedian scout gazed down from the high peak, the raucous laughter and howls of the wolven warriors drifting up from the snow covered valley. He spat, rubbing his hands together in an effort to revive the cold deadened nerves. The moonlight gleamed and danced upon his bronze armor, then shimmered as he vanished into the mists, leaving only red droplets that fell from his side to mark his passing.

Gathered below in the ancient hall were the mightiest reavers of Utgard. Those whose victims numbered in the thousands, the destroyers of civilizations, merciless and cruel. Hanging upon their belts were the heads of those who had once ruled great kingdoms: The High Astrologers of Arcos, the Sidhe Queens of Eriu, and the Celestial Ministers of Tien Chi. With twisted limbs, scarred faces, and eyes that burned with hatred, the berserkers bellowed and roared, and cursed the gods.

The Nemedian smiled.

A flash of light and the barbarian wolfkin drew silent in an instant - nothing could be heard but the snapping flames in the hearth. A lone Nemedian stood at the far end of the hall, one hand bearing a crystal staff, the other concealed within his cloak.

"Utgard, your age of destruction is eclipsed. We give answer to your savagery" and in an explosion of movement, the Nemedian vanished and in his place lie a pile of heads, Utgardian scouts and messengers, all of whom had vanished in the last months on missions to the northern wastes.

The thanes howled in rage but the Nemedian was gone. They reached for their giant rune-scripted blades and roared out through the wintery night.

War had found Utgard again.

Beneath the din and clamor, the bonecasters whisper this will be the last.

Xietor
October 8th, 2008, 12:15 PM
Though the tiny peaceful nation of LA Arcos. does not own 40 provinces, we will kick off the public proclamation of declaring the number of capitals owned.

We own three.

LoloMo
October 8th, 2008, 12:37 PM
Three also here

Zeldor
October 8th, 2008, 12:38 PM
Peaceful nation of LA Agartha has 2 capitols.

DrPraetorious
October 8th, 2008, 12:43 PM
Do we count our own capitol?

I have EA Niefelheim, MA Pythium, EA Agartha and EA Atlantis.

How often do I need to update the list of capitals I own? Because I have armies storming the other 11 castles this turn, so depending on how many of those I take...

Xietor
October 8th, 2008, 01:24 PM
I will not pester nations too often. likely be another 20 turns before we declare how many you own again.

Let's put it this way, if you count your own now, you can count it as one of your 15 when you declare yourself the winner. If you do not count it now, you will need 16 capitals to win. So I will leave it up to you.:smirk:

I think most players will count their own capital as one.

Zenzei
October 8th, 2008, 01:51 PM
MA Marignon has two capitols.

Amhazair
October 8th, 2008, 02:22 PM
I definitely don't own 40 provinces, but I too own 3 capitols.

Xietor
October 8th, 2008, 02:48 PM
When touring the capital, why not visit the capitol? Capital and capitol are terms that are often confused, mainly because they refer to things that are in some ways related. The term for a town or city that serves as a seat of government is spelled capital. The term for the building in which a legislative assembly meets is spelled capitol.

In Dominions, I think the proper use is capitals. The walled town that you must capture that contains the capitol. Who says you cannot learn stuff on a gaming forum?

Zeldor
October 8th, 2008, 03:33 PM
You can also spot who is native speaker :) I guess that goes for one of the most common mistakes [like loosing instead of losing].

Hadrian_II
October 8th, 2008, 03:41 PM
Kailasa owns zero capitals :(
We owned 3 once, but they are now owned all by lanka.
The rule over the Kailasan empire has shattered, and set to local governors.

Good game
btw. sometimes i wonder if baalz would have been able to defeat the lankan horde.

Zeldor
October 8th, 2008, 03:45 PM
It looks like LA MArignon really needs a sub. Staling 2nd turn now? And in a war against X, where he can take huge advantage of that... not really a fair position, especially with X as game admin [not accusing anything, but I'd rather see game postponed by 24h to find a sub then see big nation like that going down because of that, or set to AI either].

Xietor
October 8th, 2008, 03:58 PM
The game will not be postponed. I received a pm from admiralzhao shortly after he staled, thanking me for giving him a list of potential subs, all of whom have hostile feelings towards me.

Admiralzhao is only gone 1 week, and he has not lost anything of value. Admiralzhao i have to assume could have sent in a turn as well as sending me a pm. If he stales again i will see if hadrian or someone else can temp sub for him until he returns.

But he has not lost anything of value to date.

It does look as if he has staled 2 turns consecutively. I will see if Hadrian can do some kind of turn for him. He is Bandar Log's ally, so Atul can name a sub if he desires. Atul and Utgard actually have 1st choice of naming a temp sub.

Since admiralzhao said he was only gone for a week, and he has not lost any forts, or anything of value, i do not think he requires a perm sub. My main attack was launched on admiralzhao BEFORE his announcement that he was leaving town for a week.

That came after I launched my assault. So I am certainly not delaying it out of chivalry.

Meglobob
October 8th, 2008, 04:03 PM
Ea Mictlan owns 2 capitals and in 20 turns time will probably still own 2 capitals. However, alot of blood will have been shed defending those 2 capitals in the meantime! Which is good, because Ea Mictlan just can't get enough blood flowing...

As to wether Baalz would have defeated Lanka, I think you will know eventually, depending on wether or not he defeats me! If he does defeat me, than he might just possibly have defeated Lanka too, but Lanka is an entire order of magnitude more powerful than Ea Mictlan.

Meglobob
October 8th, 2008, 04:49 PM
Oh oh, wierd **** going on!

Anyone noticed anything unusal with there turns?

I have just had a quick look and for some reason one of my hidden dudes gained 1W gem, totally inexplicable, why?!?

Perhaps more serious is I got a completely free Onaqui, it appeared like a national hero would but I really don't think it is a national hero. Has not got a unique description or anything.

There may be more going on, that I have not picked up on yet.

Zeldor
October 8th, 2008, 04:59 PM
Meglobob:

Huh, I know that situations. But afaik only 3 times they may appear are:
- reroll causing messed up .2h files [not possible]
- cheating [someone would have to make commanders ids go wrong]
- commander limit [but that is 9000, so rather not possible]

I think llamabeast should inspect that.

Xietor
October 8th, 2008, 05:28 PM
That is not a llamabeast issue. Bugs should be sent to Edi or someone from illwinter.

Lllamabeast actually told me:

"The onaqui probably is a national hero. Some heroes are just standard
units/summons. As for the water gem - odd, but not too serious.

If more stuff turns up let me know. Not that there's anything I can do,
but hey, it's nice to have someone to tell!"

Zeldor
October 8th, 2008, 05:32 PM
He can check if there is something serious. Nothing odd at my turn though, checked all new commanders to be sure.

Meglobob
October 8th, 2008, 06:51 PM
Lllamabeast actually told me:

"The onaqui probably is a national hero. Some heroes are just standard
units/summons. As for the water gem - odd, but not too serious.

I suppose it could be, recently national heros were raised to 6, so I suppose it could be another hero. Thats the 4th one I have had, best ever in a MP, glad I took luck.

The water gem is just plain freaky but of no importance at all.

I will wait and see if anything else happens before I touble Edi.

Xietor
October 8th, 2008, 06:54 PM
If getting a free water gem bothers you, send it to ma man.

Xietor
October 8th, 2008, 06:55 PM
I am still looking for capital counts from some nations. If I have to get them from llamabeast, much more than the number of capitals you own is going to be posted.

There will be detailed information on what capitals you own, and what province they are located for starters.

Meglobob
October 8th, 2008, 06:58 PM
If getting a free water gem bothers you, send it to ma man.

I can't even do that! Its appeared on a dude miles away from any lab I own, deep in enemy lands. The dude in question is a tad unusual, not your run of the mill scout, which is probably why I noticed the mysterious water gem.

Falkor
October 8th, 2008, 07:12 PM
High Circle of Lanka rules over six capitals.
__

Good game Hadrian.

Amhazair
October 8th, 2008, 08:38 PM
You didn't happen to equip that guy with that artifact fire booster eye thingy did you? That one occasionally generates W gems. (though 2 at a time if I remember correctly. )

Xietor
October 8th, 2008, 10:25 PM
Bananadine has taken over as a temp sub for LA marignon. Since I killed him off as EA Abysia, I am sure he will do his best to cause my nation harm.

I told him his ally is Atul, and that he should contact Atul for any of the finer points of diplomacy.

DonCorazon
October 8th, 2008, 11:22 PM
Utgard has 5 capitals.

baruk
October 9th, 2008, 02:07 AM
Here's my LA Abysia AAR, I've tried to trim it down to a few useful nuggets of information.

Good stuff that happened

Getting crossbows and Jade amazons.

My non-Air nation successfully grabbing an air mage (using a Succubus).

A victory in a major battle (against LA Man). I used my usual flaming arrows army with a surprise arrow fend (from my Titan) along with what I'm calling the fatigue triple whammy: heat from hell, rigor mortis and curse of stones.
That meant I took the MA Abysia capital province, which I would hold for 30 turns or so (rebuilding the castle in the meantime).

Not so good stuff and mistakes with tragic consequences


The fight with LA Man produced one of those spurious battle recordings. I still won, but it turned out my Titan got muted (ouch!), diseased and lost an arm (rather than getting away unscathed as he did in the replay).

Watching the final battle for your capital and realising that COMMUNION SLAVES DON'T GET TO CAST SPELLS. That little nugget of information had sadly passed me by, so 12 of my 13 paralyse casters sat around doing nothing for the whole battle. Not ideal against an enemy front rank of ~20 thugs.

Rain of stones eventually bulldozing any of my elaborate battlefield magic strategies.

A cramped starting position (due to an awkward lake) combined with slow expansion meant I only got 6 indie provinces initially. Eriu had a similar start, but managed to do pretty well out of it - being small you need to have a successful war early on to have much chance of survival.

Getting into the water too late when I'd had the possibility of water breathing assassins for quite a while (thanks to my amazons). Eriu ended up grabbing the entire lake.

Inner furnace is an incredibly stupid spell for the AI to cast when your army is largely made up of (soon to be unconscious and on fire) indie archers and crossbowmen.

Splitting up my experimental bane thug squad, and not giving them enough magic resistance. 3 out of 4 got killed within a couple of turns - blindness, banishment and drain life accounted for them.

atul
October 9th, 2008, 02:09 AM
Oooooh, so many items! Markatas jump with joy, endlessly.

But they've been touched by those filthy giants, never know where they've been. Probably better not think too much about it.

Bandar Log still has two capitals, despite Niefelheim's, LA Man's and Fomoria's invasion. Given the circumstances, the little bout with LA Arco is on hold. I hope Powers That Be understand.

Two Niefel Jarls were killed today, five had to flee for their lives. Cowards. Now that the small have shown how vulnerable the big are, it would be within reason for other little people to find their courage to oppose the all-too-big giants. (Utgårdians are reasonably-sized and therefore a-okay)

Xietor
October 9th, 2008, 08:34 AM
Good Game Baruk!

Glad you played and hope you had fun.

Sorry you got one of those erroneous battle recordings. Reay can tell you sad stories about those from Fallacy, the last game we were in together.I think we have all been on the short end of those at one time or the other(:

MR makes no difference with Drain Life. The only thing that may have helped your banelord with that is luck, if he got lucky.

Sorry about the "bad" starting spot. Some spots are much better than others. I think the worse spots were those next to aggressive bless nations though, and had little to do with lakes etc.

Good luck in future games!:)

Amhazair
October 9th, 2008, 08:52 AM
Watching the final battle for your capital and realising that COMMUNION SLAVES DON'T GET TO CAST SPELLS. Well, this isn't 100% accurate. (You might know this of course, but after you learned (at least) one lesson about communions the hard way I thought I could try to help you along the way for future communion joy. :) )

In fact, communion slave only don't get to cast if they come after a casting master in the turn order. If they act before all masters in the communion they do cast normally.

For you or anyone else that wants to learn more about communions, there's an absolutely excellent guide by Baalz telling you everything you would ever want to know about how to use them. It helped me a lot on my first serious attempt to rely on massive communions in battle. (Though I still managed to burn through quite a lot of slaves of course :doh: ) You can get to it through the strategy index sticky. (Or Baalz signature)

Reay
October 9th, 2008, 09:57 AM
Yeah, erroneous battle reports are being noticed by more people now. Keep an eye out for them. It happened to me several times in Fallacy.

Tir Na N'og has 3 capitals.

Xietor
October 9th, 2008, 11:45 AM
Nations with over 40 provinces that have not reported capitals:

LA Marignon
EA Ryleh
Helheim
LA Man

tick tock. tick tock. tick tock.

Zeldor
October 9th, 2008, 12:31 PM
Yeah, I had huge differences between real results and battle replays in KM. Real battle and report was me annihilating enemy army, battle replay showing death of mine without inflicting many losses to the enemy.

Xietor
October 9th, 2008, 12:52 PM
With Zeldor it is likely due to karma. Evil follows evil they say.:smirk:

Seriously, I do know we had battle replay bugs in Fallacy and there were virtually no mods used in that game at all. velusion hosted it at the start and he is not a big mod guy.

Manatee also had battle replay bugs and it used no mods at all. I did not play in that game, but i noticed there were posts in the thread about battle replay issues and I took notice of them since we were having them in Fallacy.

In Fallacy they were not game determinative. And there were not many of them. I think there were 2 or 3 and they were between myself and Reay mostly. Not sure any other nations reported the bug and it was a 22 player game that went 108 turns. So that is a lot of turns and a lot of battles to only have a handful of replay bug errors.

That said, the goal is obviously to eliminate bugs completely.

One thing I do know, the battle replay bug is not caused by mods. Whether mods make it worse, who knows? But it exists independently of mods.

llamabeast
October 9th, 2008, 12:57 PM
Yeah, you can get guaranteed incorrect replays by using an incorrect version of a mod. But this seems to be a genuine bug that has nothing to do with mods. I will see if I can find a nice example and give the files to JK so he can take a look.

Xietor
October 9th, 2008, 01:04 PM
hopefully Zeldor updated the Kingmaker mod when you started this thread and made an attachment with the new bells and whistles. maybe he is using the older version?

If so, maybe some self inflicted wounds?

Xietor
October 9th, 2008, 04:11 PM
I was informed by LA Man that he owns 3 capitals.

Zeldor
October 9th, 2008, 04:19 PM
Does the prize for winning that game include picking a nation in next mega game? :)

Xietor
October 9th, 2008, 04:47 PM
you got your 1st choice this game. I am not sure what you have to complain about? When you get your 1st selection, presumably you are playing the race you wanted to play. And the fact that you are still alive shows that they are a pretty good race for you.

Of course you did not start next to me. You likely would have been a much more tempting expansion target than e9n4 EA Abysia with their heatshield pd and and firespell casting pd mage.

Zeldor
October 9th, 2008, 04:51 PM
I am just asking if winner of that game gets to choose nation before others [like DrP for making the map]. I think that LA Agartha was my choice number 4 or 5 [but I decided to go with them as 1st instead of trying luck with my main picks]. But as we all know, your neighbours and early diplomacy is more important.

Xietor
October 9th, 2008, 04:58 PM
I either will not play in next year's big game or will not host it(likely the latter). Hopefully we can get Llamabeast to host it. Or Gandalf. It will be much less work. We already have the mod and map.

So really no one should get any preference on race selection next year in my opinion, which likely will not count for much. Maybe the mod can be tweaked so Throne of Heroes can be used with WH 1.8. That should not be hard. Just means making sure no monster numbers are used twice. But the groundwork really has been laid.

Meglobob
October 9th, 2008, 05:53 PM
I am really glad La Agartha is doing so well in this megagame. La Agartha was the 1st nation I won a MP game with and as such I have always had a soft spot for the nation. It had a very sad game in the 1st megagame, sieged by indie knights early on and never recovered. I think its often overlooked in MP but it is a mid - late game powerhouse.

Zeldor
October 9th, 2008, 06:07 PM
I must admit that I really like them now. If they had better early game they would be probably my favourite nation. Even with awake SC I got it was very lucky to survive, especially with Lanka so close.

DonCorazon
October 9th, 2008, 06:19 PM
I think LA Agartha's profile has been on the rise, and now more than ever has a big "Rush Me" post-it stuck to the back of its head. Its early game is truly horrific.

I just tried them for the first time and faced an immediate hydra rush (no diplomatic messages returned), followed by extortion attempts/war threats from my 3 other neighbors. Diplomacy doesn't seem to be as effective as people consider LA Agartha a late game threat. Of course, I lack Zeldor's silver tongue :)

I expect nations that I don't even border will start sending me death threats. Hell, people not even in the game might start telling me to give them stuff.

Xietor
October 9th, 2008, 06:32 PM
For the record, on turn 64, if someone takes a week off, and has not staled before, they are not going to be put on ai or a perm. sub found like at the start of the game. Especially when someone gives notice that they are leaving town for a week. That is not an unexplained absence. Nor will the game be delayed for a week while they are away.

And it is not the game admin.'s job to find temp sub for people that go on vacation, or get called out of town for a week for work. While I was able to find a sub in the case of LA marignon, I do want to make certain that it is not to be expected. And I could just as easily, and just as properly, let him stale for the week he was gone.

He has allies. And it is in their interest far more than mine to see that he has a sub. So if I have the time to find someone a sub in the future, I will happily do so. But it is not my job. Had Jazzepi remained game admin., it would not have been his job.

Now had Admiralzhao not said a word and just had unexplained stales, then that is more of a cause for alarm. But no one at this stage of the game is going to be replaced when they say they are going out of town for a week and stale turn for a week.

/cheers. :):):)






I

JimMorrison
October 9th, 2008, 06:49 PM
Tell em how it is, daddy.

Xietor
October 9th, 2008, 07:40 PM
"It looks like LA MArignon really needs a sub. Staling 2nd turn now? And in a war against X, where he can take huge advantage of that... not really a fair position, especially with X as game admin [not accusing anything, but I'd rather see game postponed by 24h to find a sub then see big nation like that going down because of that, or set to AI either]."

I had meant to respond to this post by Zeldor earlier but got sidetracked with the capital posting. About 2 posts before this post by Zeldor, Admiralzhao said he was going to be traveling for a week and asked if anyone knew of a sub. He did not even make a sub needed separate post. Shrug. But he may not have had the time.

But in the future, if anyone, Zeldor, the staling nation's allies, or any other player wants to try and find a temporary sub, they have my blessing.

But it is always the player himself who has the primary duty to find his own sub. The game admin, whether he is at war with a staling nation or not, has no greater duty then anyone else to find a player a temporary sub.

Now if the situation calls for a permanent sub., then the game admin may have to get involved. But again, I would think that the player himself, or his allies would prefer to find a perm. sub who is aligned with them, rather than have me or someone else find a sub who is not.

If no one else can find a perm. sub and sonofxietor(no relation of course) takes over la marignon and seems to switch sides in the war, i do not want to hear any complaints.
Now that is an obvious exageration but in perpetuality when evilhomer suggested his best freind(folket) take over a large nation i recall velusion's sarcastic remark like "i should have got twinofvelusion to take them over."

In short, who takes over a large nation in the endgame may determine who wins the game. I would prefer it is not me that has to find a perm sub for anyone at this stage.
Because I do not want to be accused of bias or taking sides. It may be in your best interest to ask around and see if someone who does not hate your guts is interested in perm subbing in this game.

It is getting to the late game. And as some players come to the realization that they are not going to win the game(as typically happens when said nation attacks xietor:D), their interest in continuing a late game war where battles take hours to scrpit(if you want to win them) wanes.

And real life may just prevent players from being able to properly devote the time it takes to fight a late game dominions war. So it is never too early to start asking around to see if anyone may be interested in subbing into this game and helping you out. It is not needed yet, but it is likely going to be needed over the next 10-20 turns. Or it may be needed with LA marignon. We shall see.

Darkwind
October 9th, 2008, 07:55 PM
Ulm is essentially a living corpse of a nation now, dead but not quite dead. So that the dying shambles of Ulm aren't eaten up solely by Ulm's enemies, all NAPs, alliances, or anything of the sort with Ulm are declared void. Current non-capital provinces are 684 and 650. Take your fill, not that what's left is very filling. It would be much more so if you happened to take some lands from EA C'tis, EA Atlantis, or LA Arcoscephale, all of whom are rather rude neighbors of Ulm. You should probably prepare for quite a fight, though.

By the way, I plan on keeping my capital. Just so you know. My ~60-strong force of smiths shall be waiting for whoever decides to come a-knockin'. With fire. Hot, burning fire. :)
I'll keep my farewells for the real end. Which will likely be soon.

Xietor
October 9th, 2008, 08:08 PM
Rude neighbor? Me? you attack me and call me a rude neighbor?

Where were you raised?

And ea Atlantis has attacked me too. But you do not see me crying. you are just going to see me killing them. That is the difference. Acta non verba! deeds not words.

Xietor
October 9th, 2008, 08:56 PM
Darkwind? are you still alive? Last I saw of you your armies were being trounced by the demons of LA Marignon! :):):)

I did send him a thank you card for crushing your army. Saved me the bother.

Darkwind
October 9th, 2008, 09:09 PM
Rude neighbor? Me? you attack me and call me a rude neighbor?Okay, two out of three. Although, I think this
Darkwind? are you still alive? Last I saw of you your armies were being trounced by the demons of LA Marignon!:):):)

I did send him a thank you card for crushing your army. Saved me the bother.
does nudge me towards calling you a rude neighbor now. That was a few turns ago, not "last you saw", unless you happen to have been blinded by one of the many nations attacking you, most of which are stronger than me (I say most of which because MA Ulm is unfortunately not stronger than MA Ulm), by the way. Also that was more my fault than Marignon's. We both attacked the same (Arco-owned) castle, Marignon won. By far.

Zoshan
October 10th, 2008, 12:56 AM
EA Ryleh 3 caps

Foodstamp
October 10th, 2008, 06:43 AM
2 Capitals for Helheim

Baalz
October 10th, 2008, 01:39 PM
MA Acro has two capitals, though we consider the two EA Mictlan is holding ours as well. If Meglobob would just be so kind as to come out from behind the walls manned by thousands of slaves and engage in a nice gentlemanly war where we line up all our troops and see who's communion can throw down the biggest hurt. Come out and face the redcoats sir!

Zeldor
October 10th, 2008, 02:30 PM
Some small update: LA Agartha has 3 capitols, EA Caelum and MA Caelum. We are nagotiating ownership rights over some more.

Xietor
October 10th, 2008, 04:44 PM
lol @ Darkwind.

Be careful what you ask for.:D:D:D

Very interesting turn on many fronts.

Zeldor
October 11th, 2008, 01:51 PM
Oh, as there are some people that like big games here, I am starting a new big team game. More details here:

http://forum.shrapnelgames.com/showthread.php?t=40839

Darkwind
October 12th, 2008, 10:04 AM
lol @ Darkwind.

Be careful what you ask for.:D:D:D

Very interesting turn on many fronts.I asked to keep my capital. As my upkeep is currently much more than my gold income (sadly), I also need my capital. I'd like to think Helheim is in for quite the fight, even against my meager troops.

Foodstamp
October 12th, 2008, 11:16 AM
We would have respected that request had we any diplomatic relations with you. I look forward to the fun that is sure to follow :).

Xietor
October 12th, 2008, 11:27 AM
Ulm's troops are like leaves on a tree when summer turns to fall, and then to winter.

You just saved me the trouble of reducing that Rock those idiots worship to gravel. Good luck.

I think the entire World is always glad to see one less Monolith on the Earth.

Darkwind
October 12th, 2008, 11:44 AM
Here's a hint for those of you somewhat overconfident in Helheim's abilities:

EA Helheim uses sacred troops. Iron Darts and Guardians. Even if Helheim wins, it will be a hard-fought victory. Very hard-fought, considering they'll be walking through large amounts of fiery (and non-fiery) death.

Or so I'd like to think. :)

atul
October 12th, 2008, 04:34 PM
So, three Niefel Jarls sent to their deaths again. We can do this all day long, with this pace it's only on turn 80 when that guy stops having those uglies. Basically most of the eastern continent is allied with Niefelheim, and what do the powers in west do? Harass MA Ulm? C'moon, pick on someone larger than you, size 1 markatas demand it!

In other news, second-hand items for sale! Flesh Eaters! Skullfaces! Fire Plates! Just swipe off the giant blood and they're good as new! Bargain prices! Ask and you shall be delivered!

Xietor
October 12th, 2008, 04:49 PM
Monkeys are basically are fighting the giants 1 on 1 now to my knowledge. Much easier fight then what i had. Though we are technically still at war, your ally is storming our southern forts and has our full attention.

Though Ruin again made a personal appearance and personally defeated a grand host of LA marignon. The slaughter stopped only when the time limit ran out(: But before it did hundreds of dead Marignon troops, devils and various demons lay dead on the field of battle.

Fortunately Ruin is only one province away and can mop up the rest of Marignon's army next turn!:D:D:D Of course, maybe marignon wants to fly some angels in and let them try their hand at fighting Ruin Muhahahhahahahah.

As an aside, LA Arcos. would like to thank the many nations who have contributed unselfishly to increase our pool of thugs by sending their thugs blindly into our enslave mind traps.

We wait with baited breath to enslave an entire army. However, we made the decision to kill rather than enslave the pitiful army of LA Marignon, though we do intend to have a few of those angels before it is all said and done!

Bananadine
October 12th, 2008, 05:26 PM
Hey people, temporary LA Marignon here. As you can see things are becoming rather interesting for my temporary nation, but sadly I only signed up for a turn or two--I really don't have time to deal with this old mister Ruin (as much as I would like to destroy him for good)! So I think I won't take another turn in this game, and I hope y'all can find a new substitute or SOMETHING because it's a fine nation in many regards and it should have the chance to live again.

Xietor
October 12th, 2008, 05:44 PM
Thank you for subbing the 2 turns that you did Banandine. Admiralzhao fared no better with Ruin. And he should be back since his week has passed. And if nothing else you got his blood slave situation sorted out.

Blood economies require micromanagement to some degree and had you not done 2 turns for him, that empire would have had a lot of waste.

I will pm Admiralzhao about retaking control of his empire. Revenge is not nearly as sweet on a temp sub as the original invader.

Come out come out wherever you are Admiralzhao!:smirk::smirk::smirk:

BTW I have to give credit where credit is due, Darkwind had a great victory over Helheim. Though he is not long for the world, at least he got to enjoy one last victorious battle.

Darkwind
October 12th, 2008, 06:28 PM
I shouldn't be doing this but I'm obsessive-compulsive about AARs and this, if anything MA Ulm has ever done, deserves an AAR.
---
Helheim scouts that night noted that the usually-cowering peasants were nowhere to be found. They simply assumed that the Ulmish peasants had finally died of overheating in their bulky and almost useless armor. Unfortunately for them, it was not to be so. Monny's entire force--minus the immovable statue itself--met them on the field of battle early that morning, in the cold weather of wintertime Ulm. The flying Valkyriesrecieved the customary blessings hurriedly before battle, as the Ulmish prepared to give Helheim the fight of its life, still carrying usually fortress-only items such as the skulls of dead magi sold to them by EA C'tis. The Ulmish magi were unfortunately not close enough to begin their barrage immediately, and spent some time Invulnerable-ising themselves.

Ulmish Sappers fired round after round into Helheim's midst, achieving very little. The Ulmish Pikemen were ambushed by the fast-flying Valkyries and nearly destroyed--but this led them too close to Ulm. The Ulmish cast great spells to make the earth envelope the Valkyries' feet and strand them defenseless on the ground and then incited the very land into a rage against Helheim, nearly destroying the 100+ group (and Ulm's surviving soldiers) in a massive volcanic blast that lasted near thirty minutes and would darken the skies around Ulm for weeks to come. The surviving valkyries put up a feeble attempt on the lives of the sappers before fleeing in fear. Their masters followed shortly after.

A heroes' cremation was arranged for those seemingly so few, but for Ulms' army so many, who died in defense of Ulm. The few reasonably intact bodies that survived the Ulmish fury unleashed that day currently adorn the front of Monny's citadel, as a warning to all those who would try to take Ulm from its resident god.
---

I told you it was a bad idea to attack my capital. But you didn't listen, did you? Now no one wins.

Tichy
October 13th, 2008, 10:25 AM
That sure was a lot of magma.

Foodstamp
October 13th, 2008, 05:57 PM
Hot molten magma ;).

atul
October 14th, 2008, 04:34 PM
And let it be known that Fall of the 6th year of Ascension Wars was the time when a group of Markatas, part of Monkey PD, killed a fully equipped Niefelheim Jarl.

And thus end all the jokes about Monkey PD being bad, since which other nation has such a feat to boast?

Zeldor
October 14th, 2008, 04:47 PM
Nice battle at Uliathum, Xietor.

DonCorazon
October 14th, 2008, 04:53 PM
Damn, those Niefels seem to be dropping like flies these days. They are losing their mystique...

Xietor
October 14th, 2008, 05:47 PM
In what military tacticians will someday refer to as the battle of Uliathum, an excerpt from the Sleeper who was the Battle Commander of the forces inside the castle. With the stout castle defenses beaten down, a hard decision faced the Sleeper.

To stay inside the walls and let LA Marignon's superior forces attack at their leisure, or carry the battle to the enemy. Though greatly outnumbered, and having about 40 fewer mages at his command, the Sleeper, who had previously slain a Harbinger in hand to hand combat, decided to sally forth and meet the host on the field of Battle at a time of the Sleeper's choosing.

With mundane troops like militia and short bows comprising the bulk of his army, only superior tactics could carry the day. The Sleeper did have 15 elephants, and he hoped to use these units as a decoy, drawing most of the enemy fire, while a knot of seasoned trolls, lions, and a banelord carried the real attack on the other flank.

To harrass the enemy, flaming arrows were cast, turning the short bows into something a bit more useful against the heavily armored foes. But to prevent the enemy angels, devils, and imps from taking out the few mages the Sleeper had, the difficult choice was made to put up storm in battle, even though it would hurt the effectiveness of the flaming arrows.

The Sleeper's plan worked, though the banelord was lost when enemy angels also chose to advance down that side of the battlefield. Though the Banelord fell to an Angel of Fury and an Air Elemental, the Sleeper soon avenged him, taking out the Angel of Fury. When the Angels fell, and the knot of trolls fought through the devils and and men at arms, the forces of LA Marignon routed.

But they had nowhere to run. Rocky the Gargoyle had flown to an adjacent province and taken it cutting off the retreat.

The Siege was lifted. The Host of LA Margignon destroyed to the last man(or devil).
Dead on the field of battle, or killed retreating into enemy lands by hostile border guards were a staggering 46 commanders, 3 of which were Angels, many with many gems,
386 men, and 4 fire snakes.

In other news, Ruin successfully broke the siege of his other castle, though there were not many troops remaining there to kill. Most fled before the battle. Those that remained met a gristly fate.

Ruin is now entertaining, for a short period only, peace offers from nations who wantonly attacked him with no justification. Such offers should include recompense for harm done to the peoples of LA Arcoscephele.

Ruin will also say that despite the tenacity of his resistance thus far, his greatest threats remain unleashed. Had LA marignon won the day and stormed the castle, inside they would have met their Fate. But for now they will have to wonder what could be worse than Ruin? There are worse things. There are.

Zeldor
October 14th, 2008, 05:49 PM
To be honest it looked just like a bad scripting on Marignons side :)

Xietor
October 14th, 2008, 06:04 PM
The Ai will typically cast paralyze at elephants after the script runs out. I was counting on that. BTW the elephants are fine. A few have afflictions, but we can heal them right up!

What spells would you have cast? Fire spells are not as effective with storm up. But he did cast a lot of the fire staples. Summon imps is a staple but likewise useless in a storm. Summon air elemental was a good spell to cast, and he did cast it. But I did have an army, I was not going to lose to air elementals

I also know for a fact his research is way down the conj and blood lines. So that leaves out many of the high level alteration and enchantment spells. And his research is not that high.
.

JimMorrison
October 14th, 2008, 06:21 PM
A Gath scout managed to see this battle ensue, and it was indeed carnage.

However, our account seems to show a Water Elemental getting the final strike in on that Angel of Fury. Perhaps your Sleeper is a bit boastful, and after praising him for the victory, you may wish to chastise him for his pride. ;)

Xietor
October 14th, 2008, 07:13 PM
The sleeper killed the Angel of Fury. The water elemental got the last hit on the Harbinger.
Sleeper also had the harbinger down to 15 hps and a heart on him when the water elemental polished it off.

In effect, you could say the Sleeper killed 2 angels, making his tally for the game 3. You may want to examine closely the Sleeper's weapon!

In the 1st fight with a harbinger, he won with a fire brand in hand to hand combat. In this battle, he used a different tactic.

Darkwind
October 14th, 2008, 07:30 PM
I patrolled with my Smiths and found 7(!) scouts in MA Ulm, including Bandar Log and EA R'lyeh scouts. I'm touched to know Ulm is such a hotspot nations probably halfway across the world want to know what's going on in Ulm. :)

In other news, my income is back on track and is currently higher than my upkeep. Finally. Who knows; perhaps reascendance to a minor power, instead of a one-province well province, is in store for MA Ulm. It's doubtful, but one can hope. :)

LoloMo
October 14th, 2008, 08:48 PM
We were just sitting up in the bleachers having popcorn and hotdogs :D

Darkwind
October 14th, 2008, 09:05 PM
I'm just glad someone came to the game :) Or that anyone bothered to set up bleachers, really. I don't think I'm being modest when I say Ulm has never been very important other than miraculously surviving war with at least two major powers (four if you count Mictlan in the early game and that little spat with Helheim, five if you count EA C'tis). And that's really because I'm the underdog who seems to be protected by the top dogs everywhere he goes :) Although I think the top dogs might be eyeing me a little hungrily. :(

Edit: I just realized EA C'tis has at least one bane Lord next to me. I fear for my survival :(

Xietor
October 14th, 2008, 09:19 PM
There are only 6 MA Races left alive on turn 67 in Kingmaker, and despite Ulm's recent successful battle, it will soon be five.

EA Kailasa departed Kingmaker this past turn. I wish to thank Hadrian for playing. He is a great Dominions player in all respects. Not only as a player who always runs his Empire competently, he also rarely stales, and when he is MIA for whatever reason makes a great effort to find a sub for himself while he is away.

He has been willing to sub, set races to ai, and always help out. Thanks for playing Hadrian!

AdmiralZhao
October 14th, 2008, 10:30 PM
The Council of Marignon has returned, having finished its conference on how Blood Magic can be used to produce a step change in enterprise class corporate IT synergies. Of particular interest was the new technique of "swarm" development, where hordes of imps design, code, and test new software applications 3 seconds before their release date. Also notable was the talk on how automated phone systems can be designed and implemented at lower cost by outsourcing them to Kurgi and his associates.

We would like to thank Bananadine, or B((an)*)adine as we like to call him, for his able leadership of Marignon in our absence. To be honest, we were expecting the nation to be a smoking desolation at this point, and were pleasantly surprised to find the homeland and much of the north intact. Also, thanks to Xietor for finding a sub on such short notice, and our apologies to our allies for absconding during this war.

Zoshan
October 15th, 2008, 05:06 AM
Dont mind us we were just there for the show, and to steal some popcorn form LoloMo. Pls let us know when its safe to move in another scout for round 2!

Zoshan

Xietor
October 15th, 2008, 12:08 PM
I am in the process of getting a Permanent Sub. for Formoria. A temp sub is in place, so those at war with Formoria should not count on another stale turn next turn, and can expect a competent player to take over that nation shortly.

DonCorazon
October 15th, 2008, 12:34 PM
Name of temp sub?

Xietor
October 15th, 2008, 12:42 PM
Zeldor:To be honest it looked just like a bad scripting on Marignons side :)

Once again, I think you are quick to criticize someone without having all the facts. Or looking carefully at a large battle.

I think LA marignon's scripting was actually pretty good.

remember you only get to script the 1st 5 rounds.

LA marignon cast antimagic, mass protection, wind guide, several hellbound hearts, communion master/slaves, thunderstrikes, magic duels, incinerate, fireball, frozen heart, pain transfer, falling fires.as well as many buffs, pheonix fix, summon storm, aim etc.

The more I look at the battle the more that I see that Banandine carefully scripted his 40 plus mages which actually took a fair amount of time.

The reasons Ruin prevailed in this battle are many, some which will remain undisclosed.
But two of the more obvious ones are these. LA Marignon's army had been hit with 2 high level penetration leprosies. Many of the troops and some of the mages were diseased and had afflictions before the battle began.

Secondly, and just as important, the player who counterstrikes always has the advantage of knowing what he is facing, while the attacker never knows for sure what he may face. The advantage of being the attacker in a war is you get the early lead in gold/gems by taking lots of provinces.

The bad thing about being the attacker, is if your foe is smart, he has a lot gold saved up and is not worried about payroll expenses, and he gets to see what he is facing.
And your thugs, sc's and armies are exposed. Exposed to all manners of spells that can be safely cast from afar.

LA marignon got a lot of provinces and extra gems from those provinces from his early blitz. But how many dead angels? 5? 6? 7? Those are not free and the gear they wear is not free. And all those seeking arrows and disease demons that you shoot blindly.

Some work, especially at 1st when you have the suprise factor, but then not so much. And after the initial suprise round, you end up spending 8 air gems to kill a scout or a 30 gold commander while all the mages with good stuff wear missile robes that cost 3 air gems to make with a hammer.

So really the advantage lies with the defender. And Zeldor owes banandine an apology for saying his army lost due to bad scripting. That is not why it lost. It lost for several reasons, another of which is Xietor has played dominions for many years and knows what the ai is going to do in certain situations and can set up units accordingly.

That just comes with time.

Zeldor
October 15th, 2008, 03:34 PM
I'd be interested in information about new Fomoria sub too. Actually all subbing etc should be public, especially when it is sub found by game admin playing the game. Just to be sure everything is clear.

Xietor
October 15th, 2008, 04:42 PM
When a perm. sub is found, his/her name will be posted. The state of Formoria is in flux.
When it is out of flux, I will post facts. Formoria was friendly to LA Arcos. You can rest assured the sub will be as well.

Though if KO wants the job, he can always step in and take it and play the race however he pleases. KO? Or any other Game designer? Otherwise you impatient people will have to wait until i get responses to my pms.

I already got a no from Llamabeast. Everyone I have asked are "known" players. None are personal friends, children, or relatives. So sleep easily.

Llamabeast is a friend, but we have never met in real life.:) But any player i get is going to be smart. and one look at the score graphs and he is going to want to know how he can attack la agartha!:D:D:D

Subbing is not public. Everyone finds their own subs ideally. I doi not question any player when he asks me to sub someone in for his race, even when that sub sits atop the Hall of Fame. I just do it. And when a sub is needed for an ally, i always give the ally 1st choice. Only if he fails to find a sub will i step in.

In this case, I am the ally. And no I am not making the process public. you all can campaign for KO though. That would be fun. You will just have to be satisfied that the sub is a known player and not sonofxietor.

SonofXietor: should I really move these guys here Dad?

Xietor: Yes Son.

SonofXietor: What will happen?

Xietor: you will get to see some Werewolves get electrocuted!

Sonofxietor: What if I do not want to? I like Werewolves.

Xietor: Then you will not get an allowance.

Zeldor
October 15th, 2008, 04:54 PM
Then I file an official request to remove you from game admin position. Can we do a voting? I have reasons to believe you are abusing your position to gain benefits as a player, thus you should choose to be either a player or game admin.

Xietor
October 15th, 2008, 05:19 PM
You have no sense of humor Zeldor. That is your problem.

No one named sonofxietor is going to be named a sub. As I said, it will be a well known player on the forums.

I have pms to several people. All have end game experience. Until i get responses there is nothing to report. However, your previous post does give me an idea now that hadrian is out of the game. I have tried, mostly unsuccessfully, to remove myself from game admin of this game.

Mission was accomplished for awhie with jazzepi until he got too busy. But I do trust hadrian. And maybe he would be willing to take over the game admin. duties. I would certainly rather focus on just one aspect. And the game only has 23 players left, so it should be as easy to manage as any other large game at this point.

But the sub difficulties are not created by the game admin. They are created by players, who, for whatever reason, stale turn excessively, or go on vacation etc., and do not find their own subs. I am not pointing any fingers of blame because real life does take priority over a game.

Xietor
October 15th, 2008, 05:22 PM
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<hr style="color: rgb(236, 236, 236); background-color: rgb(236, 236, 236);" size="1"> <!-- / icon and title --> <!-- message --> Hi,

Thanks, I'm flattered you asked me! But I'm already in 4 games, and I just started a 5th. So, one more would be too much, especially since it's a giant huge map.

I'm really sorry, I won't be able to do it.

vfb

0-3. VFB is not really a friend at all. just a good player who i happened to ask. It just takes up space and is rather pointless to make a list of who i ask and who says no.

And this will be the end of it. Just know I am trying my best to get a good sub for a good race. And have spent about 2 hours of my day doing so.

Zeldor
October 15th, 2008, 05:31 PM
Yeah, I don't really get that "SonOfXietor" posts at all.

It looked liked you have already found a sub for Fomoria. Well, I will be happy to hear his personality when you find him :) I agree that it's sad that people just disappear, especially when they have really decent nation in good position. And after all he got into a war. And then disappeared like tha? huh

konming
October 15th, 2008, 05:40 PM
If you guys need an admin, maybe I can help. Look like I frequent the board several times a day at least. :)

Xietor
October 15th, 2008, 05:50 PM
i am mainly looking for a game admin. I have known a long time. I have asked llamabeast to reconsider his prior no, and i will ask hadrian. Thanks for the offer.

But I am not leaving on account of Zeldor's suggestion. I have been trying to leave this job for some time, and his post just reminded me how much time i waste doing it when someone stale turns.

I may need a sub for formoria though konming, though I do not know what your endgame experience is. I know you did a few turns as ctis in fallacy. And I also need to hear back from a few more people first before i open it up to the world at large. But if you are interested in Formoria pm me.

DonCorazon
October 15th, 2008, 05:59 PM
Sigh....
Let me just say publicly that what bothers me is letting a single person characterize the diplomatic situation in a manner that suits their purposes. For example, Utgard was attacked by Fomoria, not the other way around. Utgard made minor retaliatory strikes while PMing the Fomoria player for a peaceful resolution. While Utgard could wipe out the Fomorian oppressors, Utgard avoided major clashes waiting to hear from Fomoria. I did not even know Fomoria had staled til after my turn - so Fomoria's stales had zero impact on Utgard. So hopefully that is conveyed to the mysterious sub.

Xietor
October 15th, 2008, 06:07 PM
the mysterious temp sub is hadrian, but he is not the perm sub. He has already declined that position.

I do see your point Don C. But you are at War with Formoria and you are attacking him. Those are facts. He will see how minor when he takes over the position.

Again, Hadrian should only be doing 1 turn. It is my intent, hope, fervent desire to have a perm sub in place for turn 69. hadrian's deals will not bind the perm sub. Nor will mine.

A perm. sub is free to renounce all former ties and cut new deals. That is the difference between a perm sub and a temp. As a temp Sub Hadrian is not free to renounce treaties etc.

That is why I cautioned it would be prudent to wait one turn and deal with the perm sub-whoever that may be.

In fact, if Tyrant attacked you, then as a temp sub, that is exactly what Hadrian should do to follow what the main player has done. The perm. sub will be free to make peace etc if that is his desire.

Personally I think he should barbeque the werewolves. They taste yummy!

DonCorazon
October 15th, 2008, 06:48 PM
Almost as good as Bane Lords, eh X?

Xietor
October 15th, 2008, 06:51 PM
undead are dried and gooey.

Yummy? Only to a werewolf.:)

Xietor
October 15th, 2008, 07:20 PM
A no from Lingchih btw.

I still have 3 more pms outstanding(one to KO). if they are all negative, I will open it to the public.

vfb
October 15th, 2008, 07:21 PM
Hey, I resent being called a good player! :)

For what it's worth, I consider Xietor to be one of the most honorable people I've played this game with. Also the most verbose, but that's beside the point. :)

In the game we played together, in which we were two of the top nations, Xietor and I were initially friendly, then I attacked him and he soundly defeated all my attacks. For all he knows, I could be looking for revenge, if I was some kind of person who carried grudges over from game to game. (Which I don't, but he doesn't know that, right?)

Accusations of unfairness are just going to make this game look unfun, and it'll be even harder to get a sub.

Zeldor
October 15th, 2008, 07:24 PM
Well, it makes the situation clear. Player getting a temp sub for him would usually leave contact info to the person taking over, just in case someone wants to do some diplomacy. I doubt Hadrian would have anything against it either [but if he is taking over just for 1 turn no one can blame him for ignoring any diplomatic messages as he is in no position to sign anything].

I will admin also not so small game soon, so I will have a taste of that too :)

Xietor
October 15th, 2008, 09:10 PM
To show I did not play favorites the perm sub is K.

My only contact with K is from the last Big Game where we were bitter enemies and I killed off his race. Other than the last Big Game I have no other gaming expereince with K, and before the last Big Game had never heard of him.

So if you want to open diplomacy with Formoria, K is your new guy.

Let me be the 1st to say welcome to Kingmaker K, and we pray(wipe sweat from forehead), that you will honor our 6 turn nap that currently exists between our nations. We have had a long and historical peace. A paved road exists between our capitals to facilitate trade.

We have werewolf repellent if you need it. And we will gladly point out where your former boundaries used to be(before you were brutally savaged by utgard!).:angel

DonCorazon
October 15th, 2008, 09:17 PM
X,
Did you forget to tell him that old Fomoria ignored your defense pact, and failed to heed your calls for help? I mean since you are providing such an objective and fair portrayal of the diplomatic situation I just assumed that was part of your briefing...

Since that treaty was clearly broken, a savvy player might use this opportunity to gain some new ground in Arcos, who is fighting many battles at once. And what Arcos considers a "war", we in Utgard just consider good-natured roughhousing.

:)

Lingchih
October 15th, 2008, 09:21 PM
Sorry for bowing out. I am in too many games as it is, and I don't even like Fomoria. Hopefully K will do a good job.

Xietor
October 15th, 2008, 09:28 PM
LA Arcos is, as you say, fighting many battles at once. Why is it that Utgard is afraid to fight one fair one? Just curious. Do you really want to see Ruin add Utgard and Formoria as well? Then if Ruin is defeated, will you be able to clang your mugs in your halls and celebrate a war well won?

But LA Arcos only has 2 capitals in Formoria's area. And I doubt anyone wants to pay the price to dig Ruin out of LA Arcos capital. And are you promising those 2 capitals to Formoria should he take them?

Utgard owns 5 capitals. Seems like a much bigger prize awaits the race that takes down Utgard.

Zeldor
October 15th, 2008, 09:37 PM
But isn't it Xietor and his allies going for world domination and using Fomoria to fight his wars? :) Can Ruin guarantee that he won't be next targets of his friends Niefelheim and Man?

I must admit there is really more action in the east :)

Foodstamp
October 15th, 2008, 09:44 PM
XIEROT YOU HAVE CROSSED THE LINE. YOU ARE NOT UNBIASED MODERATOR 11!!!!ONE!!11 hELHEIM LOOK FOR SUB SO I DON'T PLAY UNFAIR GAME ANYMORE NI HAO.

Xietor
October 15th, 2008, 09:49 PM
LA Arcos is a small peaceful nation who was brutally and without provocation attacked, 1st by ulm, then by Bandar Log and LA Marignon. Ulm attacked Ruin while he was still at war with LA Tien Chi, then Bandar Log and La marignon piled on while LA Arcos sought to punish Ulm for its ruthless assault.

The small peaceful nation of LA Arcoscephale has not known peace since year one. We have no allies. True, Bandar Log overextended itself and niefelheim attacked it. But that hardly makes LA Arcos allies of the Giants. As Bandar Log can attest LA Arcos attacked niefelheim as well as bandar Log when they were in my domain.

All LA Arcoscephale ever desired was peace. Like the hobbits, to be left alone to raise our crops, drink our beer, and sing our songs. Ever has war been forced upon us. When has our peaceful nation ever sought it out?