.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War - Save $7.00
War Plan Pacific - Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 10th, 2007, 07:15 AM

General_Jah General_Jah is offline
Corporal
 
Join Date: Jan 2007
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
General_Jah is on a distinguished road
Default Help countering trampling monsters

I need help with a counter for Troglodytes that are trampling my men sized troops....

I'm playing Hellheim early age and am in a war to the death with Argatha.

I just had 1/2-2/3 of my entire nations army with my pretender litterly ROLLED over... I had some of my higher quality footman and horse, over a 100 of them in this fight... Around 20-30 Troglodytes were in the front of the enemy.

What can I do to counter this? The only thing I can think of is I have a province that can make Elephants but there has got to be another way!

Please help, thanks.
Reply With Quote
  #2  
Old February 10th, 2007, 07:52 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Help countering trampling monsters

Anything that's size 4 is enough to stop them. You can't build anything that big, though.

Troglodytes don't have good protection, so you could try archers. Just recruit lots of indy archers and have them shoot at the Troglodytes. They have lots of hp, but they'll go down quite fast. Blade Wind would also work.

Troglodytes' magic resistance is respectable 12, but you could still try False Fetters. Earth Meld can also be used to ground them for one turn, but unfortunately Troglodytes are strong enough to break out from that in one turn.

Be sure to fight in cold lands. It won't help against the troglodytes, but Agarthans are cold-blooded. They'll get tired very fast.


EDIT: Fixed a typo in the first sentence. Size 4 is enough. Size 5 also works, but size 4 is enough.
Reply With Quote
  #3  
Old February 10th, 2007, 08:06 AM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Help countering trampling monsters

Use magic and archers to damage them before they reach you due to their low precision then get a mix of high defence troops and high damage troops(barbarians could work for the high damage due to their above average strength and high damage weapons)
Reply With Quote
  #4  
Old February 10th, 2007, 10:05 AM
TwoBits's Avatar

TwoBits TwoBits is offline
Second Lieutenant
 
Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
TwoBits is on a distinguished road
Default Re: Help countering trampling monsters

Since we're on the topic, how about a counter to massed chariots? Especially the heavily armored variety (not sure if Arcoscephale's are such, but I'm pretty sure T'ien Ch'i's are, and maybe C'tis'?).
__________________
"I think that this situation absolutely requires a really futile and stupid gesture be done on somebody's part"
Reply With Quote
  #5  
Old February 10th, 2007, 10:26 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 661 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Help countering trampling monsters

Crushers (construction level 5) I seem to remember were pretty effective at stopping a similar problem I had against elephants. Just stick one or two in front of your army, it's funny to watch those tramplers look like they run into a wall and just stop. You need something else to follow through with some teeth, but they make good blockers.
Reply With Quote
  #6  
Old February 10th, 2007, 11:58 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Help countering trampling monsters

Trampling is not an absolute, its a formula which compares the size. Elephants can trample chariots but not nearly as easily as it can hoburgs. The chariots are size 4, and knights are size 3, so if you can create either one anyplace then you might want to add some.

Also you can try flanking and other effects to take out the commanders of the tramplers. And try setting your troops far back in the battlefield and set on hold-and-attack to give your archers more time to shoot and to tire out the tramplers abit when they charge you.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old February 10th, 2007, 03:10 PM

General_Jah General_Jah is offline
Corporal
 
Join Date: Jan 2007
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
General_Jah is on a distinguished road
Default Re: Help countering trampling monsters

Quote:
Gandalf Parker said:
Trampling is not an absolute, its a formula which compares the size. Elephants can trample chariots but not nearly as easily as it can hoburgs. The chariots are size 4, and knights are size 3, so if you can create either one anyplace then you might want to add some.

Also you can try flanking and other effects to take out the commanders of the tramplers. And try setting your troops far back in the battlefield and set on hold-and-attack to give your archers more time to shoot and to tire out the tramplers abit when they charge you.
thanks, I'll try building some more horse to counter them with lots of archers... and Ill see if I can't get some elephants in there for meat, but damn this is a real pain considering my front just fell lol
Reply With Quote
  #8  
Old February 10th, 2007, 04:50 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: Help countering trampling monsters

If there's a swamp handy, try luring the enemy into it. Most units move more slowly there, limiting the effectiveness of tramplers.
Reply With Quote
  #9  
Old February 11th, 2007, 02:07 AM

jutetrea jutetrea is offline
First Lieutenant
 
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
jutetrea is on a distinguished road
Default Re: Help countering trampling monsters

How do you determine the size of a unit in game?
Reply With Quote
  #10  
Old February 11th, 2007, 02:45 AM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Help countering trampling monsters

From the unit's information screen, click on the "Hit Points" field and another window will open showing basic hit points, current hit points and size.
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.