Ah, thanks, that makes the whole business a hell of a lot less hassle.

No need to start putting a bazillion special abilities into the list.
Just noticed that there are two types of Tartarian Chains, one with enslavement effect (the artifact), and one without (that the Tartarian Spirit monster uses), so I guess that pretty much takes care of that.
By the way, what's with the identical weapons in different number slots? E.g. Bite (20) and Bite (322) are completely identical, though 322 seems only to be assigned to rather large monsters and 20 to smaller ones (except the dragons, who have 20). Just a holdover from something or accidental overlap?
Edi