Re: Feebleminded mages get their skills back
JaghataiKhan, that is not a bug per se, but a function of the aging mechanics. Lifeless beings gain maxage boost from earth magic, not death magic, even if they are undead, and mummies are lifeless. The game looks up aging mechanics in he order of lifeless, undead, demon, other. It considers the first condition it finds and ignores all following triggers, which results in this problem with lifeless undead and death magic.
I've reported that, but perhaps it is time to take it up with the devs again.
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