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Conquest of Elysium 3 dev log
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October 30th, 2011, 12:40 PM
Edi
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Re: Conquest of Elysium 3 dev log
There has been a ton of work done on CoE3 since this thread was last bumped.
New features, new graphics, balance fixes and we're also going to get a map editor with the game. A scriptable map editor at that, meaning that e.g. events can be scripted to happen in various ways under various conditions.
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