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Old September 18th, 2006, 09:54 AM
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Manuk Manuk is offline
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Default Re: Newbie Pythium Questions

Regular pythium is good at magic (nice in the long run). Serpent cult has sacred hydras (regular hydras are not sacred) so is good for rushing.

Choose earth mother as your god. choose serpent cult. boost magic to you mother up to 9 at earth and 9 at nature. voila every time your priests blesses your hydras they get:
+4 reinvigoration (cures fatigue)
+4 armor
all thanx to earth magic of your pretender
and
+3 berserk
+ added regeneration (boosting their natural one) and posion protection (useless as they are immune i think)
thanx to nature magic.
This could help.




This is the breakdown of blessing effects (depends on your pretender's starting magic:

Bless Effects
(From Dominionsx)


None - Morale +3

Fire 4 - Attack Skill +2
Fire 6 - Attack Skill +3
Fire 8 - Attack Skill +4
Fire 9 - Flaming Weapons
Fire 10 - Attack Skill +5

Air 4 - Air Shield (20%)
Air 5 - Air Shield (25%)
Air 6 - Air Shield (30%)
Air 7 - Air Shield (35%)
Air 8 - Air Shield (40%)
Air 9 - Shock resistance (75%)
Air 10 - Air Shield (45%)

Water 4 - Defense Skill +2
Water 6 - Defense Skill +3
Water 8 - Defense Skill +4
Water 9 - Quickness (50%)
Water 10 - Defense Skill +5

Earth 4 - Reinvigoration 2
Earth 6 - Reinvigoration 3
Earth 8 - Reinvigoration 4
Earth 9 - Armor value +4
Earth 10 - Reinvigoration 5

Astral 4 - Magic Resistance +1 (Max 18)
Astral 6 - Magic Resistance +2
Astral 8 - Magic Resistance +3
Astral 9 - Twist Fate (protection from first hit)
Astral 10 - Magic Resistance +4

Death 4 - Lesser Fear
Death 6 - Lesser Fear
Death 8 - Lesser Fear
Death 9 - Life after Death, Fear (Undead beings only)
Death 10 - Lesser Fear

Nature 4 - Berserk +1
Nature 6 - Berserk +2
Nature 8 - Berserk +3
Nature 9 - Regeneration, Poison Resistance (50%)
Nature 10 - Berserk +4

Blood 4 - Strength +2
Blood 6 - Strength +3
Blood 8 - Strength +4
Blood 9 - Death Curse
Blood 10 - Strength +5



those bonus are enough to make your hydras really tough.
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