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Old December 4th, 2011, 06:26 PM

runequester runequester is offline
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Default Re: Counter-Battery Process?

It'd be nice if off map batteries had some random variable in determining how far "off map" they are located. A battery won't always be located at the absolute furthest possible distance from the battle area after all.

Alternatively maybe abstract it by having some sort of penalty to the "experience check" for the unit wishing to perform counter battery, based on difference in range?
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