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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 28th, 2006, 08:53 PM

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Default Re: Testmod/-map for combat tests/checking spells




It doesn't work with 3.04, nations id have changed (Ermor 1 Ulm 2 instead of 7 and 17)...
Even with that changed the gem generator mod doesn't work for me, there may be a problem with monster id 1801-1805, I thought there were only 1760 or so !

Boron did you have an update or can you just tell how to change it ?

Edit : -- FORGET IT it works Ok, I don't know what I did to make it buggy last time --
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