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October 9th, 2007, 01:24 PM
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Colonel
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Re: Alugra, City of Wonders. Things to come
Quote:
Maraxus said:
I've looked at the dm file.
One thing I'd suggest:
I don't know if it works (some special effects don't work with some effects), but
#spec 16
should say, that only magic beings are effected by a spell. You might want to aply that to your "The Power Within" spell (if it really works)
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Yes, I knew of that possibility too. It's a thematic decision to not do it that way. Even if I specced it to affect only Magic units, it would still work for Living Statues, Gargoyles and whatnot.
I really can't think of any reason why the Masters would be able to train a Living Statue, but not a Tartarian. Besides, I find the mental image of a 5-feet tall master giving martial arts lessons to a 60-feet tall undead giant extremely funny.
I really haven't used the Tartarian stragedy on a large scale, so I can't say this for sure, but I really think that it won't matter much if your tartarians cost 10 death/5 astral instead of 10death/20nature. Your maximum death capacity is D3 on a villain (if you get lucky), which is not enough for economic tartarian summon (all of the Tartarian summoners would need: Skull Staff, Skullface, Ring of Sorcery, Ring of Wizardy). So you'd need to summon the D4 lichs, which cost death gems and research on enchanment path and it still wouldn't be too economical (even the Liches would need Skull Staff, Skullface, Ring of Sorcery), good luck finding those astral gems for Rings of Sorcery when you need to GoR like a madman to have the mage-power a late-game nation needs. So you're mostly restricted on Tartarizing with your Pretender, which anyone can do. You just do it a dat cheaper.
Yeah, I could make it affect only magic units and put it in the description "that it only works for gifted", but that would be lying, and I'm not too hots on that.
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October 17th, 2007, 02:33 PM
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Colonel
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Version 0.2
Version 0.2 is up! It adds graphics for Gambler, Watchman, Worker, Thug and adds a new multihero(es), the dreaded Ninja Turles! The mod now has a logo and a flag, too.
About the Graphics, I'm not really aiming for a stunning graphical quality, more to a "if it works, it's fine"- attitude. If something hurts your eye, report it and I'll do my best to fix the issue.
I'm still looking for feedback on balance. The current prices are only estimates, and probably need tweaking.
I'm aiming to make a fun nation, with a different gameplay from other nations and a good balance for possible MP play. If MA pythium and MA Ulm are bith 'balanced' I at least have a quite large area to land on when it comes to balance  .
If someone is up to playing against me in a blitz this (or any) weekend using this nation, I'd be glad to accept the challenge. That would be a awesome oppurtunity to test the balance.
I also had a idea for a new hero, so I only need idea for one more. I really can't use the "just uberize a recruitable commander"- idea, as this nation is just a too good of an opportunity to make lame jokes and references. This is what I'm thinking; The next person to post the name of his favourite comic book superhero gets it added as hero in this nation (altered for flavor, of course)
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October 17th, 2007, 03:00 PM
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National Security Advisor
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Re: Version 0.2
Baa'lah of Pawn ( www.pawn.se, NOT safe for work!)
EDIT:
Now that I've posted my suggestion, I'll fill in the details.
Pawn is a webcomic drawn by a Swedish artist by the name of Fredrik K. T. Andersson. He's an awesome drawer and is one of the reasons I want to learn arts - I want to be able to create stories like he does in his pictures. Any way, Baalah would be a female demon that has two forms; a size 2 one and identical, much larger form. Neither form is winged. Size 2 form would probably be stealthy and seducer. Also, both forms should be male. She can only seduce women, and be seduced by women.  Shape-changing is an old and respected tradition in comic books, so it goes fine.
Martian Manhunter would also be cool, but he'd be pretty strange with Mind Burn, etherealness (or at least very high stealth/glamour), flying, rejuvenation etc. He'd make for an insane thug, even with his fire vulnerability.
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October 17th, 2007, 03:16 PM
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Colonel
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Join Date: Jun 2007
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Re: Version 0.2
Quote:
Endoperez said:
Baa'lah of Pawn (www.pawn.se)
EDIT:
Now that I've posted my suggestion, I'll fill in the details.
Pawn is a webcomic drawn by a Swedish artist by the name of Fredrik K. T. Andersson. He's an awesome drawer and is one of the reasons I want to learn arts - I want to be able to create stories like he does in his pictures. Any way, Baalah would be a female demon that has two forms; a size 2 one and identical, much larger form. Neither form is winged. Size 2 form would probably be stealthy and seducer. Also, both forms should be male. She can only seduce women, and be seduced by women.
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I knew that I might end with something obscure, but there was a *no way* to see this coming. I was actually familiar with Frederick's works beforehand, I have skimmed through his archives in Elfwood. I like his works (especially the humoreous ones, the 'daddy' ones are just way too good).
Now I just need to figure out a way to strike her into the backstory of the nation. Summoning spell gone awry? Hmm.. you're given me much to ponder.. (don't worry, I like challenges). I'll start working on her once I have made all other units in the nation. (I still have: Cutthroat, Villain, Fisherman, Minion, Manifest and Librarian to make)
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October 17th, 2007, 04:02 PM
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National Security Advisor
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Re: Version 0.2
A shapechanging human would work, for the most part. The comic hasn't really come to the revelation part yet. A half-demon would also work, if we handwave certain problem with the comic's two characters...
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October 21st, 2007, 08:03 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Version 0.2
Edited for great justice!
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October 31st, 2007, 04:41 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Version 0.4
The mageupdate that is 0.4 is here. All recruitable units have now graphics! I also added a new combat spell for Preacher and Watchmen to use.
I also added a new hero. Only two more to go! I know that llamabeast just posted his Khemri-mod, but I'll try to hang on as I can. Perhaps a small tease will work for luring players?
Here is a screenshot of the new hero (he won't come with experience, he just fought a battle before taking that pic)
http://xs220.xs.to/xs220/07443/Joe.png
Then I sended him alone to a independent province. This is the result:
http://xs220.xs.to/xs220/07443/Joevstheworld.png
I hope that I managed to arouse your curiosity..
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
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See this thread for the latest info concerning my mods.
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November 4th, 2007, 01:36 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Version 0.4
Just thought I'd let everyone know that I gave this a look today and came away with a very good first impression. I'll certainly be playing with this mod a bit in the future and I hope Burnsaber keeps working on it, with feedback of course ;]
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November 24th, 2007, 11:47 AM
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National Security Advisor
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Re: Version 0.2
Joe the Tanner is awesome! 
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