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January 18th, 2008, 02:21 AM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
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Re: Commando_Patch
Bookmarking and looking forward to passing final exams, after that I'll have some time 
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January 18th, 2008, 04:10 PM
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Corporal
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Join Date: Aug 2005
Posts: 90
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Re: Commando_Patch (updated version 1.2)
Below is the updated version 1.3 of the Commando_Patch
For all scenarios you create :
Human player = Allied Cdo forces
IA = German forces
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January 22nd, 2008, 10:24 AM
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Corporal
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Join Date: Aug 2005
Posts: 90
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Cdo Patch(1.3)
I noticed the following problem with the game , using my "commando patch" in a special scenario : all german units (infantry and light armor) that are placed in the military german camp and in the right corner of map refuse to fight against commando forces, and are always fleeing out of the map.
So, I am in difficulty to continue the work.
The test- scenario is attached to this message.
It needs the 1.3 version of my commando Patch :
http://www.toofiles.com/fr/oip/docum...ndo_patch.html
Last edited by welk; May 9th, 2025 at 03:14 AM..
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January 25th, 2008, 01:26 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,414
Thanks: 103
Thanked 648 Times in 432 Posts
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Re: Cdo Patch(1.3)
question; are movement, HEK and ranges reduced to make it "scaled" better to commando raids?
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January 26th, 2008, 02:33 PM
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Corporal
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Join Date: Aug 2005
Posts: 90
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Re: Cdo Patch(1.3)
No, at this time. I think that to continue work will be difficult, due to the problem I noticed : german units refuses to fight and they go out immediately of the map. I have no solution.
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January 27th, 2008, 05:53 AM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
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Re: Cdo Patch(1.3)
Somehow wrecked morale settings?
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This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
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January 27th, 2008, 06:33 AM
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Corporal
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Join Date: Aug 2005
Posts: 90
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Re: Cdo Patch(1.3)
No idea. Tried changing all parameters, but it doesn't work : german units refuses to fight and go out of map in all cases. I give the patch in the actual situation, with new icons, oob, sounds,etc : if somebody wants to find the solution of the problem and continue the work...
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November 8th, 2009, 05:15 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: Commando patch (Attached files)
I have created a special little experimental Commando_Patch for Wspww2-2.5, that allows to create "commando scenarios" in special atmosphere of "commando missions" (details in the readme) : new german and allied units, materials, installations, formations, icons, pics, sounds, etc.
Can you verify this is for a game patched to 2.5 NOT 3.5 before I have a look
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November 9th, 2009, 11:55 AM
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Corporal
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Join Date: Aug 2005
Posts: 90
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Re: Commando patch (Attached files)
In fact, I have no more the mod : I lost all files in a crash disk. So, I search it and asked here for someone who would have downloaded these files : my goal is to get the mod again and re-work with.
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