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Old May 2nd, 2008, 08:10 PM
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Default Re: Time to Open a Can of Worms - Weapon Data in O

This is why we keep the OOB's on a short leash. It's inevitable that people start looking for ways to give "special abilities" to their favourites.

The USMC already has built in added morale and experience ratings above the "Stock" USA numbers for any given decade which makes them more effective than "normal" army troops. Experience can range from +5 - +15 and Morale can be between +5 and +10 higher on average, again, it depends on the decade. And that was done years ago to make them " More special"

And this isn't good enough for you ?

Don't F**K around with the weapons stats or you WILL screw things up.

CORRECTION: The USMC "Experience" ratings in the game can range from 0 - +10 NOT+5 - +15 above the regular Army as I wrote above. When I checked the code last night I checked an old set of numbers the game no longer uses. The "Morale" range I quoted is correct in the game though.

Don
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Old May 2nd, 2008, 09:41 PM
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Default Re: Time to Open a Can of Worms - Weapon Data in O

Thanks Don, I knew that.
But as we agreed many months ago there is no hope of my work being used for anything official.
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