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  #1  
Old June 15th, 2008, 08:41 AM
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Lingchih Lingchih is offline
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Default Re: What happened to the AI?

I mostly do not bother with the AI events. Screw them, I have more important things to attend to, like conquering Indys.
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Old June 15th, 2008, 09:07 AM

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Default Re: What happened to the AI?

hmm well unrest 30 on first turn severly hinders taking indies since my income was ruined I patrolled it out in 2 turns I think and then left. Then my army was gone and I got something like it again.. low income and then I had to lower income even further to get it away.

I think it would be nice if random events didn't happen in the first 5 turns. A huge bonus or a terrible setback in those critical turns makes the game a bit too random.
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Old June 15th, 2008, 09:14 AM
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Default Re: What happened to the AI?

Quote:
Aezeal said:
I think it would be nice if random events didn't happen in the first 5 turns. A huge bonus or a terrible setback in those critical turns makes the game a bit too random.
Yeah, it sure be nice if we had 120 points more in pretender creation. No one takes Luck, any way, or wants to take it, or needs the good events in the early game, or wants to pay off the small risk of ruined game with design points.

I know that you can suffer from bad luck even with Luck scale, but the risk is so small it doesn't matter in the long run, IMO. Many players already consider Order/Misfortune superior to Luck, without Turmoil - more benefit with less points spents, in other words. Unless luck's importance in late game is improved, I don't want to see it's importance in early game made any smaller.
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Old June 15th, 2008, 01:26 PM

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Default Re: What happened to the AI?

Quote:
Endoperez said:
Quote:
Aezeal said:
I think it would be nice if random events didn't happen in the first 5 turns. A huge bonus or a terrible setback in those critical turns makes the game a bit too random.
Yeah, it sure be nice if we had 120 points more in pretender creation. No one takes Luck, any way, or wants to take it, or needs the good events in the early game, or wants to pay off the small risk of ruined game with design points.

I know that you can suffer from bad luck even with Luck scale, but the risk is so small it doesn't matter in the long run, IMO.
I agree with both. If Luck had a greater impact on the early game, e.g. Luck-3 means there is ZERO probability of getting bad events in the first 5-10 turns, I might be at least somewhat tempted to take it. Or at least if I did take it, I wouldn't have my lab burn down anyway and feel cheated on my 120 design points.

-Max
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Old June 15th, 2008, 01:28 PM
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Default Re: What happened to the AI?

Quote:
MaxWilson said:
I agree with both. If Luck had a greater impact on the early game, e.g. Luck-3 means there is ZERO probability of getting bad events in the first 5-10 turns, I might be at least somewhat tempted to take it. Or at least if I did take it, I wouldn't have my lab burn down anyway and feel cheated on my 120 design points.

Has that actually happened to you? Wow, that's hard.
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Old June 15th, 2008, 03:33 PM

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Default Re: What happened to the AI?

I don't think so, I believe I heard it on the forums somewhere. I got turned off Luck pretty quickly when I first started and haven't played much with it since.

-Max
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Old June 15th, 2008, 01:10 PM

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Default Re: What happened to the AI?

Quote:
Aezeal said:
I think it would be nice if random events didn't happen in the first 5 turns. A huge bonus or a terrible setback in those critical turns makes the game a bit too random.
I don't see that as terribly more uncommon or more of a setback than moving an expansion army into a province at the same time someone else moves into it from the other side. I'd rather lose a turn of capital income than an army that I spent three turns building.

-Max
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