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January 6th, 2004, 07:28 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Thanked 11 Times in 9 Posts
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Re: Some joy with Mictlan
Quote:
Originally posted by Truper:
There must be something wrong with these numbers, or I've set some sort of record for unluckiness. In my current SP epic (Oriana all ai at difficult), I took misfortune 2 rather than 3 with the hope of getting heroes. Its now turn 77, and none have shown up. Perhaps order has some effect as well?
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I've gotten the same feeling also. Been playing quite a lot with luck3 (MP game playing a nation/theme with enforced turmoil coming up, gotta practice) and by those numbers I think that I'd usually have all three of my national heroes quite soon. Often by turn 30 I've gotten only one, rarely two, never three and on some tries none.
Is it certain that the chance to get heroes is cumulative?
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January 6th, 2004, 07:43 PM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Some joy with Mictlan
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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January 6th, 2004, 09:24 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: Some joy with Mictlan
Quote:
Originally posted by apoger:
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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That can't be correct, or I wouldn't almost always be getting R'Lyeh heroes in the first few turns of the game.
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January 6th, 2004, 10:59 PM
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Sergeant
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Join Date: Oct 2003
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Re: Some joy with Mictlan
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by apoger:
>Perhaps order has some effect as well?
Of course it does. Order reduces the number of events. With order+3 you won't see many events at all.
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That can't be correct, or I wouldn't almost always be getting R'Lyeh heroes in the first few turns of the game. My understanding is that your chance of getting a national hero is not affected by order. On the whole I seem to have got hero's very fast playing luck (2 by turn 10 is not uncommen). Otherwise i mostly play misfortune3 so I don't get them.
PvK the Dwarven hammer is con4 and you also have to get the earth gems. I gave an Abysian contracts race a whirl Last night and never found any earth gems with my earth9 fire4 Scorpian King so didn't get to make the hammer. Once I gave up looking I did massacre everything in sight making the whole blood thing redundant again.
Cheers
Keir
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January 7th, 2004, 09:21 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: Some joy with Mictlan
Quote:
Originally posted by Keir Maxwell:
PvK the Dwarven hammer is con4 and you also have to get the earth gems. I gave an Abysian contracts race a whirl Last night and never found any earth gems with my earth9 fire4 Scorpian King so didn't get to make the hammer.
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With Iron Faith Ulm, you get Black Priests with a Forging bonus and a random magic pick, so some of them will be Blood. With enough research, you'll be able to give one a Brazen Vessel and Blood Thorn, and then are two Empowerments away from being able to make Contracts for 40 slaves each (the Dwarven Hammer is easy: any Black Priest with Earth as his random pick needs just Earth Boots to make it).
The only problem with starting this "snowball" effect, is of course finding the slaves. With no native Blood mages, you have to rely on random Blood picks, or lucky finds, for your hunters. I've got a World War game going on, where I get about 14 Devils each turn, but that's 160 turns into the game and I've been mostly toying with the AIs for a long time.
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January 8th, 2004, 02:11 AM
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Re: Some joy with Mictlan
Quote:
Originally posted by atul:
Is it certain that the chance to get heroes is cumulative?
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2 months ago Johan wrote that "It is not cumulative, turns out though that I was way off on the numbers. Which became obvious after I thought about how often you do get heroes even with negative luck scales. Base chance is 3% +1% per luck scale. So with luck 3 you still have 0.94^30 appr.=29% to not recieve a hero after 30 turns".
http://www.shrapnelgames.com/cgi-bin...;f=74;t=000081
Cheers
Correction: 0.94^30 = 16% instead. So after 30 turns with Luck 3 you have about 84 % to see at least one hero, 60 % with Luck 0 and 26 % with Luck -2 (0% with Luck-3).
[ January 08, 2004, 15:13: Message edited by: Sunray_be ]
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January 10th, 2004, 01:29 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Some joy with Mictlan
Ah, I have been playing Ulm, so I didn't realize others needed to get to Construction 4 before getting hammers. I still sense potential from the devil contract - one just needs to overcome a few hurdles. Ulm (multiple forge bonuses) and Mictlan (cheap blood priests) both have some nice advantages for this, each unique and not entirely breachable by pretender design, though you can of course solve part of the difficulties with pretender magic. Which is all as it should be. It's good it's not easy to make a devil generation factory.
PvK
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