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				May 15th, 2001, 03:16 AM
			
			
			
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				 SEIV and winME 
 Saddly my laptop came with winME instead of the win98 I ordered, and something about it doesn't like SEIV.  It installs fine but when you try to end the turn it gives a 'file access denied' message.  This is either the 1.02 or 1.35 Version.  Any ideas?
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				May 15th, 2001, 03:31 AM
			
			
			
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				 Re: SEIV and winME 
 Mail a large explosive device to One MicroSoft Way, Redmond, WA?
 Disclaimer:
 This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
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				May 15th, 2001, 09:26 AM
			
			
			
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				 Re: SEIV and winME 
 SEIV seems to work fine on WinME (I play it both on a desktop and a laptop).
 The only things I can think of is check that all the SEIV files are NOT read-only, and check the disk drive for physical errors (i.e. Run Scandisk with Surface Check).
 
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				May 15th, 2001, 09:27 AM
			
			
			
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				 Re: SEIV and winME 
 Then if that doesn't work, try sending a large explosive device to Bill. |  
	
		
	
	
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				May 16th, 2001, 09:52 AM
			
			
			
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				 Re: SEIV and winME 
 I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.
 
 QUOTE:
 Disclaimer:
 This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
 /QUOTE
 
 
 But do it anyway...
 
 ------------------
 "Pinky, are you pondering what I'm pondering?"
 "Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
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				May 16th, 2001, 10:36 AM
			
			
			
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				 Re: SEIV and winME 
  quote:Originally posted by dogscoff:
 I think Wolverine's trouble free usage on ME is the exception rather than the rule.
 
 
Hahahahahaha, trouble free usage.  Good one.  I've never seen those words associated with a Microsoft product before.
 
If ME works better for me than anyone else, then GOD HELP YOU     |  
	
		
	
	
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				May 18th, 2001, 06:17 PM
			
			
			
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				 Re: SEIV and winME 
 He's apparently helping you more than anyone ELSE.     
It's sad when you need divine intervention to make a program work. *sigh*
 
zen |  
	
		
	
	
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				May 18th, 2001, 07:18 PM
			
			
			
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				 Re: SEIV and winME 
 It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.This is verision 1.35
 
 It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue.
 
 1.02 has other problems on winme which dis-appeared in 1.35
 
 What kind of Proccessor do you have?
 
 [This message has been edited by Dracus (edited 18 May 2001).]
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				May 19th, 2001, 01:27 AM
			
			
			
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				 Re: SEIV and winME 
 I never had any problems with SE4 on WinMe. |  
	
		
	
	
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				May 19th, 2001, 06:42 PM
			
			
			
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				 Re: SEIV and winME 
  quote:Originally posted by dogscoff:
 I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.
 
 
 QUOTE:
 Disclaimer:
 This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
 /QUOTE
 
 
 But do it anyway...
 
 
 
 
Runs fine on ME for me, I don't think I've had any crashes at all so far.  However I always use strategic resolution of combat and don't usually bother with fighters. |  
	
		
	
	
	
	
	
	
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