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View Poll Results: Your highest Priority choice (devs should work on this foremost)
AI Improvement 19 14.50%
Tac. Engine (script options, etc.) 22 16.79%
Improved modding and game rules externalization 3 2.29%
More Content (spells, nations, sites, terrain, etc.) 10 7.63%
New Major Rules (such as bless effects, new research path, the way experience works, terrain effects on units, dynamic troop cost, etc.) 16 12.21%
New Functionality (e.g. Ally Interface Screen, Disband Troops) 12 9.16%
Better graphics, sounds or other look/feel 3 2.29%
Balance Changes (e.g. to SCs, Wrathful Skies, Castling, Water Magic, etc.) 12 9.16%
User Interface improvements (anything from new messaging system, tactical battle-orders screens to hotkeying, bloodhunting/slave micromanagement issues and order-tracking) 32 24.43%
Other (Please specify) 2 1.53%
Voters: 131. You may not vote on this poll

 
 
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  #19  
Old February 16th, 2005, 12:35 PM
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Default Re: Poll: 100 votes!

Quote:
Well that may be good for SP, but you know if you plan like this in MP your armies will get eaten alive by teleporters
This was an mp game, and I knew my opponet did not have teleporters. I <prefer> the ability to specify the orders I want. If I am wrong, then I am wrong, part of the game.

You can go round and round about this won't work, or that won't work, but I am from a gaming background, and I like to decide. If I am unsure, than yea, I'd like the <option> of letting the AI control things.
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