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  #1  
Old February 21st, 2005, 12:33 PM
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Default Re: Shepherds of Creation Scenario

Ah, for those like me who did not know about it, see Post#247556. Seems like there will be only one such game being hosted for quite a while... What a pity, for it sounded very, very interesting and would have perfectly fit for the seven of us... Good play then, for I am too busy to play more than a single Dom2-game at the same time! Or will there be multiple instances of the scenario running? :beg: :begandpray: :begandprayandweep:
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Old February 21st, 2005, 02:18 PM

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Default Re: Shepherds of Creation Scenario

well its good and attracting for sure, but how can we play the scenario if the map file is not provided?
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Old February 21st, 2005, 02:21 PM
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Default Re: Shepherds of Creation Scenario

My guess is that the game will be set up by someone at Illwinter, and will either run on their own server (TCP/IP), or will be created by them and could run with a "normal" player as host. No .map file is needed for actual play, so the latter solution would work while allowing several such scenarios to be played at once.

How Illwinter intends to handle the scenario is another matter, of course; where did I put my crystal ball again?
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Old February 21st, 2005, 02:35 PM
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Default Re: Shepherds of Creation Scenario

Setting up a game for someone and giving away the fatherland file will enable the reciever to replay over and over again by copying the intial files (the setup is unique anyway), thus allowing the laborious to reverse-engineer the map file. Hence I assumed that Illwinter will just host a single game with the scenario...
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