.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old April 19th, 2005, 01:15 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

I always thought that the "candles" used to show dominion strength was a pretty god choice. Its as if the effects of your godhood is spreading like a light across the land. The stronger it is, the stronger you are. And to a lesser extent your people also. Dont neglect the power of dominion in the game called dominion.

Gandalf Parker
-- Do not go quietly into the night
rage rage rage against the dying of the light - Dylan Thomas
What does that mean? It means dont be a putz and quit the
multiplayer game before all of your candles are snuffed.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #2  
Old April 19th, 2005, 02:39 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

Others have told you what dominions is and that Caelum is powerful, but I haven't yet seen anyone comment on why Caelum is powerful. Here are some more hints to get you going:


Magic:
Evocation:
All lighning attacks go right through any armor. No nation is immune to lightning. Thunder Strike both damages the enemy and deals out lots of fatique.
Also, Cold-based spells don't harm your own units.
Alteration 2:
Quickness
All your Seraphs and Arch Seraphs can cast this. If they cast this as their first spell in battle, they will cast two times as many spells until their fatique goes over 100 and they go unconscious.
Alteration 6 or 7:
False Horror
False Horrors only have 1 hp, but att/def 16, high Fear rating, attack (not very good, though), and few Seraphs can summon lots and lots of them.

Armies:
Mammoths are powerful troops, but their morale is low. Also, when they rout, they will run *over* your units. To make them hurt the enemy more than you, mix them in same squad with high-morale units: Wingless. Temple Guards are good, but you need many units for every Mammoth, 4-6 per Mammoth will probably prevent routing, and you often have to take powerful magic for your pretender to make sacred units worth their cost.

All winged Caelians are size 3 (right-click on their hits to see size), and use 2 food per unit (food formula: [unit size-1, at least 1), so your armies get hungry fast. Read Chazar's post and remember Endless Wineskins (Construction 6, Nature 1, 5 gems 25 supply points per item)

Priests and Dominion:
As Caelum, you can and should take Cold 3. This gives you 120 more points to play with, weakens your enemies and gives Temple Guards and Iceclads higher protection in your provinces. You should also take high dominion, so that your whole empire is cold and you get the full income. It is probably best to also take some good scales to get full worth out of that high dominion. Again, read Chazar's post.

Castle:
Choose a castle that is quick to build, probably either Watch Tower or Wizard Tower. Check Chazar's post for additional information about why Wizard Tower is good. Watch Tower is good because it is cheap both to build and to choose.

Strategy:
Build lots of Castles, and recruit lots of mages. Research Alteration 2 and lots of Evocation, and go around bolting everything.
Reply With Quote
  #3  
Old April 19th, 2005, 03:30 PM

Oversway Oversway is offline
First Lieutenant
 
Join Date: Feb 2005
Posts: 693
Thanks: 0
Thanked 0 Times in 0 Posts
Oversway is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

Is False Horror a national spell for Caelum? For some reason I thought it was.
Reply With Quote
  #4  
Old April 19th, 2005, 03:33 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

Thankfully it isn't; Wind Guide (+5 precision to "Whom it may concern", mages included) is their national spell. I wouldn't know what the starting spell of Return of the Raptors is, but they aren't really Caelum anymore.
Reply With Quote
  #5  
Old April 19th, 2005, 04:23 PM

Oversway Oversway is offline
First Lieutenant
 
Join Date: Feb 2005
Posts: 693
Thanks: 0
Thanked 0 Times in 0 Posts
Oversway is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?


Thats good to know, thanks
Reply With Quote
  #6  
Old April 19th, 2005, 05:27 PM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

Thanks for the advice folks~!

Rathar
Reply With Quote
  #7  
Old April 20th, 2005, 04:46 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Newb ?.. Dominion, what does it mean?

Two other points on Dominion:
- Positive Dominion allows you to see who owns the province; if you play with Arcoscephale, you will even know what sort of troops protect the province.
- Positive Dominion slowly reduces unrest, while negative Dominion increases unrest; higher unrest means fewer resources and gold coins every turn (and no troops recruited at all, if unrest starts to climb very high).
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.