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September 23rd, 2005, 10:59 PM
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Second Lieutenant
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Join Date: Feb 2004
Location: Titusville, FL
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Re: Stealthy Inquisitors?
Inquisitors are quite useful in removing enemy dominion from your territories, whether newly-gained or not. When dealing with certain enemies (Ermor comes to mind), this is not an inconsequential ability.
I find inquisitors most useful when you're besieging an enemy capital/place where his god is. I have quite a few times removed all of his dominion before breaking through, which makes the resulting battle much easier.
If you're looking for 'dominion switchers', my suggestions are as follows:
1) Seraphine (Prophet or not) - Flying, Stealthy lvl3 Priests, for a very cheap price. There's very little not to like about these ladies. As a Prophet, she generates Dominion on her own, which just increases the gain.
2) Skeptic (Prophet) - A Prophet Skeptic for GE Arco absolutely kills dominion elsewhere. Generally, not even an opponent's god (by him/herself) can compete with a preaching Prophet Skeptic.
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Scott Hebert
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September 24th, 2005, 06:43 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Stealthy Inquisitors?
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September 24th, 2005, 12:20 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Stealthy Inquisitors?
Endoperez: Good luck with that.  IIRC, the only unique units (or commanders) that RoR Caelum gets are the Raven Guard (not worth it), their 'balanced' Seraph, the Harab Seraph, and Harab Elder. You could give them all stealth and IMO not change much. (It would be nice if you could have stealthy Death mages summon up stuff to attack an enemy province they're in.)
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Scott Hebert
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September 24th, 2005, 12:40 PM
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Colonel
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Re: Stealthy Inquisitors?
yea, that would be fun but kinda unfair ( tartarians/wight legions anyone? ) but back on topic stealthy inquisitorswouyld be kinda unfair just lauch about 4 - 5 of them into enemys provinces and then laugh or worse you could use them vrs ermor ( undead themes )
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September 24th, 2005, 08:11 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
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Re: Stealthy ANYTHING
I don't know as much about this game as you guys do, but I just think it would be nice if you could make an artifact that would grant stealth to the user. Maybe a ring of illusion and a camouflage cape. The camouflage cape would be a const. level 4 (or6) nature item that gives no armor but grants stealth. The ring of illusion would be a const. level 8 wind item that grants stealth and the effect the Vans have (I don't remember its name). I ring of invisibility would be cooler, but there is no invisible battlefield effect I know of.
A player would have to really try hard to give more than a few inquisitors these things, since wind/nature magic and construction are not usually Marignon's strengths. Heck, it seemed to me that Marignon has a hard time with magic research at all.
Can stealth granting items be modded into the game?
=$=
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September 24th, 2005, 08:23 PM
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Lieutenant General
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Join Date: Dec 2003
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Re: Stealthy ANYTHING
Quote:
BigJMoney said:
Can stealth granting items be modded into the game?
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No.
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