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  #1  
Old March 16th, 2006, 12:17 PM

Oversway Oversway is offline
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Default Re: Game Over!!

Forget what everyone else is saying, recruit those water mages! They are ignoring that nearly all of those 'useless' w1 mages have other paths. If we are talking about a level 1 single path, f1 and a1 are better useful, but not all that much better than w1.

Mages with only level 2 single path: yeah water is weaker (in battle) earlier on, but once you can give them water bracelets and get falling frost, they are a great deal! Before that they are great forgers. Plus, aren't we talking about just hydromancers here? They are not that common, anyways. There are also sea fathers but they have some holy magic and are sacred, so good researchers.

Yeah everyone has seen problems with BoW, but the same can be said for any troop that radiates heat,cold,disease,etc.

To sum it up, recruit mages that have water!
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  #2  
Old March 16th, 2006, 12:58 PM
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Endoperez Endoperez is offline
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Default Re: Game Over!!

My two pieces of gold:

Recruit mages! is very high on the "do" list. Don't recruit Water mages! is pretty low on the "don't do" list. It is very important to recruit mages, to research, to forge, to search for sites. However, if you must chooce between different mages, Water mage usually is worse than a different mage. However, mages that have Water often have other nice qualities. Master of the Way are the cheapest researchers of Tien Chi for example, and good Banishers against undead.
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Old March 16th, 2006, 12:59 PM
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Manuk Manuk is offline
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Default Re: Game Over!!

Water 2 mages are good for casting "voice of apsu" and search those cool magics sites. As for fire 2 cast "augury" and so forth.
It´s good to blood hunt also even if you almost never use it in battle. ( I casted once a battle blood spell on MP to give strenght to all my units and then some vampires and devils killed 2 enemy air queens )
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Old March 16th, 2006, 01:03 PM

shovah shovah is offline
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Default Re: Game Over!!

+strength blood spell would go well with a mictain blood+fire bless (which would give even more strength to their multiple attack, flaming sacreds)
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