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June 14th, 2006, 12:23 PM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Earth and Magic Item strategy?
Arco earth death it is! Thanks for your input all, Endoperez has understood what I am thinking best, so I shall give it a whirl. In addition, Forge of the Ancients is good advice and the pointer on needing more paths than just earth is well taken. I am playing single player. We just had a baby and the turn based, slow action of Dominions is just what I need. Baby cries, I leave the room and don’t worry about getting eaten by something in a realtime game.
The construction summons can be pretty decent and it will be fun to try out many of the magic items that I have never used before. With baby in the other room, this will not be too serious of a game, so I aim to have as much fun as I can. I will turn up the special site frequency and play!
Also, it is great to see some of the old timers still here after so long!
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June 14th, 2006, 12:40 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
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Re: Earth and Magic Item strategy?
The trinket level Earth weapons are actually pretty good.
__________________

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- Kristoffer O.
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June 23rd, 2006, 10:33 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Earth and Magic Item strategy?
Ring of Sorcery, thank you for reminding me! I have been finding that with the large number of Mystics I have recruited, the pool of paths is pretty wide, so pretty much anything is going to be possible with some thought. I am at work and your ideas mean I should have a good weekend!
I have also been chasing Gift of Health, so I recruited an Animist and empowered them, so the Thistle Mace was part of that plan. While GOH is not as immediately impressive as some of the other big spells, I have found it very helpful on defense. Right now, I am focusing a lot of my energy on one corner of the map and must be very defensive elsewhere. A few more turns and Mechanical Militia will join the Global list. My defense will look a lot better then.
I will look at powering up more mages and see if there are any other good globals I can set up.
Enjoy your 24 hour sun!
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June 23rd, 2006, 02:35 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Earth and Magic Item strategy?
Mystics have elemental randoms, so Ring of Sorcery won't help. You need Ring of Wizardry, S5 and 80 pearls before forge bonus.
For Nature, make a Moonvine Bracelet. Nature and Astral, I'm not sure about the levels, but I think it's N3 S1 - Astrologer with his random in Nature and Thistle Mace can do that.
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