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October 8th, 2006, 03:23 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Tactic AI seems improved
lol
I still see the occasional stray wave of blades sweeping across my front line from friendly mages, but not as often as I used to. Seems to happen mostly when the enemy and my front line have joined in battle and there are no other suitable large groupings of enemies nearby. Also, tramplers tend to disperse and mingle with these groups making it more likely that they will get nailed.
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October 8th, 2006, 03:37 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Tactic AI seems improved
Just wait until you see the AI sending the first cavalry group scripted to Attack Rear annihilate your mages. AI has been improved in many ways.
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October 8th, 2006, 03:54 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Tactic AI seems improved
I have proudly experienced that early on. Now I am careful to keep a line of chaff between my flanking mages and those nasty horses. 
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October 8th, 2006, 04:39 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
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Re: Tactic AI seems improved
Priest-mages with Holy 3 seem to have hard to deciding what is the best spell though. They use Flying Shards when they could cast smite... 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 8th, 2006, 04:45 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Tactic AI seems improved
Quote:
Nerfix said:
Priest-mages with Holy 3 seem to have hard to deciding what is the best spell though. They use Flying Shards when they could cast smite...
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Flying Shards isn't pretty. It's annoyingly good spell. It HURTS and KILLS. Depends on the opposition, of course, but Kailasa suffers from it. I should now, I've played Kailasa.
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October 8th, 2006, 04:45 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
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Re: Tactic AI seems improved
I'm talking about flying shards vs Heavy Cavalry. 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 8th, 2006, 06:13 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
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Re: Tactic AI seems improved
Yep, tactical AI is much better also. 
__________________
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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