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October 16th, 2006, 12:26 PM
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Re: horror mark on pretender
So who wants to make the "HorrorNerf" mod? Personally I can't wait to be attacked by one of these things 
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October 16th, 2006, 12:44 PM
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Re: horror mark on pretender
Wouldn't a pretender with high MR, some nice items and a weapon like Flambeau (high damage, x3 against undead) be able to kill even the toughest Horrors pretty consistently?
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October 16th, 2006, 12:49 PM
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Re: horror mark on pretender
Quote:
Teraswaerto said:Wouldn't a pretender with high MR, some nice items and a weapon like Flambeau (high damage, x3 against undead) be able to kill even the toughest Horrors pretty consistently?
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You are free to try. However, Horrors aren't undead, so Flambeau won't help. Elf Bane or Moon Sword could work wonders, as they are magical creatures. He'd need pretty high hp to survive the horror's attacks for a round. More importantly, a script and equipment that works against a horror might not be good against other targets, like mundane armies.
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October 16th, 2006, 12:55 PM
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Re: horror mark on pretender
Quote:
Endoperez said:
Quote:
Teraswaerto said:Wouldn't a pretender with high MR, some nice items and a weapon like Flambeau (high damage, x3 against undead) be able to kill even the toughest Horrors pretty consistently?
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You are free to try. However, Horrors aren't undead, so Flambeau won't help. Elf Bane or Moon Sword could work wonders, as they are magical creatures. He'd need pretty high hp to survive the horror's attacks for a round. More importantly, a script and equipment that works against a horror might not be good against other targets, like mundane armies.
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I intend to, when I finally get the game.  Can horrors be enslaved, charmed or controlled (Alteration 6, since they are magical beings)? If so, you could make that horror mark work for you. 
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October 16th, 2006, 12:59 PM
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Re: horror mark on pretender
I think the Doom Horrors will break free though. And at least in case of Kurgi bring misery to you even when you control them. 
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October 16th, 2006, 01:03 PM
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Re: horror mark on pretender
Quote:
Nerfix said:I think the Doom Horrors will break free though. And at least in case of Kurgi bring misery to you even when you control them.
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Wished for Doom Horrors break free. I don't think they can be enslaved. They also have very high magic resistances.
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October 16th, 2006, 01:26 PM
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Re: horror mark on pretender
You wouldn't get to keep them after the battle, unfortunately... (or, fortunately, actually!)
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October 16th, 2006, 03:25 PM
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Re: horror mark on pretender
> However, while most of those attacks were made by Lesser Horrors, there was only one attack by a normal Horror, and many more attacks by unique Horrors. It seems to me that the unique horrors' attacks are a bit too common compared to attacks of normal Horrors. I got at least Eater of Dreams, Hunter of Heroes and Slave to Unreason.
There has been a nerf on the doom horror chance, but I believe it might need an additional reduction.
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October 16th, 2006, 03:56 PM
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Re: horror mark on pretender
Magebane should automatically knock out any horror it hits with one attack, just like it knocks out anything else (unresistable 100 fatigue damage in addition to normal damage), in addition to giving an MR boost -- you do have to get that one hit, 'tho, and Magebane itself can horror-mark you.
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October 16th, 2006, 04:33 PM
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Re: horror mark on pretender
Quote:
Kristoffer O said:
> However, while most of those attacks were made by Lesser Horrors, there was only one attack by a normal Horror, and many more attacks by unique Horrors. It seems to me that the unique horrors' attacks are a bit too common compared to attacks of normal Horrors. I got at least Eater of Dreams, Hunter of Heroes and Slave to Unreason.
There has been a nerf on the doom horror chance, but I believe it might need an additional reduction.
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Given the lvl of spell, Thau 1 and caster, S2. Should'nt this spell just be capable of just summoning lesser horrors? With perhaps a very high level one, capable of doing exactly what this is doing now?
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