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				October 24th, 2006, 11:30 AM
			
			
			
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				 Re: ME Celestial Masters 
 Hmmm, I suppose so.
 Not being able to cast national spells isn't so drastic in the world of Dominions since there are tons of national spells that aren't very castable by nations. Like Spectral Infantry. And who ever researches Thaumaturgy as Ulm?
 
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				October 24th, 2006, 12:27 PM
			
			
			
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				 Re: ME Celestial Masters 
 Oh yeah might I add, Power of the Spheres is NOT the answer unless you have a s2 mage or ways to reduce fatigue, one power of the spheres will knock you out into unconsciousness.
 S3 is actually a good answer since CM's are capital only and the only other mage option you get outside of them are those frigging masters of the ways.  Seriously TC mid era just seems pigeon holed to a Consort spam strategy =\.
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				October 24th, 2006, 12:29 PM
			
			
			
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				 Re: ME Celestial Masters 
 What of MOTW was 1S 1W 1 random 1H? Would that do anything? 
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				October 24th, 2006, 12:44 PM
			
			
			
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				 Re: ME Celestial Masters 
 
	Quote: 
	
		| Nerfix said: What of MOTW was 1S 1W 1 random 1H? Would that do anything?
 
 |  Yes make Celestial mages nothing more than researchers since you'll be using MoTW for everything =).  Currently it stands that Celestial Mages are just plain useless in almost all situations.  I already use Master of the Way for my battlemages as they're easier to mass and can cast frozen hearts.  Actually no wait, I take that back. I just consort spam with this nation. |  
	
		
	
	
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				October 24th, 2006, 12:46 PM
			
			
			
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				 Re: ME Celestial Masters 
 I'm pretty leery of the idea of having multipath + S3 mages. The next thing we know is a billion threads about CM's killing everything in sight with magic.
 It could work though. *shrug*
 
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				October 24th, 2006, 12:49 PM
			
			
			
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				 Re: ME Celestial Masters 
 
	Quote: 
	
		| Nerfix said: I'm pretty leery of the idea of having multipath + S3 mages. The next thing we know is a billion threads about CM's killing everything in sight with magic.
 
 It could work though. *shrug*
 
 |  There are several multipath +s3 mages.  As mentioned, one isn't even capital only and have more durability.  As for CM's killing everything in sight with magic, what spells are you exactly having in mind for this purpose once they get S3? |  
	
		
	
	
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				October 24th, 2006, 12:51 PM
			
			
			
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				 Re: ME Celestial Masters 
 Soul Slay. Penetration bonus to Mind Burn. Enslave Mind with a gem, PotS or SS. Maybe not that bad. I'm not sure to be honest. 
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				October 24th, 2006, 12:55 PM
			
			
			
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				 Re: ME Celestial Masters 
 
	Quote: 
	
		| Nerfix said: Soul Slay. Penetration bonus to Mind Burn. Enslave Mind with a gem, PotS or SS. Maybe not that bad. I'm not sure to be honest.
 
 |  Exactly.  None of these spells come across as particularly "killing everything in sight" to me. |  
	
		
	
	
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				October 24th, 2006, 12:57 PM
			
			
			
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				 Re: ME Celestial Masters 
 
	Quote: 
	
		| KissBlade said: As for CM's killing everything in sight with magic, what spells are you exactly having in mind for this purpose once they get S3?
 
 |  Well, for starters, they'd be able to actually cast celestial chastisement. |  
	
		
	
	
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				October 24th, 2006, 01:00 PM
			
			
			
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				 Re: ME Celestial Masters 
 
	Quote: 
	
		| Graeme Dice said: 
 
	Well, for starters, they'd be able to actually cast celestial chastisement.Quote: 
	
		| KissBlade said: As for CM's killing everything in sight with magic, what spells are you exactly having in mind for this purpose once they get S3?
 
 |  
 |  Right.  I'm just pointing out, the S3 suggestion isn't as over the top as people think.  I'm actually agreeing with your point =). |  
	
		
	
	
	
	
	
	
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