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  #1  
Old October 25th, 2006, 01:21 PM

Shovah32 Shovah32 is offline
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Default Re: A crapload of questions

The skullface item is a monster on assasins, if you can afford it try a succubus with:
bottle of living water, soul contract, skullface, some armour/shield if you need/can afford it.
She gets a nice water elemental to start with, gets free imps every turn AND can cast raise skeletons.

I thought sabbath slave/master worked like communion:
+1 for 2 slaves
+2 for 4 slaves
+3 for 8 slaves
+4 for 16 slaves
maybe +5 for 32, dont know how far it goes

As said, pale ones have lots of hp. They also: are amphibious, have great national spells (all era's), have siege bonus, have dark vision (dosnt sound like much but when your fighting in your own forts its amazing) and have great sacreds (all era's) and mages (mainly middle and late but early are nice too).
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Old October 25th, 2006, 01:31 PM

FrankTrollman FrankTrollman is offline
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Default Re: A crapload of questions

2) In early era they get Troglodytes as commanders. That's a high morale trampler who can wear prootective equipment. Easy hall-of-famers. Troglodytes are awesome. In the late era you get great magicians and summonings to go with a solid troop base. In the middle era you seem to such though. I can't make middle era Agartha work at all. It seems like you're missing the good units of early and late and don't have anything to make up for it with.

6) Hellbind Heart is a magic resistance save. If you can caus a target damage with a mindburn, you can steal them forever to join your army of the wicked.

7) Vampire Queens and Ghost Kings indeed have a chance of generating a unit each turn. Practically speaking, by the end of the ganme a Vampire Queen probably won't have generated as many vampires as a single casting of Blood Rite. So seriously don't count on those.

-Frank
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