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Old October 25th, 2006, 05:11 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Broken Nations

Part of the "heims" discussion seems based on people who are trying to play them the same. Its part of the problem with many of these discussions.

A "tank commander" style of player will love Ulm, maybe Jotunheim, and Abyssia, possibly Pythium. And they will hate nations like Pangaea and Caelum. They will declare some nations to be broken or vastly in need of more armored troops.

A "researcher" would hate Ulm and love Arcos. A Stealth player would hate Arcos. Personally I play alot of "stealth" or "defensive". Usually I would do alot more breakdown of the styles but today isnt a prime day for me but I think the point is still valid. If you arent playing a nation in a way to make the best uses of what it HAS then you cant declare it broke.
You can only declare that it doesnt play like your favorite nation.
IMHO
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Old October 25th, 2006, 05:18 PM
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Default Re: Broken Nations

Quote:
Gandalf Parker said:
Personally I play alot of "stealth" or "defensive".
Most games I play are multiplayer... but it sure would be nice if the AI opponents knew how to make stealthy attacks with the stealthy nations.
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Old October 25th, 2006, 05:23 PM

dirtywick dirtywick is offline
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Default Re: Broken Nations

Quote:
NTJedi said:
Quote:
Gandalf Parker said:
Personally I play alot of "stealth" or "defensive".
Most games I play are multiplayer... but it sure would be nice if the AI opponents knew how to make stealthy attacks with the stealthy nations.
I've seen them do it, but not often. I think it's because they tend to mix in non-stealthy troops which prevents them from doing it, but if they just happen to have only stealthy troops, like AI with early game Kailasa, you'll see them sneak to a weak PD province and attack.
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