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				October 30th, 2006, 08:37 PM
			
			
			
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 Corporal |  | 
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				 Re: Thug/SC/Assasin builds thread 
 Gandalf: 
How do you use the Lord of the Wild (EA or ME MP)? I tried to use it but I'm not sure how: as a pretender I dont want to risk him to sneak in bad dominion. Do you use blood Magic? Equip him as a SC?
 
However he is a really cool thematic choice   |  
	
		
	
	
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				October 31st, 2006, 04:20 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Thug/SC/Assasin builds thread 
 
	Quote: 
	
		| Taqwus said: If you've got the gems for Wish, do you have the gems to empower the mummy to cast Gifts from Heaven?  The -3 prec of that spell is nasty, but with the caster's prec of 28...
 
 |  Yeah. It will be more like precise laser strike from the orbiting satelite, rather than some random rock from space.   |  
	
		
	
	
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				October 31st, 2006, 11:56 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Thug/SC/Assasin builds thread 
 
	Quote: 
	
		| Arameyan said: Gandalf:
 
 How do you use the Lord of the Wild (EA or ME MP)? I tried to use it but I'm not sure how: as a pretender I dont want to risk him to sneak in bad dominion. Do you use blood Magic? Equip him as a SC?
 
 However he is a really cool thematic choice
   
 |  I dont sneak him out unless it looks like Im going to lose my castle. But I use him as a fodder generator. Especially since I turn down order and production which makes him generate even more. It gives me a nice split between being able to create and send stealth armies, while still getting plenty of free non-stealth for local combat and patrolling.
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				October 31st, 2006, 07:57 PM
			
			
			
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 Corporal |  | 
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				 Re: Thug/SC/Assasin builds thread 
 Ok. Does it generate more maenads than a regular pan? |  
	
		
	
	
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				October 31st, 2006, 09:41 PM
			
			
			
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 Brigadier General |  | 
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				 Re: Thug/SC/Assasin builds thread 
 Im pretty sure he does but i cant verify. |  
	
		
	
	
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				October 31st, 2006, 10:20 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Thug/SC/Assasin builds thread 
 Yes, he does. |  
	
		
	
	
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				October 31st, 2006, 10:40 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Thug/SC/Assasin builds thread 
 And having high turmoil increases it even more. It gets hard to keep enough commanders moving them around. Getting the ability to Awaken Sleeper helps alot 
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				November 1st, 2006, 09:39 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Thug/SC/Assasin builds thread 
 The only problem i have is that taking turmoil can give you a fairly large decrease to your income, although taking luck and a bit of growth might help. |  
	
		
	
	
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				November 1st, 2006, 10:07 AM
			
			
			
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 Corporal |  | 
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				 Re: Thug/SC/Assasin builds thread 
 I'm trying Turmoil 3 Luck 3 Pangaea. Sometimes luck gives money but I think I have to take an awake pretender able to figth just in case I'm against an Order 3 Productivity 3 High bless rush    
Other than Mass protection and Maybe mass regen (less useful) to boost maenads, I think theyre is a high blood spell that increase by 4 the strength of all your battlefield units. With Berserk the maenads would have a strength of 15, but at a high research cost. Any other maenad-boosting spell? |  
	
		
	
	
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				November 1st, 2006, 10:09 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Thug/SC/Assasin builds thread 
 Weapons of sharpness? I though rush of strength only worked on demons? |  
	
		
	
	
	
	
	
	
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