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Old November 23rd, 2006, 05:25 PM
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B0rsuk B0rsuk is offline
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Default Re: The problem of low hit points on humans

Realism is not mutually exclusive with fantasy. And yes, most RPGs are shallow, disconnected from reality, common sense, history. What I like about Dominions is that it feels much more real than most of game worlds out there. You never see an item described like 'This is a very manly talisman, and a woman wearing it will speak in low voice, or even grow a beard' in other games. This is because, unlike many others, Dominions draws heavily from history, real world beliefs, psychology etc.
Funny how you become original by drawing heavily from history and real-world myths.

I, in turn, find it amusing that so many people can't accept that cannon fodder can also exist in ancient/medieval styled worlds. Make one different fantasy game with cannon fodder and suddenly you missed the One True Way. I don't think it's a coincidence that sides are called Nations instead of Races, and Commanders instead of Heroes.
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Old November 23rd, 2006, 06:09 PM
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Default Re: The problem of low hit points on humans

Quote:
I, in turn, find it amusing that so many people can't accept that cannon fodder can also exist in ancient/medieval styled worlds. Make one different fantasy game with cannon fodder and suddenly you missed the One True Way. I don't think it's a coincidence that sides are called Nations instead of Races, and Commanders instead of Heroes.
So you believe that Dominions invented the faceless thug, and that it's suddenly become the step in game design? Would you also find it more realistic (and therefore better) to eliminate the magic summons or abstact them to re-skinned HI? Magic is, after all, part of the mythology & fantasy aspect of the game which you hold in such disdain.

Realism and fantasy are not mutualy exclusive, but they are by definition not entirely compatible. The issue is where you chose to sacrifice realism for fantasy and where you uphold history. Human heroes feature prominently in every single mythology, legend, and culture upon which Dominions is based, yet they are unworkable in the game. I agree that this is realistic. But it is also unthematic and untrue to the source material of the game. It's also pretty disappointing to finally get a national hero event (notice the distinction from "commanders" which are recruitable), only to find out that it's just some useless human "hero" with 2 more att than a normal schmuck. This isn't an irrational desire to impose "The One True Way" on anybody, this is an opportunity to improve the game.
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