.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 7th, 2006, 05:52 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Machaka screwed more than ever ?

heh, I like that. The commander with the fever fetish is diseased, and has a terrible hacking cough, eventually he coughs up gems instead of phlegm.
Reply With Quote
  #2  
Old April 3rd, 2008, 09:11 PM
moderation's Avatar

moderation moderation is offline
Second Lieutenant
 
Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
moderation is on a distinguished road
Default Re: Machaka screwed more than ever ?

Quote:
Sheap said:
heh, I like that. The commander with the fever fetish is diseased, and has a terrible hacking cough, eventually he coughs up gems instead of phlegm.
The phlegm is the gem!
__________________
How to observe blitzes
Reply With Quote
  #3  
Old April 3rd, 2008, 10:12 PM
Sensori's Avatar

Sensori Sensori is offline
Second Lieutenant
 
Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
Sensori is on a distinguished road
Default Re: Machaka screwed more than ever ?

Great necro.
Reply With Quote
  #4  
Old June 10th, 2008, 08:34 PM
secretperson's Avatar

secretperson secretperson is offline
Corporal
 
Join Date: Mar 2008
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
secretperson is on a distinguished road
Default Re: Machaka screwed more than ever ?

This is an old thread I know, but I was actually looking for a guide on Machaka and found this thread linked. I'd like to point out a few nice things I've noticed about Machaka.

Yes Black Sorcerers are quite old. The interesting thing about them though is that they cannot die from disease. Their hp goes down from 9 to 0 then the next turn they are back to 9. The nice thing about this is that they even will heal afflictions they had before sometimes. I suspect this is tied to the fact that when they die they go to spider form, but switch back to normal form as the new turn begins. This would account for the afflictions disappearing as I recall reading that certain form switching has a chance to remove afflictions.

Obviously this means that while the old age can be annoying (ie poor precision) It really isnt much of a problem other than reducing hp in battles, aside from the occasional feebleminded/mute. But then again, 9 isn't much in the first place. Interestingly enough Black Sorcerers will never die with a fever fetish on them. This goes along nicely with the fact that most of them can cast Flame Arrows in conjunction with Phoenix power.
Reply With Quote
  #5  
Old June 10th, 2008, 08:52 PM

Wick Wick is offline
Sergeant
 
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
Wick is on a distinguished road
Default Re: Machaka screwed more than ever ?

That makes sense and is sort of cool, but definitely weird.
Reply With Quote
  #6  
Old June 10th, 2008, 10:43 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Machaka screwed more than ever ?

Well, since this thread is here and all.

I'm not sure if everyone complaining about the Spider Knights gave them a fair shake. The one time I played Machaka, my main army ended up with 2 flank squads of about 12 Knights apiece, and I rarely had to send replacements. I wouldn't say they are "better" once the rider dies, I had minor complaints about that, but the value of that web with 20+ Knights in a battle, cannot be praised enough. Perhaps against someone who has enormous hordes of cheap chaff, but the Knights will probably just dominate them in melee, just as the hoplites will.

I kind of like Machaka, I might look to try them in MP soon, after hearing about the Fever Fetish trick.
Reply With Quote
  #7  
Old June 10th, 2008, 10:53 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Re: Machaka screwed more than ever ?

Machaka is heads and shoulders above Man.

Black Hunters are size 6-they eat elephants. They are actually worthy of a decent bless.

Do not underestimate the spiders. The PD is awful, which is a huge drawback. And I never understood why Bane Spiders are capital only, when the only thing I would ever buy there are Black Hunters.

So there is some room for improvement as they are not the best race in the MA, but they are certainly viable. And the Black Hunters with a nice bless can kill thugs.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #8  
Old June 11th, 2008, 12:06 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Machaka screwed more than ever ?

Quote:
secretperson said:
Interestingly enough Black Sorcerers will never die with a fever fetish on them. This goes along nicely with the fact that most of them can cast Flame Arrows in conjunction with Phoenix power.
I'd rather place the fetish on a scout and have him pass the gems to the mage... no reason for my mages in battle to be picking up random afflictions from disease like chestwound or feeblemind.

Also why place the fetish on a black sorceror when it can be placed on a sorceress who's cheaper and would also not die.
__________________
There can be only one.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.