.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old January 10th, 2007, 01:24 PM
Psientist's Avatar

Psientist Psientist is offline
Sergeant
 
Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
Psientist is on a distinguished road
Default Re: Modder\'s Guide

When I was making mods for Wierd Worlds (same company), I could crack open the game application and look at all of the weapon / ship / planet / race definitions and graphics. Replacing them with revised (modded) graphics was then a snap, and it was easy to "borrow" an existing graphic or item for a modded one.

I've gone through the provided modder's guide for Doms3, and successfully made a couple of Pretender mods (I'll release them here eventually). However, it would be nice if there was a nice library -- or I was made aware of an existing library -- of graphics, monsters, items, etc. for modmaking. For example, the modders guide shows you how to use an existing sprite for a new monster - but you have to know the number of the sprite you want already.

Any clues on how we can find those?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.