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  #1  
Old June 23rd, 2007, 03:12 AM
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Endoperez Endoperez is offline
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Default Re: Wish-List for Dominions 4

#summon and #summon5 don't create the units under the commander's control unless he starts with none. #makemonster doesn't work either. Unless someone comes up with a way to give the spawned units to the mercenaries, they can't use the commands mentioned above.
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  #2  
Old June 23rd, 2007, 09:08 PM
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Default Re: Wish-List for Dominions 4

I didn't check through all the pages, so sorry if this has already been proposed...

I'd like to see archers shoot first (or maybe after spells), before melee combatants take their turns. It's pretty sad watching my brave Caelian troops lose so many lives unnecessarily, being shot in the back by their own comrades right after descending upon the enemy.
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  #3  
Old June 25th, 2007, 03:10 PM

CelestialGoblyn CelestialGoblyn is offline
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Default Re: Wish-List for Dominions 4

A really small but important change:
Make the 'seduce' ability work in both ways, not just female critter seducing male critter.
Preferably, three types of seduction 'seduce men', 'seduce women' and 'seduce all'.
That way, there can be not just Succubi but also Incubi and shapechangers...
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  #4  
Old June 25th, 2007, 05:45 PM
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Default Re: Wish-List for Dominions 4

Incubi, shapechangers, and Pan units/summons would work.
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  #5  
Old June 25th, 2007, 07:12 PM

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Default Re: Wish-List for Dominions 4

Ability to set multiple winning conditions (or to exclude winning conditions).

For example, Research OR Dominion OR VP could win a game.

Also possibly add new winning conditions or static turn limits - game plays to 50 turns, leader in X or Y condition wins.

Somehow not have the game go to "YOU WIN" and kick you out. Continue playing SP maybe?

EDIT: Ability to set pre-existing conditions via game setup instead of just map mods. Starting gold, Initial resource pool (goes to normal after x turns), initial research per school (or spendable bulk), initial dominion maybe?, initial gems.
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  #6  
Old July 19th, 2007, 04:53 PM

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Default Re: Wish-List for Dominions 4

One thing that really annoys me when playing against the ai, is that it kills one of my commanders with a mindburn, seeking arrow or whatever..And the message you get is for instance "Suddently a arrow appeared out of nowhere and struck Alfred in the hearth, Alfred was killed by the attack" or something like it..Well thats all well and good, except 4 the fact that when playing large maps, you have 27 commanders with that same name..which one got killed and where was he?
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  #7  
Old July 19th, 2007, 06:40 PM

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Default Re: Wish-List for Dominions 4

Some games, I have commanders with names like Alfred. Other times, I have commanders with names like "Death-x," or, if he's assigned to an army, "Death-7," or else "Ponsifaz the Summoner" and "Wericar Staffmaker." In that case, if I can't figure out where a commander was and what his job was from the message, it means it doesn't matter. He was probably just researching or site-searching.

It's not a fix for your problem, but it's a bit of a mitigator.

-Max

P.S. Plus, I think nicknames are thematic. I recall one time when I had a scout (named Sparrow-17 or something) get caught by province defense somehow. He killed 7 or 8 and managed to scare the rest off, single-handedly. (He was a Helheim scout, which helped.) I renamed him Sparrowhawk.

[Wait, maybe he wasn't caught. Maybe I had him attack the province, thinking it was empty or had only a single defender or something. I sure didn't expect as many as there actually there.]
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  #8  
Old July 19th, 2007, 07:22 PM

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Default Re: Wish-List for Dominions 4

I would love to see more ritual style personal enchantments. I think that it could be a relatively easy way to add yet another level of wonderful complexity to the game.

Imagine a ritual like ritual of returning that would add a fire shield to you, possibly with increasing intensity with each casting. Or allow an aquatic unit to breathe on land for a certain number of turns, as long as it kept re-casting the ritual. Or any number of different buffs that are already in the game.

Sure this would impact the relative power of magic items, and allow you to send a pre-buffed SC or thug into a battle without having to sit out the first few turns. But it could easily be balanced by an astral spell or two dispelling personal enchantments (which could be deadly to the aforementioned aquatic), adding yet another level to the paper-rock-scissors balance in what I think would be an interesting way. You could even have another astral enchantment designed just to lock your other enchantments in, by always being the first one dispelled.

I think it would be a cool middle ground between combat buffs and items, allowing for some interesting strategies and counters.
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  #9  
Old July 19th, 2007, 07:48 PM

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Default Re: Wish-List for Dominions 4

One thing that would be nice is having commanders pick up the troops of a commander that's killed by a ritual mid-move. The current situation where grouped commanders will leave a significant part of the army behind when they have leadership to spare when one of their comrades gets killed by a spell is pretty much completely nonsensical when they're all moving together.
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  #10  
Old July 20th, 2007, 02:27 PM
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Default Re: Wish-List for Dominions 4

I agree that the current Dominions graphics do have a certain charm. They do sort of grow on you. I am basically content with the game as it is - no real complaints. I think it is a great value for the price. I have already spent fractions of a penny per hour of entertainment from this one.

I just see the potential. How great would it be it this super-deep, meaty, juicy game also had ultra-modern, 2008 graphics to draw in new players? Well, I hate to shoot down my own argument by playing devil's advocate for a minute, but there is something to be said for having a smallish player base comprised of mostly experienced and mature players who challenge you and think through their strategies.

So, I'm not volunteering to do the 3-D modelling on thousands of different unit types, but the little kid in me thinks it would be kinda cool if it happened. Dom 5?
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