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Old October 26th, 2007, 04:29 AM

Sombre Sombre is offline
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Default Re: Conceptual Balance Mod (and summary file) 1.



CTIS EA


Contact Sirrush - 1 / 10 - RL5, S1N1 - See my previous comments on Arcoscephale's Summon Sirrush spell. I think 1 / 7 or 8 would be far more tempting.


Summon Monster Toads - 3 / 8 - RL5, N2 - Note that this spell is different from the "Summon Monster Toad" one Mictlan gets, because it summons more at a time. Again, the boosts to the stats of the Monster Toad would help a bit, but I think this summon should be 3 / 6 making it hands down better for Ctis - after all the Marshmasters of MA Ctis would be far more in touch with these beasties.

Contact Couatl - 1 / 40 - RL7, N1S1 - See my comments on Mictlan's version of the spell, which is identical afaik.


Summon Scorpion Man - 1 / 12 - RL8, E1F1 - Once again the poor Scorpion man is hard or this nation to cast and high research level. See my comment's on Abysia's version, which has a different name but is afaik identical. Oh and as noted in IRC, he could be summoned a commander, that'd be fairly cool.


Devourer of Souls - 1 / 30 - RL9, D6 - A cool unique summon. Like scorpion man it could reasonably be changed to summon as a commander. It's nice that it is castable by Ctis with a couple of boosters. It could be dropped in research level by 1 or 2, but mainly it has problems as a SC killer because it isn't a commander and is a bit hard to use. With appropriate slots, as a commander and perhaps costed lower it could be a fun and useful unique for Ctis.



PANGAEA EA - all these summons are basically for Pan LA though.


Carrion Centaur - 1 / 10 - RL1, N1D1 - I merely suggest a discount to encourage the use of these reanimators. 1 / 6.


Carrion Lady - 1 / 16 - RL4, N1D1 - Suggest 1 / 10.


Carrion Lord - 1 / 25 - RL6, N3D2 - I'd like to see the Carrion Lord unit get N3D1H3 magic instead of his current N3H3 D 10% payload. That way he could summon up Carrion Ladies himself. Cost could drop to 1 / 20.
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