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November 9th, 2007, 03:19 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: A holy diplomacy question?
I assume it does go inactive, because I've had the AI declare war again after a period without conflict.
There are still advantages to paying attention to the AIs declarations, even if they will attack on the same turn.
You should be prepared for an attack, but if you border 2 AIs and are already at war with one, don't provoke war with the other by attacking, since you assume you're at war with all AIs every turn.
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November 9th, 2007, 04:41 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Some notes
Getting caught being stealthy in their territory do not appear to be considered as provocation. Nor does fighting an AI army, if the reason you fought is because you both invaded the same third-party (possibly independent) province -- with the probable exception of you killing his pretender in that battle.
Even if you roleplay a peaceful, benevolent ruler who never acts first against an AI in any way, they eventually will declare war on you. This is certain, I suspect, once there's only one remaining.
You can offer it gifts of magic equipment, but the AI isn't too careful about figuring out whether it should actually -use- what you give it (or items in general -- I've seen an Oceanian Kraken pretender with a Soul Contract, for instance. This is not a brilliant combination.).
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 9th, 2007, 05:06 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Re: Some notes
Quote:
Taqwus said:
Getting caught being stealthy in their territory do not appear to be considered as provocation. Nor does fighting an AI army, if the reason you fought is because you both invaded the same third-party (possibly independent) province -- with the probable exception of you killing his pretender in that battle.
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You can even attack a province he's in but doesn't own (he's sieging a castle), although I'm not sure if this still applies in 3.10.
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January 16th, 2008, 11:28 AM
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Private
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Join Date: Nov 2007
Posts: 4
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Holy sacred dominion question again
Can you boost dominion above 10 with the use of the five-temple turnover(Nice name huh? Im a professional wrestler)
Thanks in advance
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January 16th, 2008, 11:33 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: Holy sacred dominion question again
The holy recruitment can be boosted, AFAIK, but you can't increase the dominion value that affects the chance of successful dominion spread can't be boosted by temples.
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January 16th, 2008, 12:19 PM
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BANNED USER
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Join Date: Aug 2007
Posts: 40
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Re: Holy sacred dominion question again
Lol I've thought that war declaration stuff is just random nonsense without effect on AI.
Therefore ive killed everyone I see moving armies near me, and consider myself at war with everyone.
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January 17th, 2008, 08:37 AM
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Corporal
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Join Date: Jan 2008
Posts: 143
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Re: Holy sacred dominion question again
Uh... I thought dominion rose with 1 for every 5 temples, period. The only difference between those dominion points and those you buy at the start of the game is that you don't gain Awe at 9.
While we're on the subject of diplomacy, wouldn't it be nice with an actual integrated diplomacy system? So that you could sign advanced treaties and non-aggression pacts (so that you, for example, could pass through someones territory without attacking them).
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