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February 27th, 2008, 06:51 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: How do I Beat Back Rush Tactics?
Quote:
And, being he game host, perhaps players do not want to rush you right away? Just a thought, since I have not played in any of your games.
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It had occurred to me, though I certainly hope it's not true. The server's automated guys, feel free to take me down!
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February 27th, 2008, 07:07 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: How do I Beat Back Rush Tactics?
Nah, simply everyone loves you and it is rare to play with you, so why would they want to kill you fast? Anyone harming llamabeast early would surely be ganged on fast 
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February 28th, 2008, 12:51 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: How do I Beat Back Rush Tactics?
I think that llama does have some extra protection being the host.. I'm pretty sure it made me want to be your friend  of course you keep being a #(*)$&*&#*) so it never works out 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 28th, 2008, 01:50 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: How do I Beat Back Rush Tactics?
Don't worry llama ... I have no compunctions about attacking the game host, and I'm sure there are many others like me too. So you aren't missing out on all the fun.
As far as rushes go, I've rushed in the past. And been rushed more than once too. It's never been in turn 12, it's always around turn 6 or 7. This is on 15-province-per-player maps.
It is necessary to prepare for a rush if you don't want to get creamed, I learned. But preparing to defend against a rush usually means you're capable of your own rush (unless your defense is monkey PD !!!!11!!). And when you see that your closest neighbor has no bless, and has not popped out a god yet ... well, the temptation is there.
Not only that, being prepared for a rush means you aren't going to have problems with expanding into indies, in the normal case where no rush occurs.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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February 28th, 2008, 04:16 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: How do I Beat Back Rush Tactics?
I have launched a rush or two but it always seems to trigger instant bad karma.
The moment I attack one opponent I discover new and insanely aggressive neighbours who attack me immediately. This seems to happen very early and well before anyone has had time to do much in the way of scouting (before turn 12).
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February 28th, 2008, 05:09 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: How do I Beat Back Rush Tactics?
First of all, if a potential rusher offers you a NAP, by all means, take it! ;-)
From my perspective, a rush strategy that quickly takes out one enemy capital is doing well. Rushing a second enemy normally does not happen. So a rusher will look around and attack what he views as the weakest enemy.
If you took good scales, you need to project enough strength that the rusher will seek weaker prey. A good rusher will definitely be able to defeat a good scale strategy, but if the war drags on before he is able to defeat you, then he has lost also. So just being able to present yourself as a difficult opponent will entice him to form a NAP with you and attack others.
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