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February 28th, 2008, 12:46 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: VampireBat - LA game for new players
Ehm my long hours job is the reason I'm not volunteering..
If someone needs an extention in a 24 h quickhost game you can't predict that a few days ahead. How will you be able to arrange things like that?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 28th, 2008, 08:56 AM
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Corporal
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Join Date: Feb 2008
Location: CT, USA
Posts: 195
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Re: VampireBat - LA game for new players
Fair point Aezeal.
Ok, on thinking about this further:
I can check this forum and llamaserver a few times each day from work (and at home in the US east coast evening). If people can give notice of delays on this forum then I think I'll be fine to admin.
Unfortunately I can't check my email from work. But provided notice is given to me through this forum then it should be fine.
I'll *try* to check the forum as close as possible to the hosting time. Obviously the vagaries of the rolling clock will prevent this sometimes! I guess my caveats were just trying to make sure people give good notice of any delay requirements. In saying 'a few days notice' I figured most delays would be people going away for a weekend - that kind of thing right?
Hope that helps. I'm obviously not the ideal candidate (no-one would be) but I want to take the load off llamabeast.
One crazy idea: can we just give everyone admin privileges? Let everyone just delay the turn if they need?
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February 28th, 2008, 12:33 PM
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Sergeant
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Join Date: Feb 2008
Posts: 235
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Re: VampireBat - LA game for new players
Quote:
One crazy idea: can we just give everyone admin privileges? Let everyone just delay the turn if they need?
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Actually, I think this isn't such a bad idea provided no one decides to be a jerk with the admin rights and if someone delays they should mention about it in this thread.
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February 28th, 2008, 04:44 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: VampireBat - LA game for new players
I can check this forum and llamaserver a few times each day from work (and at home in the US east coast evening). If people can give notice of delays on this forum then I think I'll be fine to admin.
--> this should more than suffice though
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 29th, 2008, 05:02 PM
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Sergeant
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Join Date: Feb 2008
Posts: 235
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Re: VampireBat - LA game for new players
Quote:
Aezeal said:
I can check this forum and llamaserver a few times each day from work (and at home in the US east coast evening). If people can give notice of delays on this forum then I think I'll be fine to admin.
--> this should more than suffice though
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I agree.
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February 29th, 2008, 05:12 PM
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Corporal
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Join Date: Dec 2007
Posts: 105
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Re: VampireBat - LA game for new players
Wow, order scales bug? I don't have order so I didn't notice.
On a seperate note, are there any player-rules I should know about for this game? Like the "Don't use 20 nukes on my base" rule in C&CGen? I don't want to use any everybody-kill-Ghill-now tactics...
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I mod because I love it.
All hail Fury the (aptly named) Great Hawk.
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February 29th, 2008, 06:25 PM
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Corporal
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Join Date: Feb 2008
Location: CT, USA
Posts: 195
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Re: VampireBat - LA game for new players
Lol... I have order but hadn't noticed.
So
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February 29th, 2008, 06:33 PM
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Sergeant
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Join Date: Feb 2008
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Re: VampireBat - LA game for new players
Personally, I view copying Bogus' groups "attack commanders" orders to your commanders as pretty cheap as well as scripting a battlemage to cast mist of deception -> wrathful skies -> retreat (this combination can't be beaten in combat and is considered to be a bug by the devs). Aside those two, anything goes.
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