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April 6th, 2008, 01:37 AM
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Corporal
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Join Date: Dec 2006
Posts: 183
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Re: Bloody EA Pangaea: Unique Blood spells?
I would love to see something like this. Pangaea with Blood pretty much screams out for the worship of Shub-Niggurath:
"Something black in the road, something that wasn't a tree. Something big and black and ropy, just squatting there, waiting, with ropy arms squirming and reaching. . . It came crawling up the hillside. . . and it was the black thing of my dreams – that black, ropy, slime jelly tree-thing out of the woods. It crawled up and it flowed up on its hoofs and mouths and snaky arms."
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June 23rd, 2008, 11:39 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Bloody EA Pangaea: Unique Blood spells?
Quote:
Aleph said:
I would love to see something like this. Pangaea with Blood pretty much screams out for the worship of Shub-Niggurath:
"Something black in the road, something that wasn't a tree. Something big and black and ropy, just squatting there, waiting, with ropy arms squirming and reaching. . . It came crawling up the hillside. . . and it was the black thing of my dreams – that black, ropy, slime jelly tree-thing out of the woods. It crawled up and it flowed up on its hoofs and mouths and snaky arms."
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Yo, I read your post and was inspired. I decided to "Lovecraftice" Pangaea a bit.
http://www.shrapnelcommunity.com/thr...vc=#Post618628
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June 24th, 2008, 12:07 AM
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General
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Join Date: Oct 2006
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Re: Bloody EA Pangaea: Unique Blood spells?
I'd love to see somebody run with this enough that we could have two separate EA Pangaeas, one regular, one extra-dimensional evil [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img]
__________________
You've sailed off the edge of the map--here there be badgers!
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June 24th, 2008, 04:32 AM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Bloody EA Pangaea: Unique Blood spells?
Well, regular Pangaea can be creepy, particularily in Late.
I guess that a simmilar-but-more-plainly-extradimensional nation (somewhat like the vague theme of Atlantis -with Dagon-, and R'lyeh) would be in order. Maybe Leng: Nature and Blood, or somesuch?
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June 25th, 2008, 04:46 AM
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Corporal
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Join Date: Dec 2007
Posts: 66
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Re: Bloody EA Pangaea: Unique Blood spells?
One more throught about pangaea blood uniques - can't they be done as "strenghened" versions of base units? Something like B3E2 spell giving some stone\iron-skinned versions of satyr.
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June 25th, 2008, 06:14 AM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Bloody EA Pangaea: Unique Blood spells?
Why would you need satyr if you can summon demon knights?.
The only possible option I see is a bunch of satyrs with one spell but still I don't think it's cool.
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June 25th, 2008, 07:36 AM
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Sergeant
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Join Date: Jun 2008
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Re: Bloody EA Pangaea: Unique Blood spells?
I was thinking more on the lines of "economical" blood analogues of other spells. As in, not as good as the "good" version, but cheaper to do and thus spammable.
As for the satyrs, I dont think stone skin fits thematically, but maybe one that summons mass armed satyr manikins?
also: as in the çuote from "Notebook found in an abandoned house": How about a spell that summons (or maybe just sends) a Dark Young/Dark-Vine-On-Steroids to assasinate an enemy commander?
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June 25th, 2008, 01:42 PM
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Corporal
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Join Date: Dec 2007
Posts: 66
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Re: Bloody EA Pangaea: Unique Blood spells?
Just for reason that satyrs and like are surely paneyan while demon knights are not. Of course, these has to be summonable in bunch, and need to be stronger, than "normal" versions. Possible background for such spell is a ritual, during which a mage takes blood, empovers it with some element(or magic) and units empower by drinking it/
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