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  #1  
Old April 20th, 2008, 09:16 AM
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cleveland cleveland is offline
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Default Re: Astral Duel

Quote:
Wrana said:
do you mean that all provinces are capitals?

No, it would be designed for only 2 nations to "duel" each other at one time. Sure, it would make a rush ridiculously easy against an unwary opponent, but of course he'd be expecting that...

Quote:
Wrana said:
And I don't understand what guardians you mean in such a case.
Test out the Conj6 spell Ether Gate. It gives you an Ether Lord (an Astral+Death) mage, and a bunch of ethereal troops; their description claims they come from the Astral Plane or some such nonsense, so it would be thematic to have them guard the "provinces."
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Old April 20th, 2008, 02:42 PM

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Default Re: Astral Duel

The Astral Duel makes me recall an idea that QM had a while back. A game of only capitals where all were interconnected. So you would come out of your gates and immediately be fighting massive capital defense and seige battles. Game would only last 12-18 turns I bet.
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Old April 20th, 2008, 02:44 PM

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Default Re: Astral Duel

And if you are just polling for ideas, I ran a game towards the end of the Dom2 era called, unsurprisingly, The Artifact Game. In this game I handed out all the artifacts in the game to each nation at start. It turned out to be really cool to see how each artifact influenced that nation. Also the capture and trading of artifacts was pretty cool.
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Old April 20th, 2008, 04:12 PM
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Default Re: Astral Duel

Quote:
Ironhawk said:
The Astral Duel makes me recall an idea that QM had a while back. A game of only capitals where all were interconnected. So you would come out of your gates and immediately be fighting massive capital defense and seige battles. Game would only last 12-18 turns I bet.
I like the idea of games that only last 12-18 turns. Might be nice for a blitz... except for the amount of planning each turn might need. Or just a 1-2 week game. The artifact game seems like a fun twist too.

I've been thinking about balanced map designs lately. Here's an typical symmetrical map from Wesnoth that I've been thinking of imitating:

http://forum.wesnoth.org/download/fi...496c20f9d83e5f

http://forum.wesnoth.org/viewtopic.php?f=8&t=3483
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