|
|
|
 |

April 24th, 2008, 07:15 PM
|
Corporal
|
|
Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: VampireBat - LA game for new players
4 to 1? This will be hard to win.
I haven't taken any new fort yet and now another one joins the war...
Well Aezeal, Our war will be quite bloody, we have a very big border. It will be fun..... well, probably not, but I'll try it.
At least I have 5 turns to get ready.
|

April 25th, 2008, 08:20 AM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: VampireBat - LA game for new players
lol you have way more army than me and I don't have any SC only 2 weak thugs
PS James could have had his pretender still if he'd answered my messages.. I wanted to peace with him so he could send those 200 pplz to mictlan.. but he refused to answer... so next 5 turns will be spend by taking his lands finding a new border for my troops to invade mictlan
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

April 25th, 2008, 09:18 AM
|
Corporal
|
|
Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: VampireBat - LA game for new players
Yes, I have more army than you, but this army is in Patala and Ulm, not in the other side of the river.... And I need it against them yet.
But well, I'll try to recruit some guys 
|

April 25th, 2008, 10:44 AM
|
Corporal
|
|
Join Date: Feb 2008
Location: CT, USA
Posts: 195
Thanks: 14
Thanked 3 Times in 2 Posts
|
|
Re: VampireBat - LA game for new players
Aezeal sorry, I check this forum on my blackberry. And I agree with your comments on my useless mages - something I've learnt this game.
|

April 25th, 2008, 01:36 PM
|
Corporal
|
|
Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: VampireBat - LA game for new players
James, just next time try to make a reverse comunion with 2-4 slaves with earth 1 and 1 master with earth too. Research Conjuration 3, Taumatugy 1 Evocation 4, and do the following:
Master: comunion master, summon earthpower, power of the spheres, hold hold cast spells
Slave: comunion slave hold hold bladewin baldewind stay behind
With 4 slaves that is 8 bladewinds and then 1 each turn... and as they begin in turn 4 they will be in rannge.
|

April 25th, 2008, 03:45 PM
|
Sergeant
|
|
Join Date: Feb 2008
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: VampireBat - LA game for new players
Add in one of those healers(equipped with crystal matrix) Arco has.
Script: Eagle eyes, spells.
This way your blade winds have vastly better accuracy.
If you're against troops with shields or have prot 15+, blade wind is useless. In this case go with falling fires or somesuch instead.
|

April 25th, 2008, 08:11 PM
|
Corporal
|
|
Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: VampireBat - LA game for new players
Aezeal had skishifters so... well, bladewind makes wonders against them 
|

April 25th, 2008, 08:39 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: VampireBat - LA game for new players
hmm I had einheres in front mostly though 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

April 25th, 2008, 08:41 PM
|
Sergeant
|
|
Join Date: Feb 2008
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: VampireBat - LA game for new players
It most certainly does. 
I just said that thing about shields/good prot because I didn't know against whom this communion was supposed to be used.
----
Karlem, you ain't going to capture any of my forts that easily. The party would have been better if you hadn't moved Magoth away though. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|