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May 20th, 2008, 07:44 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Strange casting order
I tested it more than once.
Moreover, in a testbed game in the same situation and same scripting Starspawn DID cast that UM and everything went fine.
That's the point I still do not understand)
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May 20th, 2008, 08:43 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Strange casting order
Do you still have a copy of that old saved game? The one where he didn't cast UM? What happens if you re-run the battle (i.e. View Battle) and re-randomize by inserting a random Archer or something with Shift+U when the battle first starts? What I want to know if it was a random-number-generation thing or something strategic.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 21st, 2008, 12:10 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Strange casting order
I think there's some strategic reason that we just don't know. Obviously I don't have that old testbed game but it is quite easy to reproduce with debug mod.
Unfortunately I don't have time for it now. Btw, the next turn after the one I wrote this post I repeated the orders and situation was the same: UM was not cast.
One of the spell that definitely causes more than 200 fatigue and is cast always is Fire Storm. It is fatigue 500 and requires F5. ArchDevil without boosters scripted to "Phoenix Power, Fire Storm" never fails.
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May 24th, 2008, 12:49 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Strange casting order
I just had a battle where an Amazon Sorceress (A1S1) was scripted to cast Wind Guide and didn't. No reason given or anything. I had 2 air gems on her, one for the spell and one to boost the path. It was in a big battle so there was definitely a use for it. She just didn't wanna.
It's pretty hard to script for big battles when half the time, your mages don't cast what they're told to, and when they do, they often burn up more gems than KO says they're supposed to be able to.
I AM THY GOD, MAGE! CAST THE DAMN SPELL LIKE I TOLD YOU! AND DON'T USE MORE THAN 1 GEM FOR FATIGUE/PATH BOOST PURPOSES! OR I SWEAR, I'M COMING DOWN THERE!
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May 24th, 2008, 01:22 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
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Thanked 4 Times in 4 Posts
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Re: Strange casting order
What did the debug output from the game say?
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May 24th, 2008, 01:53 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Strange casting order
Eh, it was a couple turns ago. She still casted spells, just not the very important one I wanted her to!
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May 24th, 2008, 03:23 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Strange casting order
She's A1, so she can't use two gems.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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