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May 21st, 2008, 01:08 AM
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Second Lieutenant
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Join Date: Mar 2008
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Re: Death Magic on the Battlefield
How do Raise Skeletons and Raise Dead compare to each other? I get the rough impression that Raise Dead provides higher HP units and more of them, but you need create some corpses by getting some units killed first.
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May 21st, 2008, 01:45 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Death Magic on the Battlefield
Skeletons also have better attack/defense than Soulless do. If you've got Darkness or something, Skeletons are much better. You're correct that Raise Dead requires corpses, although I think PD corpses work fine.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 21st, 2008, 02:21 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Death Magic on the Battlefield
Units killed in that battle also provide corpses for the Soulless. They get better equipment (shield, sword, some armor) if the corpses had high resourcecost.
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May 22nd, 2008, 01:12 AM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
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Re: Death Magic on the Battlefield
Quote:
Endoperez said:
They get better equipment (shield, sword, some armor) if the corpses had high resourcecost.
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That is so cool the IW guys bothered to code that. Every day there's some new level of detail I learn about.
I can't imagine how involved the feature list QA was for this product.
-SSJ
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"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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May 22nd, 2008, 01:27 AM
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Second Lieutenant
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Join Date: Mar 2008
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Re: Death Magic on the Battlefield
Has anyone been able to raise giant soulless on the battlefield?
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May 22nd, 2008, 03:34 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Death Magic on the Battlefield
It's nation-dependent. Giant nations get giant soulless, C'tissians get c'tis and slave lizard undead, Caelum gets those useless, winged-but-not-flying corpses, Lanka gets different types of monkeys, etc etc.
Yes, casting Blade Wind to kill bunch of monkey PD lets you raise the Markata as Soulless Giants.
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May 22nd, 2008, 03:21 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Death Magic on the Battlefield
Addendum: giant nations get giant undead, but not all the time. Don't read that and think that Skullface is a killer app for Niefelheim--I think I've seen maybe 20% of the skeletons raised be giants. Of course that might be because I was killing fewer giants than he was killing of my guys...
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 23rd, 2008, 01:32 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
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Re: Death Magic on the Battlefield
Quote:
Endoperez said:
It's nation-dependent. Giant nations get giant soulless, C'tissians get c'tis and slave lizard undead, Caelum gets those useless, winged-but-not-flying corpses, Lanka gets different types of monkeys, etc etc.
Yes, casting Blade Wind to kill bunch of monkey PD lets you raise the Markata as Soulless Giants.
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Wow. 
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