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May 22nd, 2008, 06:49 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: What\'s the best unit for Flaming Arrows?
Hmm, thanks for the input. By what would be the use of using Flaming Arrows against Abysians? I'm assuming they would be immune to the 6 AP fire damage, but maybe the hard to measure boost in shield avoidance helps? I guess I will test this later when I get a chance.
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May 22nd, 2008, 07:20 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: What\'s the best unit for Flaming Arrows?
Longbows are very good, 45 range, decent damage, 2 strategic move, I think and very cheap.
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May 22nd, 2008, 07:21 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: What\'s the best unit for Flaming Arrows?
Yep, that's what I was thinking off. Might boost your hit percentage by as much as 50%, depending upon how fatigued the Abysians are. (+3 is usually about a x2 improvement, but the curve is flatter near the middle IIRC, at +/- 0 territory.) I still probably wouldn't rely on crossbows but if you have to, Flaming Arrows might provide a force multiplier.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 23rd, 2008, 01:29 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
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Thanked 4 Times in 4 Posts
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Re: What\'s the best unit for Flaming Arrows?
Hmm, the manual says Flaming Arrows are magical for the purposes of hitting ethereal units. Does the magical bonus also give +3 precision then?
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May 23rd, 2008, 02:40 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
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Re: What\'s the best unit for Flaming Arrows?
the best unit for flaming arrows is undead archers.
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May 23rd, 2008, 05:04 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: What\'s the best unit for Flaming Arrows?
Flaming arrows adds 6 points of AP fire damage in addition to the missile itself. The fire damage is magical, missile is not. So the missiles won't get the +2 bonus you get from using magical ranged weapons (the bonus doesn't add to precision, but helps getting a hit any way; check manual for details). However, at leat poison bows' poison effect is applied even when the arrows hit. If it works the same way for Flaming Arrows, the fire damage always hits. It's a bug, even if it only affects poison archers.
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May 23rd, 2008, 06:22 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: What\'s the best unit for Flaming Arrows?
I was going to say Sticks and Stones for them having 2 attacks per round, but it seems they don't get anything from Flaming Arrows.
At least there's no apparent animation...
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May 23rd, 2008, 08:03 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: What\'s the best unit for Flaming Arrows?
Yeah, that's unaffected. If you see Edi's database and check weapons, there are weapons under such as "fire boulder", "fire composite bow", "fire javelin" etc that are what Flaming Arrows changes weapons into. One of them is "Fire Bow of War"...
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