.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old June 7th, 2008, 10:02 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: The (not really) Official Endgame Summon Threa

Quote:
Amhazair said:
That sounds suspiciously like the bug that surfaced in the latest patch giving issues with mod nations. Try activating your mods in a different order, that worked for some people. You can find a discussion of that bug in pages 130-131 of the bug thread.
I know about that. I think it's "just" memory allocation problem. There's only so much space reserved for magic paths, and now it's starting to run out.

I doubt changing the order of mods really fixes anything. At most, it will change the order the magic is allocated in, and affect different creatures.

The log file gives warning when the paths don't show up, but I don't know what this means:
***** Warning: out of spellab
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.